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i got 3 spec ops, one with
55 14 85 with a tommy gun ok hes 1 rank becouse of gun but , XD ok this guy sucks 26 8 106 dood XD but this guy has ranger training that cost 5 tp >< he only has 55 17 74 =/
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wtf ranger training sucks, you only get like 20 ex to rifle and some morale a 2 tp gun so that means i spent 3tp for 20rifle and some moral not worth it >:( lol also rangers suck 6 points isent worth moving and shooting a regular gun with regular stats and so that radar thing that keeps up with thier waves isent worth 3 freakin tactical, make him better or sumthin, also i gave 4/5 i might give 5/5 if you do that and make it as perfect lol but its fun XD
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With all these comments, I'm sure this won't be seen, but....
First off, I love this game. I'm not sure why I'm so addicted, but this is my go-to-game on K.
My suggestion though is a way to select multiple soldiers for when I need to move them to a bunker from an air/arty strike. Shift+drag-select or something. Superb game and thanks for fixing my last suggestion to have a way to move the side icons!!!! :-D
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Omg_A_Noob it was a Sniper. Their Troops (At least at the point where you have a good chance of getting Sniped) are a bit beefed up. The "Teleporting" was it Cloacking and uncloacking. Your Snipers do the same thing. Use Artillery, Air Strikes, or your Snipers to dislodge them.
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Okay i have a question.. I was doing well then out of nowhere an enemy starts appearing and disappearing and murders my men REALLY fast. I would think its a sniper but i dont think any snipers can shoot that fast... I mean it just teleported all over the place until all of my men were dead.. Anyone know what that guy is?
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Seriously, I hate wasting money on a bar, when one is lying around from a dead soldier... Let men pick up dead peoples guns...
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wow i had 4 spec ops with 4 bar guns AND all 200 hit points. i also had 4 100+ snipers and when i went to hit arty my mouse slipped and hit the end game button.... could you make when you hit the button an "are you sure?"
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hey good idea if you allow your soldiers to take rifles from their dead allies instead of getting the same rank out there with having to spare 6 more points just to give him a BAR
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Zyxyxes, medics dont walk to soldiers so you can stop them from walking out of cover when there r enemies shooting, among other things
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When they tell to spread out, they aren't kidding.
I had about an hour into one game, one tank comes along, and one shell takes out literally my entire defense - 3 eng (i didn't buy a single one), 1 spec ops, one 100 exp bar - no bueno.
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ok prob with snipers the germans have bad aim and if u have a snip and the germans miss then chances r ur snipers dead in 3 minutes at the most i have a suggestion make it so that german bullets can only hurt who the germans r aiming for
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The barbed wire doesnt even work! How come the Frenchies are better than the normal troops?! And all of your soldiers cant aim for crap! And after after 5 mins & 60 secs(?!) there was only 1 trench save!
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lokipus> garbage drops are part of the game. you still gain xp though. The bar on top of the scout's head tells you when the next wave is.
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Suggestions, and NO, I will NOT join yet another forum on some other site to submit these.
1) A mute, and subtitles so those of us who play around other people in real life do not have to subject others to the noise.
2) Information on how long until the next wave, what the wave contains, etc. Supposedly this some of this is available by deploying a scout, but I have yet to see ANY info gained by deploying a scout.
3) Better crate drops - perhaps limiting them to the bottom half of the screen? Fewer garbage drops?
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4) Some sort of improvement to the game balance. I invest in bunkers, and my squad doesn't fire ... I put them spread out in trenches, and an airstrike wipes them out just as atleast one or two have attained decent ranks. I hire a signal op, and enemy arty or bombs become frequent, with little warning since I HAVE to mute the game to play (or invest in headphones, which I don't have with me currently). Simply put, if the designers are relying on SOUND to inform the player of impending doom, then it isn't working, and folks DON'T LIKE LOSING.