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Yea Im revising my opinion this game sucks something fierce. It's bad enough that your soldiers can get shot while in trenches even though the enemy is out in the open. Then its even worse when they walk through yourt trenches because no matter how many people you havent none can shoot worth shit. You sir should go rot in a hole and die (preferably one containing feces).
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but after that battle, as i started the next battle, a message came up saying ( congratulations! you ranked up to first leutenant!), so it was kinda worth it
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omfg, i was on wave 37, had over 150 kills! i had 2 snipers, one on both side of field, at middle, two trenches, with 2 soldiers and 1 medic in each, 3 gunners in between the trenches, the guys on the inside of trenches ( on the right trench, its the left guy, left trench, right guy) both had m1 carbrine, and grenade, with training and 3rd rank, 50 rifle exp each, a sig, a general, and an engineer, all of a soden, as i get to the start of next wave, 27 (i counted) bombs were dropped, killing everybody except 1 sniper, who was left with 1 health and didnt survive next wave -.- wtf!!, i didnt even get a warning, not even with my radar!
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ugh got to lvl 35 but it gets hard because like 10 men passed my gunners and they werent even recognized and the french dudes rock!!! lol
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Also, about the tank, the German tank can shoot the whole screen and launch missile after missile, but your own tank is puny and can barely beat two soldiers let alone another tank. Why is its range so short??? Same for AAA guns. I had 2 of them and they did nothing vs air, and barely any against ground before they blew up, only took 1 or 2 hits. For 20 pts again, better be better than that!!!
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Highly addictive game, but more you play, the more you realize it's broken. 1) needs better indication of protection like, are you really in the bunker/trench or not? 2) better attack... enemy walks inches away and not even recognized 3) tanks and AAA sat worthless even when very close to enemy, and blew up in no time, not expecting them to be perfect but for 20 damn pts should be better geez 4) too many air strikes early before anything can be done about it except maybe bunker but even then can still get hit 5) many soldiers initial rifle skill is so low they can never get kills and move up, this is stupid and 6) higher ranks should get more hp/defense because I had 100xp spec ops get nailed in one damn bullet from weak soldier
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uh okay i survived 21 waves and nogal there is a fast forward button its the taunt the germans button sends next wave >.>
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Needs a serious AI improvement, or at least an interface that gives you a better idea what the hell is going on. Soldiers in bunkers don't seem to get "decreased firing rate" or whatever it says. They essentially stop firing at all. It's also hard to tell whether a soldier counts as being in a bunker or outside: do they have to be completely hidden? At least one pixel hidden? Something else? Same goes for trenches. The soldiers also seem to make really bad choices about what to fire at. I'll have a downed enemy who maybe *technically* still be alive, but is no threat, and my soldiers all fire at him instead of the guys who are killing them/about to go offscreen. Also needs an ability to select multiple soldiers at once, and to place soldiers near other soldiers more easily, as it's very difficult to get more than a couple in a trench or bunker due to clicking selecting nearby soldiers instead of having the already selected one move.
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Should you buy the sniper/spec ops guys better weapons? I've been thinking the sniper has a special rifle or something, but if I would be better off giving him the Garand or something, let me know.
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"Bunker? I 'ardly knew 'er!"
Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2 and won the "Bunker? I 'ardly knew 'er!" badge and 30 points!
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This consistently annoys me... Squad Accuracy - 7.1% Enemy accuracy - 31%. What's the point? They walk straight ahead while my guys are shooting machine guns at them, right over my guys in the trenches, and score.
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I have a love hate relationship with this game. Sometime my solders refuse to attack anyone even when the enemy is right on top of them. AI can be totally retarded. As soon as my bazooka solder spawned the first thing he decided to do is fire into my trench killing 3 of my best troops, I wasn’t even able to control him yet.
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I jsut encountered a weird bug...buying tank triggered instant artillery bombardment, approx 12 shells...I lost the tank and my supersniper cause of that....
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Man this game seems totally arbitrary... I would almost rather watch it play itself because I wouldn't feel any frustration watching the Germans overrun the Allies with ease every time.
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So much lagg its impossible to enjoy, rest assured I am not playing another ww2 game as long as I live lest it bring back memories of this terd of a game.
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Man, the guys don't follow orders. I send a soldier to go get a crate, he stops because a german appears on the other side of the map... He pauses, thinks about his future, his place in the battle... Why is that German his enemy? Why are we fighting? What's in this box? He decides not to shoot after 90 seconds of deliberation, then three Germans appear right in front of the crate and they take it. Serves them right... Hamlet took too long.
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Guys, if you get bugged and your waves go back.. Think about it... You get less enemies and more TP... So you can just build up when you get back there... Its not something that 50 need to say that their wave went down... Think about it, it helps.
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ya need a mute and wont give me badges and i started on -7 and 3 times i got to 40 it moves me back to 17 and i got 400 kills and it didnt give the second badge
wtf
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"Dude! You just completed the "Bunker? I 'ardly knew 'er!" achievement in Mud and Blood 2" --- finally! a strategy that works (and some luck)! got this at first lieutenant level. specops/medic/officer/signaller/tower/bam/gunner and lots of taunt + close air cover.