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Haha my line of paras gets picked off one by one by "ordinary" german soldiers without killing one. I come back to this game when update makes it better not worse than before
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1 grenade kills jeep all men in sandbag die 2 snipers killed for -131hp and -100hp from single shots by normal soldier Gimme a f'in break
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1 german grenade kills Jeep with 457HP!!!! This update sucks and blows LESS TP gain LESS crates MORE German perfect spam grenades BETTER German rifle accuracy TRENCH/BUNKER does not protect as well
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and if u have military exp u might noe tht sand bags when penitrated by bullets the bullets sink into the sand soo it shuld be 60% protection
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WOO URBS U ROCKYA FIXED IT YE MANIAC WOO and sand bag walls brilliant idea and shift to hid actions good i always wast my tp making new troop to move one from under the icon
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what does smoke screen do I put some around a para who was getting healed and then enemy zooka targets him directly oh wait another pointless option that doesn't do what it says on the tin
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major bug in the game. when advancing often have one soldier the last one ignoring me not moving it not because of moral he not spooked there are no enemies alive then bam 3 germans come :-/
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enemy grenades are absolutely impossible to defend, they throw one in your trench at the start and kill all of your men =/
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is there a maximum to the tac points you can save (colonel option) ? because i made a game saving up to 120 pts, and in the next i hoped to start with those 120 but they were 0 instead. Is there a max ?
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MUTE BUTTON PLEASE
Awesome game btw :P even though arty ALLWAYS hits middle bottom of the map owning like 4 high lvl sgts lol
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are bunker invurnerable against arty? cuz i a firendly arty killed 10 of my at least corporal ranked men hiding in a bunker
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I had three guys under 10hp had to wait ages to buy medic then he comes on in trench behind bunker and gets shot straight off gimme a f'ing break
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nice idea and game, but it needs some rebalancing and bugfixing. The m1 bug is annoying but well.. just dont advance with it :( More annoying are the performance of jeeps and tanks - they rarely shot, so they aint really the damagedealers - the good aiming soldier with a bar is.
Airstrike and Artillery warning textes should stay longer on screen (or arti should become louder when shooting) because it can be quite annoying when you miss it :/ Also Pause should in fact pause ALL stuff - the artillery, supply drops and some soldiers (shooting) don't get stopped! And 2 "lives" for a bunker (undamaged + damaged) would be nice, as well as a small "cover quality" shield sign thingy at the soldiers to see if they are covered atm or not.
Also make promotions for vehicles useful - a "officer"-tank still sucks kinda badly in combat.
5/5 though it still needs some readjusting
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ranger upgrade improves rifle and morale and gives m1 + grenade.
and i just got the legion of merit...theres no way thats 1000 missions... i think ive spent a bit too much time here...