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I love this game, I've played it more than any other game on kongregate, but I just had the weirdest thing happen. I had an amazing round, by wave 63, 2 AA guns, 2 bunkers, 4 soldiers, 1 medic, 2 machine gunners, 1 engineer, 1 captain, and all of a sudden my AA guns decide they never want to shoot again, that's right, my crappy shooters because I got off to the best start ever, to where I had early AA guns taking kills from them, could hold back everyone and I got overrun. Both. I don't know if it was a glitch... but that really sucked. Those retards.
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this has gotta be my favorite game on kongregate i play it more than kongai. every thing is awesome i just have a few questions. why do scouts cost 6? and why do they always come with subpar stats? is it just me or are rocket a good way to waste 4 tp on a unit hell bent on either blowing up your own units or going on strike and not firing a single RPG over 4 waves when hes not even remotely close to a bunker? are mortars and AAA just a huge waste of TP? I mean they cost a chunk and they die in about 5 seconds since they cant be in bunkers. and that sucks when AAA are next to a bunker and they turn to shoot at something they get locked in the bunker and wont fire at any thing till a plane comes and reorients them to a forward facing. and i agree that healing tanks and jeeps is a bit OP but you should let AAA get healed since they cant move any way.
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wtf???
i lit a german on fire, and he rolled all into the bottom of the screen and it counted as crossing my lines?!?
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Probelm... a few seconds after the game starts when starting with general command giving you 60 points... it takes you down to 20 points... so you lose 40 for no reason... pretty lame
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ok it just siad your not playing that one thanks to your medals i bet it means couse my medals i dont get a medsal or ribbon curse you urbz lol jk
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Tanks and jeeps are some (if not) the best units in the game. Healing tanks is like having An unbeatable unit!!! So shut up
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where is this 'weapons effective range chart' located at? and i think that the game needs a mechanic unit that can heal tanks and jeeps.
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Got to wave 117 but didn't get silver cross, was it buggy? My other ribbons (Tank Killer and Medal of Honor) as well as my xp was given though.
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I have gotten a final wave blitz before panzerforce-it's not that different from a normal wave past wave 100.It did kill my last guy though-a gunner in a bunker.Too many panzers I guess...
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horrible glicth my bunker turned into killed wireeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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the final wawe is not a blitz its that when the German commander gets tired of you and wipes u out... imagina a final wawe blitz (-.-)
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Everything is alright is just that the game ought to have 1 thing and that is a troop explanation instead of giving tips in the middle of the god damn game and it disappears so fast
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with bazooka and concentrate fire or try calling arty, arty usually hits it and if not, at least you'll find plenty of random biomass on the enemy side =) .
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
Finally.....................great game after you give it a real and long fair chance and understand it's strategy.
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wave 103, 617 kills. some of the waves are a little to intense, a tank, 2 bikes plus a ton of guys should count as a blitz not a regular wave. esp seeing another tank comes 3 waves later with 2 jeeps.
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wow i did random squad and i got 3 medics and a flame thrower... well at least i wont have to worry about buying medics for a while.
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The ribbon giving you an extra tactical point at the start of a new mission is broken.
It used to work, but now it doesn't. Or was it changed?