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Oh barbed wire, how i love thee!! held off every german on the left half of the map..while the soldiers ran...
May you forever rest in peace, Sgt. Spikey Wire!
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a crate with an engineer on wave 1... not only that it literally dropped on top of my position, thank you air force gods
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protip+: this game uses the term "sarge", NEVER USE THIS WORD TO REFER TO A SAEGENT its very offensive, just thought it was something everyone should know
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as a former military man myself, I'm betting that urbz was in the service at some point - too much lingo usage for him/her not to have been
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half track is useless as f*ck with the anti-tank cannon. 90% chance per shot that it kills your entire team and itself and 5% chance to make your testicles recede into your chest and build an army of semen that slowly burrows its way into your ass and reverse impregnates you so you baby is black. Wow i got off topic.
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@rubicondan1995: Tanks cannot destroy themselves. And apparently you haven't met a Flak 38 yet; those are much more dangerous early on.
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PAK 38 MAKES THIS GAME F*CKING IMPOSSIBLE. *spawns pak 38*... pak parks *shoots 1 shot* boom entire army dead. *thinks is smart and calls in tank* *tank blows self up and instant loss*
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Dont you just hate it when you're cruising along, recovering from a Bradenburg Blitz, when a WESPE comes outa nowhere and blows your main mortar pit to hell, killing your 97 XP 108 rifle soldier, another high ranked soldier, a medic, a zook, and greatly wounding your heroism-bonused officer? Oh ya, and causing the nearby trench to flee from morale loss. Happy times.
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tanks cant hit the broad side of a barn, I bought a tank to deal with a tiger, and it's been three rounds, all my guys are dead from friendly fire (from the tank), and the tiger is still not dead. My tank even damaged itself from shooting 5 pixels in front of it. Tanks need to be slightly improved, because no one with that bad of aim would be allowed to drive a tank
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Too hard, Mud and blood before this one was better. This one has too much luck/bad luck involved in it. Tactics are meaningless in 2.
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I started once witha a soldier with a 56 in rifle and he reached wave 60 with an officer rank...
what is the unfair in that?
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When you see 6 WESPEs appear at the top of the screen, you should do three things:
1) Watch as all of your men are blown to pieces
2) Watch as you get free kills from advancing Germans
3) Save up TP to get men to fight back the Germans if they change their tactic.
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i lasted till wave 68 with 5 gunners in a trench on my right and 3 50 cals behind sandbags in the middel and five guys and a zook in the left trench. two arty shells killed the two trenches in four seconds and in the next one- enemy plane sighted and they drop abomb on my 50 cals....... poor bastards