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i like how the creator of this game keeps makin updates it sahows that he actually cares for his games and all of his updates actually help and make the game much more funner!!!!
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Hope you read this =] great game and also and idea,like a counter i.e.
How many waves lasted:
How many enemies killed:
How long average soldier lasted:
Etc..
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Here is a good strategy:
buy a bunker
put a gunner in it
upgrade gunner alot til lhe reaches 40-60 rifle (upgrade him with ranger) put sandbags in front of him, place him in the middleish buy a tank to place in front of him when you can. The gunner should hold of enemy for a long time. Buy more gunners when you get the point and place em in seperate bunkers.
P.S. Place your bunker in the lower middleish part of the screen.
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Tips, 1. Most German grenades tend to land in the center third of the battlefield. Try to keep this spot clear of infantry. 2. Spec Ops are much better damage dealers than any other type of soldier. 3. When your soldiers have grenades, make sure they're on the front lines. Even a second lieutenant Spec Ops will throw grenades on others if he's put too far back. 4. Get a signaler and an officer, ASAP without hurting your starting soldiers. Normally you won't get an airstrike until after the tenth wave, but it happens. 5. If you have lots of tactical points, using them on gunners can suppress your enemies movement and fire completely, but don't rely on them to do too much damage. 6. Don't waste money on a BAR, buy more soldiers. 7. Tommy Guns have high firing rates, but lower accuracy. Good to give to your better soldiers. 8. Shotgunning up some soldiers and putting them up front is a good way to go for beginners.
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My idea below would also include four buttons that you could push, selecting the units strategy (which would affect the unit like mood, as well as affecting his mood, except you have control over this one). Tactical, (Large decrease in morale, increase in damage and accuracy, gravitates towards zoned mood) Aggressive, (slight increase in everything, gravitates toward angry) Defensive, (slight decrease in everything but gains small bullet protection cumulative with buildings, gravitates toward sad) Move, Move, MOVE, (Increase in morale, increase in damage, gravitates towards frenzy, requires officer, and corporal rank) and At Ease (decrease in everything, but heals self slowly [same rate as medic] gravitating towards happy)
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Idea, include moods for all soldiers, (which affects decisions, varying from angry, [Increase to damage and morale, decrease to accuracy] sad, [decrease in morale and accuracy] happy, [increase in accuracy and morale] zoned, [slight increase in everything] and frantic [giant increase in morale, but decreases in accuracy and damage]).
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Some ideas to you again, 1. Make trenches so that instead of being a set size and random tilt, that you can "draw" them, with a click and drag mechanism, that costs 1 tactical point every X pixels. Make sandbags similar, but less expensive. 2. Flamethrowers need a big AI upgrade so that they don't fry their own team members. 3. Make Spec Ops cloak when not moving or shooting, and visible up close. Kind of like a degraded version of Sniper stealth. Also, give them the decapitating wire for when you give melee combat to everyone. 4. Instead of having your current, soldiers hit in a radius of their target, accuracy system, make it so that that radius increases the farther away the enemy is, like a cone. That way, people won't miss when soldiers are next to each other. 5. Fix the soldiers with guns so they don't stand with their gun pointed straight at someone but not firing, or firing at a obviously lifeless corpse.
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hmm is there anyway like if the guy in your jeep dies is there anyway we can replace him c ause after the guy that its just a driver and a jeep pretty useless
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Random Map my ASS i tried 50 times and not one map had a fallen tree! You should have it where you can pick like, open filed, forest, fallen trees, beach,
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ty for less germens come with taunt i was way past tank lev then all of sudden 5 tanks and jeeps with bunch of men start firing at my 2tanks and 3jeeps 2nippers i got owned
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And the award for the most useless unit so far goes to: Gunner with 2 Moral. By the time he actually fires the corpse of the targeted german has allready faded out...
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any way to get soldiers to recognize that "hey, that kraut ain't moving anymore, he must be dead, i guess i can stop shooting his arse and shift my attention to the next kraut. ok, maybe just one more shot for good measure..."
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I don't think that Flamethrowers belong as a part of this game on the US Side. They were primarily a defensive weapon. If they are going to be used as an offensive weapon in this game it would be to take down unwanted trees, and we aren't allowed to target them.
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In your next patch, pls fix the fact that tanks blow themselves up. EVERYTIME I get one, nothing really hurts it, except that it manages to shoot underneath itself. Its retarded. Its obnoxious, impossible, and a waste of 20 pts. really can screw u up bad.
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I feel that the current weapons and types are good, more variety of the same weapon types would be nice, but the interface is sort of silly. Perhaps someway to customize the layout yourself would be nice?
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Is there any way to see your cumulative point total on the Ops page, with a "promotion at xxx points"? That would be useful, and encouraging.
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corpsman need to heal faster or there tp price needs to be reduced.healing should be 5 heath points per heal 1 is ussaly useless.
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Ok first off i love this game it is so much fun, but there are a few small things that could be better...like if the trenches didn't spawn in a semi random rotation and they just spawned as shown and if when your soldiers go into the trenches they appeared differently or did something so that i know the trenches are working and right now the sand bags are kinda pointless because the trenches only cost 2 which is not much difference from 1 so you might as well save up for a trench but what ever a great game 5/5
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THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16THANK YOU U MADE 2.16
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i like the new updates and all but now the game seems extremely easy. it used to be when the game first started it required dedicated playing time to get ribbons to ultimately move farther in the game. w/ all the new updates its too easy to start from scratch and climb ranks/gain ribbons. i used to beg for the game to give me more tps, now they throw the tps at me like its free