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signalers are useless at low levels, taking 2 minutes+ to call in for support. That's real great, the guys have been slowly advancing for 2 minutes and overrun my position before any air strikes can be called in.
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BTW is the last badge working yet...talk about a bs game the badge doesn't even work...I went 45 waves with 8 casualties and didn't get the badge...I call bs.
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For all of you saying that we shouldn't give it a bad rating just because we don't like it...hm guess what that's the point of ratings...if you do not like it and think it's a bad game you rate it accordingly...I think the game is poorly made and greatly lacking in key elements...I got all the badges but still gave it one star....just because I gave it a bad rating doesn't mean I didn't give it a chance first...
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its not rated bad bcuz its hard or can't get the badge. its rated bad cuz its a shitty and slow game. geezes some peopel like the game but for those of us less than 20 years old and like action and not a slow game, this game is such a piece of crap that a monkey could play and win by hitting random buttons. i actually am not that bad at this game, just playing it is torture. and yes terminus that is totally true
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a mine exploded and no one except 2 snipers were near there and they weren't touching it nor were any enemy soldiers and my snipers were blown to bits. >.>
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You don't need to designate targets; your soldiers will ignore enemies automatically while they try for 5 minutes to kill that one guy behind the rock.
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for all you idiots going oh its hard or its horrible then dont play ,I like some people really enjoy this game so dont give it a bad rating just because you cant get the badges go have a cry
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The gameplay is agonizingly slow and there is almost no meaningful interaction. There is no way to gauge one's progress, besides attempting to use the tactics points. The UI is cluttered and confusing. A lack of explanation of the units or a link to a guide or manual compounds this. The AI is inept, leading enemy soldiers to walk right by player soldiers as the player soldiers ignore them. There is no mute button, and what little instructions there are are littered with typographical errors. This would be good with a lot of work.
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the only badge or card i would play this game for is an impossible badge that has the requirement of killing one soldier. then i'd kill one soldier and then leave
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what a waste of time. you can invest as much as you want in your guys but a random arty strike will completely end your game. nothing can protect you from an arty strike except pill boxes but regular soldiers can't shoot for crap from there so you keep them in trenches. yet when an arty strike happens they either don't move at all or move too slow to avoid it. keeping only one or two soldiers per trench doesn't keep arty strikes from happening either. just totally random game that takes a lot of time to play. 1 star.
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points awarded should have been based on enemies killed, not a point per turn. and the game is no fun when the enemy randomly drops 3 bombs in a row and kills every single one of my troops. cool concept though. just needs work.
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OH GODDAMNIT...
I advanced like 10 times had a bunch of leveled up soldiers and then i went to advance and the last guy to cross got shot and it said i lost...
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you guys suck just cause u people arent good at strategy games. seriously if u want to play easy games go get leap frog or something
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Dude! You just completed the Supplies Party achievement in Mud and Blood 2 and won the Supplies Party badge and 5 points!
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stop ratin this game bad just becuz its hard. the point of games are for them to be challangin unlik all the other defence games lik bloons. also the game is lik it would be in real life not everything goes ur way in real life so ur gonna hav to be able to adapt to some situations unexspectidly. 5/5 best game on here
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
easy. can you refill AAA drivers?
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It would be a lot more fun if units could reliably hit targets from any range, so four emplaced gunners can easily kill one infantryman, instead of the other way around.
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hints: use the "Air Superiority" bug. Buy Officer + Radio = Air Superiority. thats all those 2 units are for. Next get a Spec OPs. and hope for a map with a tree on the edge of the map in the top third. get your Spec Ops there quickly. if that guy gets to Corporal 20 kills, use HERO on him. then when ever he is hurt use HERO to heal him. then buy a Tank for the opposite side. don't pick up any boxes, they may push you over the limit.
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No Achivment or Card can be added to this so that it would be worth considering playing at all.
A mute button sure would help but a delete button would definitly help more.
This is the worst made, described, and presented game i have ever played on kon
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
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One of the best games. I beat all the stuff before it came out. Great... Anyway, Jbirdman, why the heck do you hate this game!?
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Definitely a vast improvement over a few months back and even more fun. Unfortunately with badges/card lots of people flooding with "omg its 2 hrd" keep up with the great updates. Still noticing the little glitch where they fire at nothing until they reload but much less often than before. *thumbs up*