Under rating threshold (hideshow)
I love the battle controls! I've played other turn based rpg's where you are clicking back and forth between menus which is very annoying to me. This system is nice, I click on who I want to attack and use the keyboard for other stuff, the way it should. Don't know why so many devs don't see that you have an ENTIRE keyboard at their disposal which makes the game experience less of a chore and fluid feeling. Hope I finish this one! But very nice work done here! Thank you!
Under rating threshold (hideshow)
I cant find the friggin buried treasure from the wifes note. does anybody know what streams/woods/city the note is talking about?
Under rating threshold (hideshow)
awesome great- only thing i could think of: being able to nbot only level up and specialize yourself, but also your comrades, with skill point distribution etc
Under rating threshold (hideshow)
Personally I Think That When You Are In A Battle And There Is One Enemy Left, That When You Click One Of Your Attacks That It Should Auto Target The Last Enemy On Screen
Under rating threshold (hideshow)
Kudos for not changing the classes too much based on gender (read skimpy outfits); very refreshing! I'll play before I rate but that right there nets the game a 4/5 before gameplay is even taken into account!
Under rating threshold (hideshow)
You should put a damage amount, like a percentage-type. Even though weapons deal a certain amount of damage, you should add another stat with moves (like the basic attack [dagger- bow- magical- attack should all be like 5 damage and the rogue's headshot move should be like 100 damage).
Under rating threshold (hideshow)
Great game! It would be great having minimap zoomed out to cover the entire region. Current zoom level is next to useless.
Under rating threshold (hideshow)
Could you make a setting where you could have achievements for each class (and/or turn them off and just have universal achievements: like if you were o turn off "universal achievements", you would have separate achievements for each class, like rogue would be "stun x amount of enemies" or mage would be "freeze x amount of enemies")
Under rating threshold (hideshow)
@dirt: when your cookies are removed from your browser, so is your character.... if you export from your saved character screen when it is there, you can import the code back in
@ToyBoat: they don't really mean anything, I think they're just quest items, you have to go back to the npc's with the yellow aura that gave you (or will give you) that quest
Under rating threshold (hideshow)
The mobs had three dmg debuffs on them, -50%, -40%, and -30%, and they all hit for near 100 points of damage. This was the most debuff percentage and the worst damage together.... Still a great game.