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Its Getting better all the time. The newest update is good, but the boss wave obliterated me and the quadbikes were kind of too had to kill.
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lol...reached wave 103! if you want to get pased by 101,just taunt! it may be a bug...buy it helps a lot geting that victoria badge!
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i had the same problem with arty after wave 100. i paid for a few over a period of time and got nothing. my close cover still came.
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wot imcompetent useless F******* of soldiers, i move my shotgun guy behind the mortar expecting a quick and easy kill, btw no other germans alive, and he lets him pik off two snipers wid his frikin mortar, aaaargh
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Something you should add to the game could be that when you move your mouse away from an upgrade it goes instantly, It gets in the way of seeing what troops are coming =[. Not the first time my tanks been blown up by a rocket man i couldnt see
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pass wave 100, arty cant b use at all. points still deduct.
clicking on ranger n then heroism, icon change but update still ranger though point deduct is heroism.
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I would recommend a cancel button...
not for one time, I want to use heroism to one of my spec op, and he died before I click it, then the sword follow my mouse, and I can do nothing...
deploy - You don't have enough TP!
move - The unit is not corporal!
and I can do nothing ARRRRRRRRRRRR
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I hate that soldiers will throw grenades from the bottom of the screen at targets they'd need twice the range to hit, isn't there some way of giving them a grenade range finder so our troops aren't constantly throwing grenades guaranteed to miss instead of firing their rifles...
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somthing cool i got 12 plane att me and my A A A shot down them and somthing else is my bazooka killed my 5 jeep an my bunker and one off my two tanks
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Supplies Party Badge (easy – 5 points)
Collect a crate of supplies in Mud and Blood 2
You acquired this badge on Dec. 15, 2008.
Field of Screams Badge (medium – 15 points)
Kill 100 enemy troops during a single game in Mud and Blood 2
You acquired this badge on Dec. 14, 2008.
"Bunker? I 'ardly knew 'er!" Badge (hard – 30 points)
Survive for 50 waves while suffering 10 casualties or fewer in Mud and Blood 2
You acquired this badge on Dec. 17, 2008.
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this is my tactic just sharing,first buy an engineer.2nd make 2 trench on left and right sides. next put 1 spec ops in each trench.make two sand bags in the middle put one sniper and motar in ,next make bunker.put sig and officer in the bunker.but antena and radar.next keep buying jeeps! thats my tactics,just sharing(dont insult me this is just my own way!)
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just wondering if this is a bug or just part of the game... after wave 100 calling for arty strike wont work.. but still taking tp
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Boy oh boy did I respond to an old comment. Apparently if I read old comments it sits at that page. How neat. Anyway, its still true though.
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NCO is a Non-Commisioned Officer, so getting a normal soldier to 90xp I think is the qualifier. And you don't get the bikes. Americans weren't cool enough in WW2 to use bikes. Only... you know... nukes.
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special forces at 5points are totaly worth it, 6special forces with 3medics and 1engineer in groups of 2spe cops+1 medic in equal spacing across the width of the map with engineer at back to build stuff. this got me past wave 100 no probs
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lol 11 frenchies(got bored) stacked at the back got killed by a single arty strike still lasted for 12 more waves though
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The idea about germans having defences is hell good (i saw it in the tips while playing) When you advance there could be a trench/bunker or even later on a AAA turret or a Mortat camp(new thing it has 2 mortar people in it and it is kinda like a bunker just low protection for Airstikes/Artys but average for bullets.
5/5
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Addictive and fun game.. But it frustrates the hell out of me when by freak chance almost all of your soldiers die within 5-10 seconds.
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Wave 54, nothing but frenchies. Frenchie at 68 exp, 72 rifle, with 200 hp and Ranger Training, many of the others had BARs. One medic kept anyone from dying for 31 waves, and then died from an air strike. It was pretty fun.