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My AAA gun has been sitting there doing nothing for the past 20 waves. I thought it would prove more useful considering it cost me a bomb
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Squoo:if you set antennas and radars too close they cancel each otehr out and disappear? Can you please do something about that (keep this message bumped please)
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suggestion:
engineers repair jeeps, tanks, aaa emplacements.
... and stop with the 20-round unannounced arty strikes that cover my half of the map! :(
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I'M PINNED DOWN IN 5 BUNKARS!! lmao 35 men in 5 bunkars....arty and bomb strikes canstantly dropping outa the sky...and most of the guys i got are ground units(excepts for my paratroopers
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erm... why does the crates that lower the overall amount of Germans attacking you reduce the wave number. I'm currently at wave -37
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if you set antennas and radars too close they cancel each otehr out and disappear? Can you please do something about that (keep this message bumped please)
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Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
:D
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i love random squad i got 3 snipers and 1 medic at the begining so i saved up for jeep and left it there i coem back 30 rounds later and not one guy has past my line adn one sniper has 60 exp
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seems that those arties are announced, but since they share the same spot with those pop-ups showing what this button does, they get overwritten sometimes. And yes they suck)) just have survived a 15-shell strike, and only 1 warning. Can't believe an arty can be of 15 shells, being stated 1 to 8.
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show the enemy life, either a bar or like the soldiers you use. BUT, make it only available by getiing the SCOUT. once it dies, the life bar for the enemy dissapears untill ya ge another scout (this way it is harder, but still keeping people complainin bout it quiet)
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Dude, the game is plain awesome. Even arty strikes are awesome. However, UNANNOUNCED ARTY STRIKES suck. Give the player some time to run for cover. Not get hit by an arty strike out of nowhere. That's plain unfair.
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16 enemy plane warnings(twice after it had happened) and 8 incoming arty in 15 waves LOOOOOOOOOOOL
Wave Counter has screwed this game up to sh!t the AI has gone berserk!!!
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For anyone complaining that the bunker isn't perfect: It is the ultimate defense against Artillery, as it says it is. Nothing else means that nearby strikes are ignored. However, it does not say "perfect defense". If it were a perfect defense, the game would never end once you got to a certain point. :P
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very boring but very very good somehow?I played it for like 2 hours and only got promotaed once.How can you get promoted?
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oh.. and finally, i forgot to mention that adding the cancel option would be very useful.. coz every time u click on the troops that u do not intent to, it wuld get very irritating
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The AAA cannon does pretty much nothing for the 20 AP it costs. Especially since it can be completely disabled with about 100 damage taken off, is incredibly inaccurate, and doesn't actually do anything against the planes (in my experience). Needs some balancing, I think.
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now I'm disappointed, a bunker can be wrecked down by a bomb, but by an ARTY? Either devs did that on purpose, or that's plain stupid, buggy and frustrating. I had 2 bunkers, one caught an arty strike (it said ULTIMATE defence!) and blew up with all of my squad, including 2 soldiers, a sniper, 2 medics, officer and sig. DAMN IT! Lowered rating to 3 from 4. If you say 'ultimate', it should be ultimate.