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TCM222 is right. sorry to get all historical on you, but the panzerfaust was a launcher that only fired one rocket, and afterward you discarded the tube.
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Lord Richrich is right. in this game, every time a rocket round gets near something that it can destroy, it blows up. for example, if you don't want your bunker destroyed by Panzerfaust rounds then put a few antennas in front of it. Cover won't work most of the time, i don't know why but it just doesn't.
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ahh my mighty machine gunner horris ,212 rifle 200 health in a cosy little bunker mowing down hordes inbetween the comercials untill my own bloody zooka kills him, not happy lol love this game tho
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my squad right now is a tank,officeir,sniper,medic,bazooka man and spec ops and i have 18 tactical points up to wave 33 77 kills =p
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I had a clever idea about the EXP bar, I used a ruler and a 6799 point game brings me up 3 mm. Now I'm a: 9.3 cm / 12cm Colonel =]. god I'm sad, but this method does prove that it is moving, just painfully slowly...
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hmm, i did hasty defence just for fun and i got 3 gunners and 1 engineer, i saved up my points and got a tank, an arty strike killed all my troops except the tank, i called 2 jeeps then they overran the position, only got 124 kills
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no dip stupid asses i know that aaas, signaller with antennas and that shit stop airplanes, mbut nothing stops incoming arty seek shelter NOTHING and so it wipes me out
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urbz is in the middle of another patch, he will probably be too busy to listen to your whining for a while
(check youtube for one of the updates ;))
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HAY!!!!!!! Making suggestions here wont matter almost a Tze-Tze fly worth.To have a LITTLE more effect put it in Urbz profile,or better yet,in Urbanprophe.com's forums.
And i do understand why this game has a rating of 3.90 ,it Can and Probably Will be unfair towards the player,it's unfinished,buggy, and all that.But if it wasn't as a good game it truly is ,the rating would be under 1. This game has a very large amount of potential,but still needs fine tuning.
KEEP UP THE GOOD WORK!
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Look Urbz - all well and good making it "unfair" and "realistic" but wtf is with guys chucking grenades and their own people... I just had a spec ops throw a grenade into his own trench (supposedly aiming at a bike going over the trench - speaking of which, whats that about? a bike going over a trench!?!?!?) killing himself and all the guys in there with him... fix it!
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I've found great strategy for the 6-people setup: spam Taunt Germans for the first little while when you get 2 points per wave, and get a jeep to park in front of your soldiers. Send the shittiest ones out front to die; get a mortar and put it behind the jeep. An officer too. 3 fighters (riflemen work fine), 1 mortar, 1 officer and a jeep in front will let you rake up the TP's for whatever purpose you want them for (Most notably replacing the shielding jeep with a tank, or replacing a crappy fighter with a jeep behind the tank)
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some funny bugs... 3 enemy tanks on screem them the next german wave comes and the 3 tanks disappear.
them i was supposed to be dead and a soldier that i did not have is in next screem on his on with 16 germans left behind!