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I manipulated the freakin' PAK 18. How did i do it? Simple, put a bunker infront of it, make a unit stay there (If its in the middle then its better) Enemies will start coming and get owned near the middle. UNTIL your Spec Ops nades the PAK 18 you will have your troubles eased.
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just one thing detracts from the games realism... they don't let stupid people be specops, can they please stop throwing grenades into friendly trenches 3 times in a row?
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BUG ALERT. Hi, Urbs I was playing a game on about the 80th wave. I had 2 bunkers and a pillbox. Suddenly the pillbox went to the oppisite side of the map it was on. Then the pillbox completely disapeared and one of my bunkers moved up alittle from where it was. Just letting yah know, thanks. =)
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Seems like every time I have a game here, there are more and more poorly written narratives/laments about this or that game. Just think to yourself before you type this drivel (just for example, no offense): "Did I read the previous post about blah blah's tank attack/grenades/etc and how wild and crazy it was? No? Then why should I heap more literal dung onto the mound? Maybe I will post something informative instead, like how alt+f4 brings up the debug menu." Help control the post population, have yourself spayed or neutered (figuratively).
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Ughh I gained enough xp to lvl up 2 lvls but for some reason I didn't lvl up. And for those that are wondering how much xp you get it's your score at the end. Also for those wondering how many points you need for each rank go to http://www.mudandblood.net/wiki/index.php?title=Rank. Oh and i gaind 3645 and I probably had 2900 xp or points, whatever you want to call them.
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all i did was bought sarge with the "start with 12 poiutns as major" upgrade, and he survived 50 levels like he is da MAN!!!
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Sarge is so cool...Well,its like a spec ops and officer at the same time
Well,its cost is its power.
This game is so cool anyways.
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For those of you looking for some in-game advice, I found this Wiki Page for help :
http://mudandblood.net/wiki/index.php?title=Main_Page
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There i was with an engineer a medic 10 soldiers 30 french,then 1 person died and the french buggered off living my allies to be destroyed by a mad almost indestructible german Chuck Norris weilding a chainsaw and infinite grenades..... so i sent out sarge.
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What i would like to see in a future expansion or maybe in Mud and Blood 3 is: PvP, Germans building defenses. And also i noted that tanks are far superior for the germans since we're the only ones who actualy "camp" the map, so it's easier to hit something.As it is now, allied tanks are just good for target practice, for 20 points they can't hold the line even a quarter of what 5 gunners could
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i give a guy a bar and he dies 10 secs after becouse he was too busy sticking his head out shooting like a idiot... and people are shooting while the thing is paused
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hang tight...for some reson you dont get hit by bullets when in a trench so im just afraid of explosives....and theres 3 mortar crew there and me only medic is disabled on the feild -_-; i think sarg is randomized