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Well shiiiiiiiiiiiiiiiittttttt I was doing so well, 4 shotgunners and an enginner dcnt exp near top of screen in a trench, like 12 wire edging the top, slowed em up good, 10 more would have pretty much frozen any that came up.... I had a frenchy in back getting crates, getting ready to set up air defense, had 3 points, suddenly, i have 8 points, i know big wave is coming, a nuke hits like 5 feet from trench, 1-2 are dead rest are hurt, another nuke land IN the trench. oh. my. f/cking. gawd. Try try again :P
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seems very buggy to me. artillery kills everyone in the trench that is halfway across the screen from crater but leaves two alive in trench right next to crater. trench protection needs a lot of work. Also more points earlier would be nice for those interested in quickly getting into a game
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finally got the hang of this game.. had 2 sgt soldiers, 1 master sgt soldier(75 kills before he got murdered), sniper with abt 23 kills, 2 officers with 20 exp, machinegunner(weakling, provide suppression fire only), sgt engineer, sgt signaller, 2 1sgt medics..
all holed up in 2 bunkers in the middle of the map other than sniper(who managed to survive 2 artillery strikes before getting killed in a third)
my jeep got destroyed by a stray rocket mid game-.-
2087 pts.. 2 bunkers helped me survive a total of 4 artillery and 3 plane guns.. maybe you guys could try this plan too
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new record XD blocked 100 wave with usin 30 tactic, then got raped by arty, but my marchall with BAR saved me, and now its like 250 wave
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Great game the levels are kind of long but then thats what real time strategy games typicaly are however it could use the option to just keep soldiers running instead of stopping every 1/2 of a second to shoot.
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yeh it is random
Whats up with the invisible units?
Germans seem to walk past me without my guys noticing
it's a weird game
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taunt german is good when you gonna use like artys. and my walkthrough is ok. in most of several trys, your luck will leads you to succeceful finish. i mean, sometimes my medic dies right after he comes out, but i get no problem. i fight 3 waves and get another. if you cant survive wave with m1garand, try tomson. thats good too.i just make trench fast as possible as trench give like 90% bullet cover.
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masaber have you tried that strategy successfully? if you have, tell us how you did it, Thats over a hundred waves in points, sure you can do that if you have gotten so far, but the real 'walkthrough' needed is getting that far, tell us how you did it in steps for example...
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to make medics better- get exp and ranks for them, which is only possible if they are disabled and they use pistols, or they eat crates. rank4 medic can heal very good.
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walkthrough- buy m1garand for your best man(best rifle then best moral) then get engineer and make trenched at bottem if you gonna use air/artys some day, if not, middle is best.(cause all mans can fire to end of map.) then make bout 4 trench in middle, and if you are rich, 2 trench at ends of middle for some air/arty protection. make about officer per trench, 2 marine with shotgun at front, m1 at back, and 1 spec ops with BAR. then get some AG ones behind the line or end of maps, then start gettin tanks and put them exactly top of trench for non-splash attack 100%defense.
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enemy with greenbar- AG soldier.
brown shirts- mostly semi auto
gray- mostly rifle
gray with hat. not helmet- officer. he boost nazi power and summon loads of crap. concentraited fire required.
grey or camoed one with long bar- MG42er. kill it if it gets in postition.
camoed nazi- mostly sniper. first to be killed at once you see it
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Oh, and now that I'm thinking about it, most of the enemy soldiers passed right through the wire I set down without even being slowed. Is this intentional? It seemed like the ones it did stop were the heavier equipped ones, so maybe the basic German soldiers can just slip through?
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For the most part I absolutely love this game. It took a while to find a tactic that worked, but now I think I'm in pretty good shape.
The only suggestion I would have would be to make an option in which you could tell a soldier to move and they wouldn't stop to fire. My spec ops soldier was leveled up to a Lt. and was aiming and firing every half second, so obviously he wouldn't be moving at all when I told him to get in the bunkers to avoid planes and arty.
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Saw my first Soldier without a helmet, Whats this all about? btw guys, you see a guy in a gray coat.... kill him, snipe whatever, asap, hes an officer, ordered in 2 lines of like 5 soldiers each, about 5 seconds to call in each... Plus he sniped a gunner out of my bunker with a pistol, hes a real b/tch i must say
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Ok seriously whats the point of bunkers? ALL my men take shooting and bombs damage while in them.... its VERY fustrating espically combines with the troops habit of shooting dead bodies
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God naded, All i have is a sniper, a medic, and a signaller, also tried to buy another officer, but he got shot.... So. with those, ant and radar, no points, what should i do?
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Game is MASSIVELY bugged... my guns are still getting shot in a bunker VERY often.... also the skill to cancel an sir strikes does not cancel it.... just takes your tac point
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Ill keep that in mind...although That will be kind of a luxury thing...mainly im in a pinch point, got my sig/off radar/ant 1 french 1 gunner 1 enginner 1 sniper, Hiding in bottom left corner, taking slow casualties, think ill make it with all, if at worst all but frenchmen, to the 20 point mark where i can buy my cover...Then i think ill get another 3 snipers...
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My best score was 3332 i think.... anyway.... Im using captains feature starting with 4 random soldiers...got a sniper, a gunner and 2 French resistance soldiers....Im trying to use the tank cover sniper strategy....I Bought an engineer, got my radar/ antennae, and am working for sig/off...Engineer and gunner supply good suppressing fire, and the sniper gets most of the kills... the frenchies up front make good meat shields... any comments /suggestions/tips/warnings before i delve in?