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This... doesn't make sense... I have 3 str rooms, and is the stat I get the least currency. The multipiler in the top left corner doesn't multiply the resources next to it. The multiplier from the rebirth doesn't multiply the speed. The rebirth didn't reset my progress... Nothing makes sense D:
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Leaderboard for record distance travelled would be nice, also needs more endgame content. Its fun for a couple hours tho
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Not a full idle, no offline data progression but that is the beauty of a game it can develop further or stay as is so many tangible and juicy features.
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and in the Training room, let us see the skills and the coursebuilding at once. so i can see which lvl of what stage to gain the max run out of my momentary skills.
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needs way more permanent speed-boost. I want to see my blob zap through the obstacles. like new stat-bonuses and increase speedboost per stat-achievement by 3%
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The Elite 20 is just a display glitch. If you look at the whole box, you'll see the '0' below the '2'....it's just line-wrapping.
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Because I got downvoted for the bug report, I decided to take a picture. You're right, I guess it does say 20 but looks a bit funky.
https://ibb.co/j4hthC8
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Fun and looks very promising! It was fun, but I'm looking forward some more elements to the incremental part. At the moment the game is way to short. It only took 1 rebirth to reach the end of the game.
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I think the dungeon could use a reroll button, sometimes the random gets a bit too random. I had a massive spike where I needed 240 jump to clear one of the levels, but then I sailed through the next 12 levels without seeing a single number over 150
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imagine if you could sell rooms like a str based room would sell for courage points, a dex based room would sell for cunning points, and an int based room would sell for wisdom points
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im stuck, i Rebirthed, and the first stage for INT wont appear, and I can't complete the dungeon without it ... im in a catch-22 situation
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Whenever I restart the game, all the values for my Elite stages revert back to the values for E1 stages. Also, if you click "go until fail" in the dungeon, sometimes if you get through all the E1 stages, all further stages will have the same obstacle complexity as E1, so you can progress infinitely through the dungeon with a small number of skills.
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@cristianoovs One thing you do need to keep in mind abut it being a bit short ended, at the time of you commenting on that, this game had only been up and running for 11 days. Give him some time......
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A few suggestions: separate the UI more thoroughly. I can see stages on dungeon and trip modes. There's little relevance for them there, apart from being able to level up the stages. Even then, as the stages level up, they get bigger in the UI, which adds unnecessary scrolling.
I also feel the need for a better way to tell which stage i'm selecting. Is it already in the board? I can't tell it at a glance, and if we could have some hilighting, that would improve the experience as well. I'll post some other suggestions here as this game doesn't have a forum yet, but there's definetely room for improvement
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nice game, althought It does feel a bit short ended for an idle game. without much intensive management I:
on the first day I pretty much had already gotten to the wave 70,
on the second I acomplished all achievements
now(day 4) I pretty much got a multiplier of 32x, can reset for more 10x, have my practice maps on E16, dungeon level on 162 and of course all upgrades on max.
although I now muct say I'm done with the game it was a nice trip, thx.
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I've cleared 1st thing 1st time.
it went to lvl 2 i guess? i click go it goes, dies cause cant jump?
And i get nothing, dont know how to back to 1st stage, cant "farm" or progress. clicking go -> dying -> gettin nothing
propably im blind and dont see something but i dont know how i go back to stage 1 or how to progress.
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Pretty nice concept and innovative for an idle game. Nice graphics and music as well. Could 100% it in a single day which is also neat. Awesome.
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You need a buy "MAX" button, instead of x25 which is a completely random number. Also, when you increase room size (1-2-3 etc) and their box increases it's kinda annoying having to scroll horizontally. Make it so at max increase, you dont need more width on your screen, or don't have the graphic expand. Add a auto-try feature on dungeon / trip, because we have the replenish skill and sometimes you can succeed a stage by using it, having to click 10 times to achieve this is annoying.
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Just ¨100%¨ the game by getting all the achievements,all Elite at rank 2 and getting to dungeon level 104,pretty good game,expecting updates in the future,this game,i would reccomend a prestige point function,where you spent points you gained through the rebirth function and a way to mute the game easily,that could be neat,my rating (as of today) is promising/10
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A little bit of a bug, if you leave the trip screen after clicking the rebirth button and return to the screen clicking for the remainder of the 10 clicks, it will not rebirth, even though the counter resets.
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noticed a bug that when i join game first time a day, obstacle complexity on Elite stages is always 18, but as i level to next Elite level it's fixes