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Hmm which character shall i choose... "Soldiers of the frost legion rely on brute power and big mighty guns." I CHOOSE YOU!
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Correction: I die against holy stuff because my skills are holy. I keep on forgetting that I shouldn't use my skills in those situations.
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Like all the other Feudalism games, this one is incredibly easy. I don't know what everyone is saying about healers being too overpowered, because they aren't. I find myself going face-to-face with dragons and armies and spiders by myself without any problem. And I have only cleared my own area. I can do anywhere from 50k-200k damage and have a 27% life-steal with a 80+% crit chance. Everything (besides the big enemies) die within one hit. My strength, intelligence and vitality are all on the same levels, I don't bother with agility. I go melee as an inquisitor and focus on casting kill streak, (just once is all I need, as I one shot everything so it stays on indefinitely besides dragons), Martyr and Call to Power. Then just spam Bash, I have enough regen for it to rarely put me without enough. The only times I die are when I forget to level up.
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so if 1 silver start means pure suicide and 5 gold stars means pure suicide, that means 3 silver stars must be average!
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Found the game pretty easy, found the arcane empire to be Highly overpowered with the ressurection spell spam though :/
Even with the 3-piece artifact weapon (sry, no spoilers on that part) you just can't take them down fast enough
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a definite 5/5, only 2 glitches i noticed: randomly the vendors would die upon entering a town so i would have to reenter, and the elemental damage for spectral body does not register so it looks like you can't hurt anything.
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There's a glitch guys :
Do Inquisitioner full int god hand build. kills dragons within 10 seconds or less but there are glitches where it doesnt hurt sometimes. fix plz.
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Why not have the ability to train animals be in your army (sort of like attack dogs... but not exactly that, unless ya count a wolf or fox as a attack dog)
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Absolute excellent game. Just as I remember the first and second to be.
Issues I have noticed:
- Healing is way too OP. I would make it a point of trying (and I stress trying) to kill the healers first. They would death stack into groups of 6-7 and they were immortal. This has to be fixed or the game is just way too grindy and it already has a grind to it.
- The hunting system is ridiculously easy to exploit. In the early game I got probably 10 levels from just focusing on the hunts. It was a cool addition, but it makes the main quest much easier, too easy.
- My biggest problem: No EXPORT SAVE. I know Kong won't give you badges with it, but this is a game that needs that kind of functionality. It stops me from coming back more.
All in all, I love this series. I wish you got more everything. A solid storyline for main characters, a full side mission system, and I think we all see the growth in your art ability. Out of 10: 9.25, If you like Flash RPG games, you have to play this.
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Does anyone know where the saved data for this game is stored on linux? I'm trying to transfer my data from over from a windows.
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Bug: After completing the first battle, all models left the screen, only the sound and mute buttons were visible, and there was no way to progress. Using Chrome, latest Flash. Best!
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With all of the praise that this game got and the average rating I wouldn't have expected to get stuck in the first missions (clearing besieged cities before attacking others, for the Inquisition) without any chance of winning simply because I'm not a high enough level to purchase the troops that can actually compete with the enemies that are on in the next mission and thus have to keep fighting nearly impossible battles with my current army hoping that sheer dumb luck will help me out.
Not to mention balancing issues with troop types. I had the third or fourth battle last for over 30 minutes because, despite concentrated fire from over 15 riflemen, two clerics managed to keep whoever was being targeted alive indefinitely, even if those people were them.
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This game was a miracle and i want to have more than one make a fourth versions and the bugs to me is major lag when i use the tactics
Still pretty great game :D
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Make a melee hero, be the Inquistor faction on buy nothing but shooters and a few healers. You'll win every time since melee characters will fight you and the shooters will have 35m range and outshoot everything before they can fire back.
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I don't like the new feel this version of Feudalism has. When I first saw the third instalment came out, I was so excited, being a huge fan of the game series, but after playing it for some time, I wish they kept the original layout and controls as the first two. Then again, I guess the developers felt it was time for a new look and way to play, I'm just not feeling it.
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Found a bug. for the mage side quest thing, if you start with the arcane empire and you level the spell that allows you to take control of one enemy, and you use it while fighting the other mages, it ends the fight and gives you the item. ez exploit for the m60, hope it gets fixed!
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The weapon that either 1hit KOs regulars, or does 10% damage on bosses is a bit overpowered. I just tank on dragons while hitting, hoping for those 10% = ~300k damage hits.
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the battles neverend, the soldiers just keep gettnig resurrected...ive been playing the same battle for like an hour and it just keeps going
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Shat bricks when I first saw this game on the home page. Used to play Feudalism I and II when I was younger, and playing this brings back memories. The game is very much the same as the previous titles (which is a good thing). The creator has changed things from previous games to make it more interesting, for example no more random barbarian encounters and more skills to use in battle. I like the idea of "press pause to command your units" however it seems kind of useless; as long as my units are attacking somebody, I tend to focus on my fighting. The battlefield is a real mess compared to earlier titles. Unit to battlefield scale size is way smaller than in previous titles and adding all visual spell effects on top of that gives you a firework show of total chaos. However it's fun to jump back and forth over those groups of enemies like a ninja. In conclusion: Great game, a lot was improved but some things were better in the older versions.
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GREAT game, i want to point out 2 things:
1)It was a bit easy and not-so-challenging like the previous ones, even in the beginning.
2)I started using a little bit the command system for my troops, soon i found it completely useless. Maybe this is realted to point 1, since i had no problem defeating my opponents.
Just my 2 euro cents... still i found the game AMAZING.
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I loved the game, though I thought the map would be a bit larger. It has minor misspelling and a pretty cool plot. I was just hoping to see more side quests, like the one with the different colored mages, (well done!) I also thought the hunting system deserves credit, so good job on that too. All around I'd say you've done great on this Feudalism 3 VITALY.
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guys how do i hunt stuff....i dont want to seem like a noob but i just cant figure it out :| it just says applied or whatever and when i click it the only option is reject. how do i accept?
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@dravinZ you can know just hover your mouse over it and at the bottom left it will say neutral, hostile, or allies, the allies are your city