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I just got 4400 points after finishing that mission - I'm still only second lieutenant. How many do you need to be captain!? Still - Amazing game!
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A force move feature would be a big improvement. When they have a target in sight, they won't move for anything, even if they will die if they don't.
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no this game is alot better but could you put one update more jeep fire more often i have jeep which havent shoot in 1 hour and thats kinda annoying (seriously it haven shoto in 1 hour)
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randomness kills too ofton.
like. one shot kills, soldiers throwing 2 grenades at me a the start even though there was only one enemy :S
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I moved the rating up to a 4/5 for now, because the developer seems to be actively working on it, and I can tell the differences.
If it never gets a throttle and bookmark (a save that doesn't allow you to go back in time, but allows you to stop playing and restart the computer) it should probably end up with a 2/5. Many people are asking for this. Other than that, there are the balancing issues, like bazookas should cost 1. Other comments discuss polish, which might make the game worth a 5, like if the buttons weren't in the way of movement, or if there was an "auto-superiority" on siren check box (thus approving the signalers right to perform his basic function, much like the the other soldiers). Which lead to balance issues, the ranger upgrade button, for instance could have a variable cost that pops up when a unit is moused over and the option is selected.
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oh my fkin god, wha is the point of this stupid game? tell me this, i have a bunker, 2 trenches, a medic, captain, bazooka, engineer, 3 soilders and one had 200 hp, 156 morale and 74 rifle. and i got ovveran by 3 germans?? this game has no logistigues, no targets, its too unrealistic and just makes random chance a very sickening thing.
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Lost due to a terrible arty barrage (10-12 rounds) wiping out all bunkers and a tank (and everything else of course). Needs a mute and an quit game button. Takes a bit too long - faster waves, more tac points. good game
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Lags horribly when smoke comes into playing feild, smoke is worthless anywayz. Should be able to select multiple units, and targeting an area with your men would be awesome.
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I'm pissin an' moanin but hey... I play poorly and it took alot of effort to get to captian ... why the heck am i a 2nd Lt again?
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The ribbons need to stop being for waves before 50 missions and be like an average of 200 waves or something. And, the fact that clear terrain is so much better puts a huge damper on the "continuous" aspect of the game, especially with ribbons awarded based on the current criteria, or even based on averages.
In any case perfectionists are going to be really cheesed if there are surprise early only ribbons awards that they can't get, after they have made an great account. I think that those are the kinds of awards that should be disclosed if they are implemented. Anyway, I want to play on clear terrain only, or have the option of targeting trees with grenades. Of course, I haven't tried FF on a tree...
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wow... im going very well on game... one second later, an airplane atacks me and all my soldiers dies... and I have not points to clear the sky... :(
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fkin ovveran rule is very stupid, i have 1 hero for a reason, s he can kill everything!! then i lose cus 2 germans walk onscreen??
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A nice addition to the game would be to make your units NOT fire on enemy flamethrowers when they're close enough to get caught in the explosion. It would be one thing if the player had direct control over the targets, but when a soldier with 60 rifle skill and an M1 Garand decides that he needs to die in a fire, it sort of puts a damper on overall strategy.
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Seems to be somethin up with the supplies. When they land the germans can be a good ways away and still collect it, but the player has to send a man on top of the crate to receive it.
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A couple of times now I've managed to get a negative amount of Tactical Points. German grenades are crazy strong. Do trees and bushes offer any sort of cover? I mean, you can just walk over them without slowing down.