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I did the mode wher u start with 12 TP to spend, did all frenchies and kep doing that, so many bullets germans r all laying down
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
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a really obvious tip, if theres panzers, call an arty. if theres a tiger, call a bomb drop. and make sure to have an AT
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Whoo i got lucky, got a para troop blitz, 20 enimes dropped and like 15 were at my trench line in the back, then germans changed their tactics =]
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points! 10/10
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the AT gun is a artellery. not at. and by the givin amount of distance to the capatle of berlyn. it could assault it there
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heres how to atleast go to level 85 and kill about 400 troops. start up the game without no command options (like captain hasty defence thing etc.) and then wait out the whole game. must have medal of honor and the other badge that assists it so your troops get 6% rifle skill more. keep restarting the game till you get atleast 1 or 2 good troops with 40+ rifle. then wait out the whole game. Troops to build: wait until 20 points and get a tank then wait again and get another tank. atleast 1 of your soldiers should have super high rifle and moral and 90+exp then give him bar. and make all bazookas next. you win! until level 85 with there tank.
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ty
i think there should be transport trucks for slower units when you advance cause i checked and my setup required 30 tps in fortifications alone and my max is 20 and i don't want to be sitting there with no sig PLZ add a transport TRUCK
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i wish there were trucks that can load ur troops and also have a 50 cal on the back like a jeeps so i can advance faster
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Wolokos the camo net lowers the # of soilders that the AI "sees". So if all your men are under a net then the AI will think you have 0 men and not arty you due to low threat. I think the AI usually bombs/artys you if you have seven or more troops so it's a good idea to have a few under a net to avoid game-ending arty strikes.
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the new update ur soldiers and germans will fight by hands and they have engineers that drop TNTs on u and cover like the germans have 2 new units
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wave 80 347 kills, an NCO with bar (ACOUNTED FOR ABOUT 200 GERMANS, a signaler, and an engineer in the same trench, on the other side of batle field was a trench with an oficer, medic, and a replace ment soldier of some sort. People lied about the thing that wave ribons were changed to a lower number, they said the silver star is at 80 waves i made it that far but no medal GGGGRRRRRRRRRRRRRRR this was a hasty defence game in wich i started out with 4 frenchies. i lost a lot of soldies, probably 20 or some thing, im just 2 NCOs away from geting the oficer ribon thing, and this was my most succesfull game in my whole carrer
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SPEC OPS ARE ASOME
if you trench six of them with bars and give them sand bags and make sure theres no airstrikes you wont die very fast and just in case get 2 zookas and 2 snipers
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I believe Urb said he would start working on E (close combat I believe) and combine it to D and put it on Kongregate when ready.
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i do the spec ops one then start advancin get 2 more specs and a medic then get 20 tp then get a sig and an engineer then build 2 trenches each with 3 specs an buld a central bunker with a med sig engi and officer behind the bunker put 1 or 2 antena and a radar then put three sandbags in front of the trenches then in the center make a line of barbed wire behind the trenches put a cam net for each trench and put a morter in each and add troops as they die and if you want add in a sniper or 2
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I got a jeep, put it in the back and have it shoot them and get crates and stuff, I got it to officer like this, and I had a medic a BAR anda M1 garand and the Garand and BAR both also got officer, hope you guys like this strat as much as I do. :D
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If you build a bunker in front of your trenches will the men in the trenches be better protected by bullets do to the trench AND the bunker, even though they are not in it? Cause it works that way with tanks
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germans soldiers can upgrade with the arrow i saw a german motar do that 0.o it only makes it harder to kill them so skilled
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does any one have any suggestions on wat to get on thew major option, becuase mune is 2 jeeps at the start and thats it, then i just build up extra forces,
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The pause is space, but sometimes it doesn't work an the Germans keep firing, whilst your troops can't. So I prefer to just leave, knowing my soldiers can handle it.
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meritorious service is if you beat a certain number of waves by your 250th game i think. wave 152 isn't particularly good lackinglack you chumplet.
i gave this game a 5 when i first played it but the more i play it the worse it seems. units and crates randomly disappear, the pause button doesn't actually pause the game, etc... mud and blood 3 will prolly be rocking though
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game is awesome, tips: less then 6 men and ur safe from enemy arty and air attacks... AAA cannon rules... tank really tough... u need an officer and an engineer.
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the most fun thing is just to give your guys bar machine guns, and grenades. if you have 5 dudes like that you can probably kill anything to like wave 80 unless you get bad luck
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a good tactic if your just intrested in play lots of games and not getting very far is to train a sniper with ranger training till he has really high stats and he can deal with most infantry and then get an aaa canon and mortor for tanks and jeeps
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the pak38 isnt even that tough why are you guys whining.... who cares if it comes on wave 1.... the only dangerous part about it is when you kill it, it blows up huge so keep your troops away before it dies