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I cant seem to win some battles, its not that im just losing but they just dont die; I kill there troops and they just never lose?
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Now we just need Fudalism IV. Oh and for any girls playing you should add a gender option cause I know not all girls like to be playing as a guy.
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solulion for the army 1.mellee should e at first line 2.range should be at line 2 and mellee line 1 and do the thing at reserved
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Bug(?): Range Inquisition. I put 5 points in tracking and 4 in heal. I had leveled up to 11 and put 1 more point in Heal and jumped to level 21. O.o
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If I might make a suggestion, within the enchanter menu it lists all the runes you have. Would it be possible to have a tab to switch between weapon-only runes and armor-only runes?
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Did anyone else notice that when you give all the pieces of the artifact to Red, his moustache mysteriously disappears?
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Feudalism: No magic at all. Feudalism 2: Some weird spells and stuff. Feudalism 3: Believable series ruined by magic and... Guns?! Just my opinion. If you want me I'll be on 1&2.
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When I thought of Feudalism 3 I thought it would be an expanded version of Feudalism 2. What the did was take out a lot of the features that made the game good like horses, health potions, passive stats, a use for money, a big map, random encounters, fighting the city leaders, quests, some of the weapons and armor, army size, WASD movement, plus more. All they added was bad anime graphics, guns, and bugs. I hope that if they do make another it would be more like one and two.
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This is a definite down grade from feudalism 1 and 2 I feel like I'm playing a really bad beta.
It needs better equipment selections, no troop level requirements, the hunting thing needs to be fixed because it sucks and the battles need to be more like the old ones. Also the character control is annoying for both you and the troops. The recruitment area needs a one at a time option. The healing units are to good, you could have an infinite round because of them.
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this game is a disgrace to part 2 of the series...
did EA games take part in this? cus this feels like playing masseffect 3's ending. (just the ending not the game play)
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very nice game but at level 38 i find it too easy, a sai guy, army full of healer 2 level 5 life drain + 1 level 5 critical, the 3 skills for more damage and debuff, and aoe spells = unkillable, lots damages multiple target, even more damage on 1 target (given 1 strengh 100 agility 57 intelligence and 1 vitality at level 37) making it easy ^^ (i have'nt killed every one actually but ... well i have other thing to do :p)
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Uff. Brutal auto-attack delay, too small vision field, low survivability of main char, really bad overview of what the f. is actually going on (most times i can't even tell who is who, yet alone what unit-type, nor how many troops are left on each side. So far it's just "More = better".). No item-comparison in shops. And that little list doesn't even include actual gameplay-choices like the stupid level-cap or the hectic speed. No tactical element at all (see more=better). Feudalism II was really good. This one? Not so much.
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well im not sure about the complaints people have been giving about the healing/res that seems to make battles longer but then again i usually played as a melee char and just use an AOE ability near the healers to kill them
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This game is amazing ONLY as an android or Iphone game. As a PC flash game, it is nice, but not as great as we were expecting. Don't get me wrong, the ideas and new additions to the previous games were nice. I just have a problem with some of the controls (lack of main character control which used to have aswd controls) and very short gameplay (map is very small compared to the previous game). This game took away some of my favorite things (few of them: switching weapons, bandits during travel, the desert people's assassin weapon!, etc.). I would like to say the magic stuff, hunting missions, and the smg weapon mission were nice, but it is missing some of the key concepts of the previous game. (plus I miss the old character models) Again, this game for an android/iphone game is amazing (I would buy it on my phone), but as a pc flash game, it fails to blow our minds like the previous game.
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1: Storm Gust is Overpowered as Hell (Arcane Warrior)
2: Conquering you're starting nation is now balanced. exp wise. But the side quests on the Hunter still gives too much Exp.
3: Leveling the skill from 4 to 5 doesnt make it stronger.
4: A boss level would be good for every nations strongest city. Like Kings or Champions
5: Weapon Masteries would be good, as well as increasing the max stats.
6: Boats should be rented or bought.
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I swear, healing and reviving is the most broken thing in this game. Both for your own soldiers and for enemies.
All it does is draw out the battle, and it becomes more of a "can-you-out-damage-my-mages?" battle that goes on to eternity
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Gameplay wise, same problem as the first and second. Once you conquer your own starting nation, becomes ridiculously easy. More nations / a more linear campaign maybe?
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why is there no menu that tell you all of your current stats, buffs, debuffs, elemental and physical defense, total defense, total attack, etc etc? its annoying having to do al the math yourself, there should be a page in the inventory or stats menu thats tell u all your character's stats.
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more than one save game doesn't work. you save your awesome game then choose a new one for fun and your good game gets erased because of autosave. If this problem gets fixed, this game will be the second greatest game ive ever played
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Good game but a lot of flaws sadly but hopefully with the feedback an amazing game will be born. 1: The ability to see what spells are active and how long are left would be great. 2:The amount of SP you have available would be great also allowing you to know if you can cast a spell. 3:The ability to move between units as i just keep bouncing around when trying to get to the healers at the back. I hope you find this feedback usefull
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I don't like it how you have to click the mouse to move, my soldiers get stuck behind my healers and don't do anything and later on in the game it gets repetitive cause you're just trying to kill one soldier most of the time and when you do he gets revived then constantly healed.