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Me scrolling the frontpage: "Feudalism, yeah it was a great game... Wait a second Feudalism III!?" Goodbye tomorrows essay :D
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What do you think about insert a sort for runes? For example from higher to lowest level, from attack to defens or from defense to attack.
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My army keeps getting it in their head to flip rows. That is, I put my range in back, with my melee in front, for damned good reason. But the ranged keeps paying off my melee and making them stand in back while my ranged keeps risking it's untimely death! Please look into this, because I'm non too keen on losing my entire army to my foolish rangers.
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Woul be nice to add a screen that shows what your gear totals add up to, show current equip comparison to items hovered over in inventory, add a filter for weapon types (like staff, spear, gun), and add some extra map boards for farming - so you don't have to return to torn and click accept to reset the hunt.
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Using "Dominate" in red mage, you get a special weapon, but ... you will lose skill bar (I do not know if it was only here).
- Sorry bat inglifh .
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This is a huge disappointment compared to the original games. The art is ugly and the happy smiley faces don't fit. Why'd you have to kill the series?
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Longer campaign would be nice, I finished it in 30 minutes, half the time during the campaign i was doing repetitive hunts, to many look alikes, the hunts were a good addition though.at low levels, you level up INSANELY quick, which when i came back to a country, i leveled up eight times, just after two spider hunts. If these could be thought of in the game it would be a good addition.
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Would be nice to have a detailed character page like in the previous games, where you could see how all the equipment, stats, and attributes affected your combat.
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Can you make soldiers go through each other? Sometimes my reinforcements are delayed because they're stuck behind my musketeers. Any way great game!
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-Needs more difficulty. Or at least select difficulty setting.
-Duels from Feudalims 2 where great, and the battles with the mages doesn't cover that.
-No mounts? They where fun and made easier to see your character.
-Why is there a potion section in the merchant if there are no potions?
-This game needs a more deep system when it comes to nations, just adding some 4 countries and random cities is no good, as a suggestion, if you conquer the capital of a nation (the strongest city), the remaining cities could get stronger, or the other nations could get stronger, this could be harder to balance, but the way it is, when you get to certain level it just gets too easy. The idea is to keep progression as a challenge.
-There could be something to do after beating all the content, like some kind of "endless combat mode" where enemies keep spawning and get more stronger wave by wave, just to see how long you could get or maybe get some prize for beating "x amount of enemies".
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So, I try to make my melee guy attack the ranged enemies but he kept spazzing out because he was being hit by a melee enemy... fix it! Make your guy do what you tell him to do!
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I loved feudalism II, but this is just too laggy and the the soldiers are a bit too big and crammed to each other. The only good things are when you buy soldiers you don't have to click your fingers tired,and the hunting is a nice idea.. And if you make another game, plz don't have heroes that are totally fiction! Hope there will be a 4 in the series more like the 2:nd than this!
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well, i loved the first and the second ones. but that was back then. i don't really know how i should feel about this one...
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I am disappointed. This is basically Adventure Quest which is a game for little kids. I liked the first two Feudalisms because you were the leader and you didnt answer to people. Now the character you play as is a little bitch who says "Yes sir." Just wow...
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I am a level 45 arcane battlemage (with stats split between the 3 skills minus agility) I have slain hundreds if not thousands with my magic (because using my sword became silly around level 20 when I could just aoe clear half the field) I have slain foes large and small (though the first large one gave me way to much exp I think) entire villages have been brought to ruin by me (and my unkillable army...seriously no1 has died in the longest time) I have so much gold that there is no reason to sell anything ever again, more runes than I know what to do with (the answer is do nothing..also forget leveling up armor I quit doing that at 30 without examining it for any stats just because it said level 30)..but my biggest weakness...my mages form a wall in front of me and I have to use weaker skills (seriously though massive aoe damage over 10k...yeah every battle is basically just slaughter them to the spawn zone and continue until it ends)
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Very nice game but also very easy to beat, try to make it a litle harder and try to make a city boss that you can try to defeat if/when you want
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Another thing, if you're slow enough, your troops can block you from enemies, this can be annoying if you're trying to focus on Melee and not use Ranged.
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vitaly I have question this game is great but is there a new job in the hunters guild that your making cause I have an empty spot after black dragon
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1) Limiting recruitment by level is annoying, in my current town I can't recruit any units at all because i'm too low level; I have to move town to replenish my army even though it's the same culture. 2) My army gets in the way when I start a battle. 3) Let me move my character using WASD or arrow keys. Having to click the mouse every time is frustrating on my laptop. 4) The scroll bar in the recruitment menu doesn't go all the way down making you use the arrows. 5) I would've liked to see some passive skills because the battles are often too fast paced to target single enemies with attacks. 6) Because there is no longer a grid in battle, it becomes a bit of a mess and you can't see what is going on or who you're meant to be attacking.
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There was this bug, that wouldn't make the health bars of enemies lower, and occasionally it prevented them from dying. And it's very confusing in the Far East Empire (Sun Empire) When there are a lot of monks that heal each other, and it's hard to determine why they still live after five minutes. But it's a pretty fun game.