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mantorman1 Levelbug10 Dec. 02, 2008
some ppl are really stupid at the fact that they're complaining at a game that has gotten badges and a card, not to mention a 3.83 average!
Ahhh ! Ok , SO if it has a card is a good game? this game sucks balls , AI is really bad , And bunkers and trenches do not answer, Corpsman 50% times heal
If this and other things were fixed... This game would be fraking awesome ,
Argument and proposite are very well done and very promising.. But gameplay Falls a lot.
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whillkill, it DOES say that this is a "sandbox" style game. That means it's open-ended. the only end you or anyone else is going to get is when you lose.
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try this, it worked for me, i dont know if it will for you, get a engineer, and equip him with shot gun, gave me machine gune
shotgun
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Calyad: game in empty field if possible. 2. Spread your squad out over the bottom of the field. STAY PUT. 3. Buy a cannon. (Yes, wait for that long. Your original soldiers are better than they look. If you really have trouble with it, get a jeep first, then buy cannons.) Keep ALL units as close to the back as you can. 4. Get a few of the air dropped supplies, but get ready for a reset if you get too many soldiers. Cannons (top-left button) are the key to this badge! 5. Only buy cannons. 6. Keep track of how many units total you have ever controlled; if it's more than 11 you will lose. Sadly the game doesn't keep track of pre-50 or post-50 from my experience. If this helps you please copy & paste it!
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Moves too slow, no wave counter, too much randomness in what enemies throw at you, especially early on. Author focused too much on complexity instead of making the game engaging to play. 2/5
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This game is best played by understanding what the KI can't do (for example act according to thread level). I want to play with battle tactics, not KI-Tactics. 2/5
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bad controls, ur units dont have good ai, enemy ai sucks. they dont even shoot! you could make the defence a little more vital. 2/5
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it really is a very very random game... i don't mind games being hard... just hate them when they're random... if the arty just happens to wipe your team even tho you got a bunker and it lands no where near them then you're buggered 1/5
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Not bad... but I CLEARLY remember getting the bronze star before ANYONE died, and it said I only lasted 19 rounds before I lost 11...
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Congratulations! You've just completed the Greatest Generation Challenge! You have earned a card from our collectible card game.
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This game does eat ram like a ****. Quality and sound control would be greatly appreciated. Maybe enhanced garbage control.
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very challenging but also repetitive that makes it boring and give you sense of endless game play but it's good so 4/5
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This game would be considerably better if you had troops with enough brains to shoot at the enemies even half of the time. I don't know why but I've had countless losses due to troops who could be sitting right next to enemies and just would not even consider shooting at them.
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what??! i played for like half and hour and didn't even get the easy badge? I picked up like 6 crates. how long does it take to get 25 waves??
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What a nice idea ruined by a very poor interface. I can't tell who I've got selected, I can apparently select immobile guys, actions form two long incomprehensibly sorted lines and are not in any way (e.g. group outline, or colour) to show where they change or what they cover, and you can select something that you can't afford or don't have the specialist for. It's a shame because it should've been fun, but I spend my time being frustrated and bewildered, and not even knowing if I'm getting close, because there is no level/wave indicator.
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I disliked playing the game because there is no wave counter and no mute button and sounds are kinda annoying after awhile but also i liked it at end because it told you like how you did but it never tells you how many waves wtf?
how are you supposed to know if you are close to beating it if there isnt a wave count... at all?
That is the main reason i disliked the game good idea bad... well programming you should break all those commands up into a more manageable menu.. like build units section, air support section, build buildings section so its not as overwhellming at first glance
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Congratulations! You've just completed the Greatest Generation Challenge! You have earned a card from our collectible card game.
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Game seems way too hard. The first few germans that spawned ran right through my starting guys without me being able to d much. The next level, I think they got a sniper early on and completely wiped me out. No fun. And its slow. And boring.
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Congratulations! You've just completed the Greatest Generation Challenge! You have earned a card from our collectible card game.
thank god i finaly finished it
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Calyad: game in empty field if possible. 2. Spread your squad out over the bottom of the field. STAY PUT. 3. Buy a cannon. (Yes, wait for that long. Your original soldiers are better than they look. If you really have trouble with it, get a jeep first, then buy cannons.) Keep ALL units as close to the back as you can. 4. Get a few of the air dropped supplies, but get ready for a reset if you get too many soldiers. Cannons (top-left button) are the key to this badge! 5. Only buy cannons. 6. Keep track of how many units total you have ever controlled; if it's more than 11 you will lose. Sadly the game doesn't keep track of pre-50 or post-50 from my experience. If this helps you please copy & paste it!
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Bunker is annoying because it hides your troops, and doesn't seem to protect much, which may explain why troops seem reluctant to enter it. Enemy ignore wire, trenchs, bunkers, and my troops and run straight through. If the enemy didn't bother to shoot, just ran straight across, the game would end very quickly.
Graphics are to small and fiddly to see what is going on most of the time.
The bad english in the various pieces of text needs to be tidied up.
The game lacks any feeling of acomplishment, or progress markers. I got a badge for 25 waves, and no idea how many waves I did other than that. Never noticed a musical flourish for any "boss mode".
You need to make it easier to see what troops you've got. I could never tell how many I had left, having to mouse over a cluttered area and try to count the different names that pop up.
Individual troops is a nice touch.
Overall I think the game has potential.
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Nevermind, I can't excuse the incredibly shitty AI and retarded damage system. A soldier walked through my lines with everyone firing on him and got through unscathed.
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