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and for people who fear wespes, you really don't need to. If you just wait, nazis will change their tactic, or wespes will commit suicide. plus, they are not good at aiming you! You can avoid making any casualties from wespe strikes if you make bunker over middle line of the battlefield, and put 6 men.(over 5 men? I dunno exactly. please make it sure) regarding I'm the most unlucky man in the northern hemisphere, you will be just fine.
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6 wespes in one wave!!!! And an Artillery strike!!!! I know the game is unfair..but... thats.. thats just horrible!!!
I called in two artillery strikes, took out 2 of em, blows up my middle bunkers, and body parts everywhere!!!
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For that car comment... those cars suck.. my well trained spec. ops soldier with a Tommy, took out the driver and gunner.
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@elmster's car comment: It should not shoot through bunkers. It couldn't even hit a single one of my 10 troops. Also, it's not overpowered if that's what you're thinking. A few good troops will kill its gunner soon as it gets on screen.
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Hate that gun, BAR, i mean, a soldier fires all ammo to a enemy soldier, even if he get dead, i check wiki and bullets per enemy are 1-20 ( 20 max ammo per relaod ) fix that... or decrease the price...
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Explosive weapons blitz. Burgs blitz. Arty blitz. all in 3 waves! and my cheese-eating surrender cowards all ran away! It seems like not just plain unfairness, but maybe St. Peter hates me! Well, it seems quite sure that he won't call my name when I'm dead..
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stupid new car shoots therw bunkers and kills 8 guys in one pass
i know it is armored but if a tank cant blow up bunker how in the hell can th 50 on that kill every thing in them
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with only heroisms and bunkers, trench, my one epic gunner survived solely for dozens of waves. shame for you, sauerkraut-eating nazis. lol!
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brandenburg blitz, and i got 5 gunners, 5 flamethrowers, four sloidiers, a sniper, and a random french resistence soldier, LETS GO
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I have a bug report (or at least what I think is a bug): My troops keep shooting dead people with RGs! What confuses me is that rifle grenades are only fired at the start of the firing sequence. At the start of the firing sequence, the troops also check if their target is dead. So what's the deal? Bad wiki info or just a bug?
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Fix the bazzoka accruacy!! really, 2 light veicules kill my sarge and officer, im sure the americans didnt send bazzoka man with such a bad accruacy
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well. even if it's not mortars.. remember, dudes. your explosive(or indirect fire) weapons are one of your worst enemies..
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the blah blah contains the overall amount of germans attack you ! @@@ how many i want to know and the bla bla bla contain maps, what !!
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@Zepplid, haha, thanks. I'll try that next time. =D
Has anyone ever gotten a soldier with a rifle of 106? Because that's what I got last time, and I was psyched. He was better than a freakin' sniper!!! Too bad he was killed by a infiltrator.... Went from 100 hp to -75... Crap... I was wondering if that was a glitch or something...?
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@troopdude: I used to feel the same way about Gunners, because they took so long to level up. However, I've found that sticking them in a bunker above the 'BATTLE PAUSED' sign with some covering fire by a Spec Ops allows them to rack up kills pretty quick, no matter their rifle (and I've had one that had 9 rifle go all the way up to 60). Morale is really important too, and since morale boosts are only 1 tp, you might want to try that early on if the Gunner's slow at racking up kills. Hope that helped.
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Well...i decided..hmm maybe frenchies are good if used in very large amounts...
round 19... arty strike.. nuff said...
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Hey guys when you're really far in the game you know that wave?....the one that takes longer than all the other ones...that one is only over when you're dead ^_^
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@dragondude09, Yes, I'm aware of that. But again, getting a rifle of lower than 20 is pretty much impossible to go up experience before that gunner is killed. The Cover-Firing, Troop killing, Death machine only happens if you have a good gunner with high rifle to start out with, AND when it's higher than a corporal.
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Get handed an awesome sig with 63 rifle starting.
Get him to Sergeant.
Heroism + Ranger training.
Keep him well protected at the back of the formation.
Gets one shotted.
FML
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the targetin system for moving people around needs to be fixed just a couple of problems where it wont stay on the selection curser but otherwise great game 5/5
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@Troopdude They're not very amazing at low ranks. but get a gunner above 20-30 exp and he's an absolute beast, Get him to NCO and you have a Cover-Firing, Troop killing, Death machine that eats through enemy morale like a fat kid eats candy
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For all of you guys complainin about ur save file being deleted, you need to back it up instuctions are here:http://mudandblood.net/html/modules.php?name=Forums&file=viewtopic&t=1401 thumbs up so people will stop whining
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doing fine. 3 snipers, 4 zooks, 2 NCO gunners in trench bunkers, an officer, an engy, and 3 soldiers. Then a Wespe blitz wave happened. Stuff got real. I was down to my 3 NCO gunners. Survived 52 more waves before 2 lucky nades took out my gunners.
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I don't think gunners have been trained to kill...Just to shoot. I mean, they can barely kill someone literally five feet away! I hate wasting points on buying gunners with 10 rifle points. Please higher minimum rifle points...Please? It would be very helpful.
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why do ppl waste tac points 4 troops in the beginning just upgrade them with carbine rockets and gernads and the middles on get a bar and give him gernades then get more stuff
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Please make this game account saved, its so boring cleaning my brower and all my progress is gone! please i rly love this game
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Well.. One of my gunner died 'cuz of CQC but I felt it's not that bad since my trained gunner was intact. As soon as I think like that, wespe busted my bunker, and another one bit the dust.. S**t!
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"Congratulations, you have reached wave 100." *flaktank rolls in, blows up half my squad, and the other half runs away*