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start was a bit difficult -
after i had 1k Gold it was quite easy
just attacked a new town -> had enough money for more troops -> attacked a ned town -> et cetera
so its getting a bit boring after a while...
bit nice concept and well done!
4/5
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majorly anti-climactic ending after all cities captured.... can there be one HUGE battle after it all? by the time i'd conquered all 32, i had an army of about 200, as many potions (i hadn't used 1 used after capturing the 3rd city) and a whole lot of gold..... with nothing to spend it on... except more men.
good game and enjoyable. need more of a difficulty ramp though?
i also encountered a couple of bugs while playing but have forgotten what they were... :(
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I got a bug, good 1: begin with any of heroes, fight the town u really want to conquer(alexandria, brauburg, echigo...) and die. try to at least. start game again and take your hero. the city you fighted and dien will be yours.
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easy and simple.as many people say, gets so lame, just trying to max my lvl.i think i put it 4/5 at start but i changing to 2/5.overall:boring =|
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I liked this a lot at first, but after my troops kept dying I just used them to level up a few times and then defeated the next dozen towns by myself. When you can kill most of your opponents with one hit and capture a city losing no more than 5% of your health, there's something wrong with the math. Maybe increase difficulty of opponents as your experience increases? Or not reset the warrior to full health between battles?
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To easy. I used the same troops and items almost all the time.. it was fun until I got lvl 10, then I really got bored..
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You can get another mission (they are all random) by clicking 'Ask for a Quest' in City Hall.
You can make the game more challenging and interesting by not selling a single item that goes into your inventory dropped by your foes and rogues (use what you pick up - holding the items on you like the blue items could increase your chance of finding more blue items as I've experimented it a several times); get the gold from clearance missions and deliveries to buy some potions and/or scrolls; and don't raise a single bonus point into Intelligence stat attribution, Art of War & Patriotism skills (hiring mercenaries would be pointless as it is wasting your Gold).
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This game has zero sense of balance. What's the point of taking a package somewhere for 200 gp when I need to use a ship that costs 4000 gp? And those spells that heal your units are crazy powerful.
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This was little sloppy. The gameplay was fine and you really had the right idea going, but you just didn't quite put it all together. There were way too many glitches, slightly substandard graphics, and things got very cluttered and hard to use with an overpacked inventory and unmanagable skill points and armies.
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I agree with alot of what people are saying, like the game seems to be too long. After a certain point there is literally no challenge. I think that as you level up, so should the enemy characters, or atleast have like a boss character in each town to make it a little harder. Other than this game is great, a lot of characters to choose from, a wide selection of weapons, random magical weapons, skill points, everything was great. Good job
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i agree with sheeptoast it is quite annoying to have to waste 10 mins just sellnig things there should be a sell all button
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omg, complete bull, i had 31 cities captured, that goddamn glitch happened, and now it says i have no save done. BUSCHKA!.