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Too buggy...I ordered units and then upgraded them, but the upgrades never take place. The jeep just stopped working altogether. Had my engineer lay wire...the game took my points but my engineer didn't do anything.
Interesting game, but it needs a little more work still.
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for those of u who dun no aobut bunkers or think bunkers suck,THEY RoCK.if someone throws a nade,it doesn't hurt them a bit.nukes dun either.Only rocket launchers can get in.
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So I'm an officer who can't tell his soldiers where to concentrate their fire? Awesome idea, but needs much for refinement.
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Seconding Hipster666. No one would shoot the enemy machine gunner in the upper corner until he'd killed two soldiers, and two medics. My own machine gunner couldn't hit the broad side of a barn at 5 paces (he got 1 experience point in 15 minutes).
Why do officers have terrible gunnery skill? Their ONLY use is to be paired with a signaler to get rid of air strikes, they don't even BOOST MORAL the same way medics do, despite that's their use in the real world.
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missing a hundred little touches t hat elevates a game from functional if barely playable to fun. Stuff like forcing a unit to advance, stay in place, or fire is good, as is field of fire icons, and HP icons. Unit AI is often atrocious, like the jeep (Which is REALLY slow) building like bunkers dont seem to add much
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Dreadful. Had a whole squad wiped out by machine gun fire but my own machine gun guy couldn't hit one guy a few metres away. Unbalanced.
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basically, if this game has an extreme amount of potential. i'd like to see some changes to the click-to-order system and maybe reorganization of the yellow action-buttons and many many more things that i wont go in to
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Needs some serious improvement, but a good concept. As of right now there are no rewards and most units are pretty ridiculous in the beginning, especially considering how gay enemy artillery can be
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well I'll admit I only played the game a little, BUT thats due to the fact that, its kind of a small view area for so much stuff to be going on. with all the words and icons and everything, it would help for the game to have a much large screen I guess it would be. looks good other then that though
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This game has tons of potential.
With some more testing and improving this game WILL be great!
Looking forward to see furhter updates.
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The icons on either side take up too much real estate. I can't see what's going on under there, nor can I move people there very easily.
I also don't know what soldier I have selected at any one time.
Overall, the interface needs to be rethought.
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ok thts lame, i got airstiked and it wiped out my whole team :(.
the enemys money shud be equivalent to urs, either u have more or they have less
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Needs better controls the players are just dumb. Needs smater AI my guys just stand and watch at the bad guys just walk by. Too slow. I need to be able to pick a target no count on your programing. All and All good idea needs A TON of work.
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definatly needs speed up button good concept... i hate the supply crate things ive gotten flashlights crayons and diapers only but needs to be faster and it could be ok
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Also keep your guys spaced out don't want to lose a bunch of guys to a single grenade or bazooka rocket. Also, the engineer owns, get at least one.
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Needs a tutorial level or some way of explaining how to play, I just had to sit there and let my guys die so I could try to figure out what all the many many icons on the screen were for. It would also be nice to have a way to restart or go back to the main menu from the game.
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When you play this game you get the impression that the maker has rushed it, which is really bad because the maker is obviously very skilled and has some fantastic ideas. It needs the glitches ironed out and tactical points need to be easier to get. 3/5 because it has great potential but doesn't work as it should.
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Great concept but game play needs some work. It would be nice to know if your men are under cover, LoS is blocked or not, what their firing arc is, their weapon's range, etc. Right now it's pretty much a guessing game if your men are in the best place.
Also the AI of the medic are annoying. I told him to go straight to a wounded soldier. He goes there, but then turns around and goes to the other end of the field to heal someone else instead. The guy I wanted him to heal died and he died on the way to the other person. sigh.