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This is going to be a negative review. I really liked the first one, and the second was an improvement on that. But Feudalism III is way too easy even compared to those and wasn't worth playing out. You keep gaining several levels at once and get to the end of the skill tree quickly; money is just dumped on you; units often aren't actually intelligent enough to fight against the enemy, leading to battles where you just spam abilities until there's no enemy left; there's no believable purpose in the game, no reason to take over the continent, both story-wise and as a player. You can just do the hunts and that's that, no army can stand against you. Over the years since Feudalism II came out, I may have spent more time thinking about playing this than actually playing it, and certainly enjoyed those daydreams more than I enjoyed the actual game. As a random game on Kongregate, it's not bad, but as the successor to its predecessors, it flops.
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pretty hard to control the skills, since it's a skirmish game and u have to "spam" 1 hit skill, not mention I can't catch enemies (my own team blocks me the way?) better the other, this was disappointing
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manablades dust cant be changed at the enchanter like it says in game and the runes i try to put in sometimes just change when I put them in I still love the series even if this ones buggy
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I feel like all the strategy disappeared. Using the mouse for both attack and movement make it hard to do what I want. The battle interface is a mess in which you can't understand anything of what is going on. You get totaly OP way too fast. And when you're not OP the battle are just pointlessly long becose of those overpowered reviver. Also why remove the two weapon equip? and arrow rains? horses? The strategy ain't the only thing that was cut from. lower lvl cap, no more ambushes, less runes variety, no town champions. I was expecting the game too be at least as long as the previous one but it's actually far shorter and shallower.
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wen i start game i get intro wen im killing the last enemy the pause menu button and al the soldiers disapier and nothing happens
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Really enjoyed the game, but it's quite annoying once you've finish all quests and conquered all kingdoms, maybe you could add a new map or even, some quests?
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gets way too easy once i topped 80 int in the frost nation and used only the wind, finished the game in like 1 hour :)
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I am super disappointed in this game so far. For starters, the art style went downhill. Anime is fine..when done right. This just looks childish and rushed. Can't even be a female anymore. The combat is just... goofy. In the previous games, I liked that it was all right as everything was happening, you were controlling your troops. Now you pause... eh. And all this magic stuff.... meh. Overall it just seems sloppy and rushed, which is odd seeing how it has been many years since the second came out.
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I must admit this is my first look after just loading the first time, and this game is really fast on my ancient virus laden p.o.s.
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Ive been waiting this game for a long time, even if it is short and with some bugs i still like it, but i like using the keyboard to move instead of the mouse better.
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when i mouse over a city to see how hard the battle should be, "piece of cake" should mean "piece of cake". I keep on getting overrun after 5 minutes or so.
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Disappointing as hell. There's no point to anything. You're overpowered, there's no challenge unless you purposely slam your head against a brick wall. Combat has hardly improved either, it's still laggy, and the only strategy that exists is to spam skills every few seconds or so. There is no improvement, and there is no point for this sequel to exist.
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Not sure if this is a bug but, I managed to kill hunts in the lower section of the page in less than 10secs, is it really possible? Oh and a system to select how many of an item to sell would be nice :)
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Also, adding to my last comment, the choice of only 5 kingdoms to choose from also makes this game a bit sad to look at in comparison to the last games.
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Crappy game. horrible Design. Loved the first two, but they keep getting worse and worse. way to many bugs. It like they didn't even test it
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This game already looked disappointing seeing the cartoonish art style. Then seeing the combat, no bandit attacks, and lack of horses, and other downgrades, I can officially say that this isn't that great of a sequel.
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there were some ok ideas, and you fixed a lot of the issues with the second one but at the same time i feel like a whole new host of issues were presented.
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Thanks for ironing out most of the rune-system bugs. My new crippling bug of the day: On the world map, I cannot enter towns. When I try to enter hunts the screen doesn't change, but I hear the sounds of the battle playing out somewhere. So I'm stuck on the map for now.
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No idea if it's a bug or what, but I did like 4 hunts, ended up levelling 17 times, and gaining 540k without selling loot
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Also, dragons don't fight back today. They just stand there and die very, very quickly (before I get there to attack)
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I can't use the dust to enchant my manablade anymore. It doesn't show up in my inventory when I'm at the enchanter's desk.
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Did I mention I absolutely LOVE the soundtrack to this game? It never gets old, though the abrupt ending to the music after I win a battle is a little jarring. It's fine, though!
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you finally fixed things but removed a hell of a lot more, making it so that if you died you lost was brilliant made the game that much harder, plus also having solo battles was quite fun, what i don't understand is the killing mechnics because some times when you are fighting Eg a boss or a large army if you charge into the large army you just die (your health bar goes from full to nil and i was max amour and hp and this still happens). I love this series and wish it continue, i and quite a few others waited a long long time for this game and this is quite a bit of a disappointment compared to the first and second one still 4/5 since you did fix the biggest problem i found in the first two, Army buying.