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omg....
so many team kills
like gernades, mines, air strike (only killed my soldiers), flamethrowers, and basically most of them...
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In my opinion.. yea, because yesterday I had one soldier reach 71 rifle, 100 exp and 104 moral.. all I did was give him a BAR :p
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kk guys if you want to play for a pretty nice time you can play in "delta squad mode/ ranbow 6 lol"
just get the beggining guys, soup them up with good guns (make sure atleast 1 has a BAR) then groop them together and go to tippy top of map to advance, continue doing this tactic, no spec ops or bazooka guys, a machiene gunner and a machanic is good too if your guys ever get stuck in a place were you have to hunker down (i tryed seeing what would happen if i brought along a jeep, driver died lol)
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can youy make it so that you can pick a stance for soldiers, like stand ground, defend, and attack. and for medics you pick who you want to heal
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i wish i could choose exatly where my trenches go, i put them down and they turn sideways wtf!
also please make it so i can see my soldiers in the bunkers
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i like the game a lot, but i do find it is too slow and the random enemy difficulty is slightly annoying. overall a good game, just needs some tweeking. i wont type all that out here, everyone else has said exactly what i wanted to.
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So you're saying at a certain point the starter soldier becomes an entirely different classification of soldier? Even if nothing about him has been altered other than rank?
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I'm not doubting that hes not one of your original men, I'm just saying he doesn't qualify as a start when hes got 100 exp and what.. 80+ moral?
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No, no, I assure you it is a "starter" and I have had him for about an hour along with another "starter" that achieved similar statistics. Besides, a "starter" soldier is no different than a reinforcement soldier.
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This game is WAY TOO RANDOM. In 2mins artillery took out half of my squad. This game is based all on luck, which might be better if it wasn't so slow. Don't get me wrong, I love the concept of this game, but it just isn't done right. Also there seems to be a few bugs.
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Well, thats a trained soldier.. not a starter.. theres a difference..
Starters are one of the 4 before you give them training.
And I just blew up a german flame thrower :p
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Lancer... the rifleman I was talking about HAS (as in currently, at the moment, or right now if you still don't understand) 100 exp. I was NOT saying it started with 100 exp or 88 rifle or 76 morale, I was saying that after leveling up in combat, he achieved those statistics. Think twice before you call someone an idiot.
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the game is a good idea and i really like it but it needs serious revamping the random map is about the only thing that is living up to the idea of the game Tactical Points are hard to get but that makes the game fun...with that said if the stock soildier is going to be three points and get wasted by a bazooka in the first minute of the game then there not fun. i just seems like the people who made this game had a really good idea but were to lazy to fix their shit and put legit instuction into the game i mean c'mon it's the second time you guys have done this get it right.
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Oh yeah! 9627! In 2 hours and 20 minutes, 891 kills and only 41 lost. One sniper survided almost 40 minutes, he was maxed out and were invisible all the time!
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Tanks do shoot their main cannon, but I believe its just random, and the accuracy gets substantially better once you have good soldiers. One of my starting riflemen has 88 rifle 100 exp and 76 morale, he hits about 75% of the time with the basic rifle and kills entire waves in a matter of seconds.
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you really need to increase the accuracy, afer i played for a while i saw my battle statistics when i lost and it said i had a 9.56% hit rate it gets really annoying when the germans run past you and then you have a solder with a tommy gun and they miss every shot but besides that its overall good (mabey put in the ability to put in a turret)
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i havent seen a tank shoot its main cannon yet. does it do that or is it just a armored jeep with a big barrel at the end
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Wow.. new match.. first wave two germans have grenades and a total of 6 germans come out in the RIST round.. i got decimated..
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UGH.. stupid corpsman stopped to fight..
It was weird cause he was better than all of my regular soldiers(104 mroal and 32 rifle..)
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urbz, u should make it so u can see the germans hp. that way u can tell how close they r to dieing when they get in close to the end line!
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Pat, I think it is possible for one to have 0 rifle, because I've had a soldier with 0 moral, and All Frenchies have 75 hp.
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I've noticed a few bugs:
The trench MOVES when there is a terrain change (THEN you build it), And it moves to the upper left corner, and benefits the enemy.
Tank still need to fire faster. Not every 6 rounds. More like once every 2 rounds.
Cursor gets stuck while trying to move someone, then clicking on a dead guy (It gets stuck as the move arrows, and its only a visual error, but still very annoying.)
People armed with M1's will end up stuck in "Firing" mode even without a target, And end up shooting for no reason or end up unable to move at all (This occurs the most while moving)
Make it LESS possible to have having a good 3 airstrike against you in about 15 seconds. (occurs when i have only a tank and 3 gunners.
Extend the battlefield PLEASE?
Otherwise, All my 5 are belong to this. Good job
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Is it possible for a French Resistance to get 0 rifle? -.-" cause i just got that and he cant do shit.. also he came into the battlefield with 75hp
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Oh Dude Brainstorm!
why dont you make a modern version like guys with p90's and guys with m4's and Navy Carbines...i'd play it