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I prefer the original, but the 2nd isn't too bad.
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If you get 1hit KOed in the beginning - solution, don't be on the front lines.
If you can't take over a town right away...then earn money and do it later with a bigger army.
If save doesn't work for you...what can I say? Maybe you should allow the game to save first...
-right click
-settings
-"How much can chat.kongregate.com store on your computer"
-Unlimited or w/e you want
Thus, saving works. If it still doesn't work, then you didn't save. Or clicked the wrong number. Cause it works.
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i remember in feudalism 1 when i would rush into battle killing many soliders...now i die jsut walking near them.This game resides in the shadow of its older brother
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lol some ppl are complaining its too easy, some are complaining its too hard. it just means people are making impulse comments without playing it for a bit longer. like... why copy paste that big fat comment with stuff like "can't update sword skill"... maybe click on the skills button and open your eyes?
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Gavrikov, for one you CAN upgrade things like sword skill, or is that a recent update? anyway seems fine to me, but i agree with you that hero is too weak and the army too big thing is stupid.
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No problem at all steam rolling this game with the same tactics I used in the first incarnation; namely ignoring the hero's stats and beefing up the passive skills that help my army. It appears the skills your hero gets are dependent on at least the race you pick. I picked Olga and for infantry and ranged boosts which work well at the start
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Things wrong:economy is way off balance. WTF army too big. Too easy to die.Some charector aspects are messed up. just 2/5 a huge dissapointment.
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There's a bug, if you load the auto save after you die during a battle, the city you're fighting in becomes owned by you.
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Feudalism was awesome.
This is unplayable. Even with a full army, I can't touch the closest enemy village. Their units are dealing an average of 85 damage, handily defeating my army in seconds before moving on to me. SERIOUS balance issues. Please rethink your numbers.
Until then, 2/5
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takes forever 2 buy & sell men for army... such an annoyance... perhaps you could make a buy 5 or 10 or 50 or 100? and a sell all?
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After waiting months for Feudalism II to come out, I've found myself a bit disappointed with this new sequel. I thouroughly enjoyed Feudalism I. The second one, however, I feel loses, a great deal of what was in the first one. The introduction to aura and magic is okay, but the entire idea is executed poorly, and is very unessacary. Also, the layout has changed...in a bad way. It doesn't look or feel like Feudalism I, for example, the characters look thinner and smaller than the first one, also, the worst part of this is that: you CANNOT upgrade your character's certain aspects like the first one. You can't upgrade certain parts like its sword skill, and what the **** is with your hero? He's weak, weaker than the rogues and bandits you fight, and what is with the "army too big" thing. (Whoever copies this comment did not write it.) This game is completely disappointing, misses out on all the fun in the first one, and just fails.
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After waiting months for Feudalism II to come out, I've found myself a bit disappointed with this new sequel. I thouroughly enjoyed Feudalism I. The second one, however, I feel loses, a great deal of what was in the first one. The introduction to aura and magic is okay, but the entire idea is executed poorly, and is very unessacary. Also, the layout has changed...in a bad way. It doesn't look or feel like Feudalism I, for example, the characters look thinner and smaller than the first one, also, the worst part of this is that: you CANNOT upgrade your character's certain aspects like the first one. You can't upgrade certain parts like its sword skill, and what the **** is with your hero? He's weak, weaker than the rogues and bandits you fight, and what is with the "army too big" thing. (Whoever copies this comment did not write it.) This game is completely disappointing, misses out on all the fun in the first one, and just fails.
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Not bad i guess...
Not too new or any major imporvements as far as i can tell. Also, I accidentally refreshed in the middle of a game after i LOADED from save 1. Then i got back and resume game load save 1 and nothing is there. Fix please?
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This game do have some new things, new heroes, new citys, but i expected a harder game, on Feudalism II, you troops dont do any ****, if you fight alone, on lvl 30 or so you can defeat every army... so, im more one that is disappointed --> 3/5
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I like it just like the first but I don't like the army too big thing either Also it will not save my info half done and I lost all of it
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okay while i loved feudalism 1 this one still has some major spelling and grammar issues not as bad but still cant you at least spell check stuff? the game also starts off so hard and it needs a full map not the stupid scroll thingy
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After waiting months for Feudalism II to come out, I've found myself a bit disappointed with this new sequel. I thouroughly enjoyed Feudalism I, I felt that it was probably a very interesting RPG, and full of fun and variety. The second one, however, I feel loses, a great deal of what was in the first one. The introduction to aura and magic is okay, but the entire idea is executed poorly, and is very unessacary. Also, the layout has changed...in a bad way. It doesn't look or feel like Feudalism I, for example, the characters look thinner and smaller than the first one, also, the worst part of this is that: you CANNOT upgrade your character's certain aspects like the first one. You can't upgrade certain parts like its sword skill, and what the **** is with your hero? He's weak, weaker than the rogues and bandits you fight, and what is with the "army too big" thing. This game is completely disappointing, misses out on all the fun in the first one, and just fails.
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After waiting months for Feudalism II to come out, I've found myself a bit disappointed with this new sequel. I thouroughly enjoyed Feudalism I, I felt that it was probably a very interesting RPG, and full of fun and variety. The second one, however, I feel loses, a great deal of what was in the first one. The introduction to aura and magic is okay, but the entire idea is executed poorly, and is very unessacary. Also, the layout has changed...in a bad way. It doesn't look or feel like Feudalism I, for example, the characters look thinner and smaller than the first one, also, the worst part of this is that: you CANNOT upgrade your character's certain aspects like the first one. You can't upgrade certain parts like its sword skill, and what the **** is with your hero? He's weak, weaker than the rogues and bandits you fight, and what is with the "army too big" thing. This game is completely disappointing, misses out on all the fun in the first one, and just fails.
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Save doesnt work, so 2/5. but its pretty easy, even at the beginning. I dont know why yall have issues... you save up. buy 100 or so super potions, a bunch of troops(fodder) and, march into a town and kill everything.
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Though I have been waiting for number 2 for a long time, I must say that this game can not uphold its reputation in its current state. Like others mentioned, you can easily get 1 hit KOed at the beginning. I could not even capture a 1 star town with all my money spent on troops.
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It is come! The great coming of Feudalism the second! The first was one of the few games I liked earlier when I just joined, but the addiction died. But now, this glorious day... front page and 5/5 fave!
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NVM i see what people mean ......it saves ingame anf u can reload if u die BUT u cant save exit and reload so yea not as good anymore i lost a huge chunk of the map and an uber army ....and an uber hero