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Everyone complaining about the challenges is off their rocket, this game is pretty easy, it needs a hard setting :P 5/5
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ha, joanna, you're rubbish. it's cool how you get points for dying in a cool manner as well as killing. already said I love it, having played further i reiterate that.
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It's really nice to see an oldschool yet original style in a 2D shooter finally. Made me nostalgic of Duke Nukem 2 for DOS, well done.
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Is it only me or the game itself? I have played normal difficulty until lvl 3. I have played easy, scored over 20 000 points, but no badge awarded :(
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mkay i beat the centipede guy... and every other boss. Great game! I kind of wish there was an invincible mode or something ^^ Or a gravity beam to pick up the dead bodies or really big dead bosses and fling em around at enemies! XD
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This game would be better though, if cover actually worked. I had a big box I was using strategically for cover, but enemies could shoot right through it, but I couldn't!? That's just not cool. Level 4 is also seriously lacking in health.
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Most of you are focking retarded. The only way you will still have your pistol and they have an smg is because you have to get one before you can use it!!! kill them and take their gun. The only problem I found with the game was that the enemy can shoot through boxes etc. and you can't... fix that and it will be a great game 4/5
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This game aint to bad ive done extreamly well in it getting almost to level 4! though as far as i can tell there is no way to regain lost lives i thiunk there should be.
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Mk another review.
Gameplay 3/5 (Little sketchy ragdollish)
Graphics 4/5 (Actually I enjoy them.)
Uniquness 3/5 (I like the concept)
Overall 3.5 or 3/5 (Since you cant choose 3.5..I go with 3.)
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This game is fun, but hard to get the hang of. So if you hate this game, try to get to lvl 2, cause it gets much better. Its best to stockpile smg ammo till the second dropship, then unload it all there (cause ppl keep complaining that they can't get past it)
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I think the makers got a little too stoked on the ragdoll physics. In places it really detracts from the game (i.e. when you're trying to do anything but look cool when dying). Like Sponge said, fine movements are impossible, which kinda makes it hard to add the finesse that seems to be so important to the challenges.
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This was a tad disappointing. It seems to me that you were going for the high-pace action game feel, but didn't quite make it.
-Bullets move far too slowly. You shouldn't have to lead your enemy that's a couple feet away.
-Not enough health. Whether or not it's pickups, or just starting health, there's just not enough of it. The health system would be appropriate if enemies required one or two shots to kill, but you have to unload into them.
-Clunky movement. It seems like you'd be able to dodge bullets pretty effectively being that they move so slow, but you can't. Fine movements are just about impossible.
Of you were going for more of a conservative atmosphere, you really need to lower health all around, and make cover actually work. There's little more irritating when someone's shooting you through the floor and you can't return fire.
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This is one of my all time favs and i've been on this site for over a year. Instant classic Great gameplay, weapons, bosses, and attention to detail especially the dead jetpack guys flying around aimlessly :D so much fun to watch
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well, I aint stickin around for this card...what a waste of time. Starting way back at those checkpoints is way too frustrating and pointless really old style...blah.
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to Dark Nite, turn on the thing and jump downwards until you see an opening on your left with an abandoned plane in it. 2 enimies will be behind it, so stay alert
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omg I wish they hadn't put a card on this game. I hate those saw things...can't kill them....dumb....I used to play side scrollers like this all the time years ago on my nintendo....anyway....besides the nestalgia of it....i don't like it.