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to add more constructive criticism:
1. lots of misspelled words
2. lots of places where longer words/numbers are cut off
3. no way to buy/sell multiple units
4. combat is too crowded and laggy, and it's too hard to see what's going on
5. the game is poorly balanced; it took me forever to be able to capture my first city, but then i took the last 28 or so in a single wave. i also pretty much always had WAY more gold than i could manage to spend.
6. when on the ship, there wasn't a very large path you could follow, which sometimes led to being "stranded" until you figured out what direction to click
7. the drop area for buying/selling units is too small
8. not enough variation between the capabilities of different sorts of troops
9. overall, very unprofessional feel; lots of weird visual glitches.
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To ensure myself having fun without getting bored so early on, I always keep to my mind not to raise a single Bonus Point into Intelligence, Patriotism, and Art of War attributions and go into an one-man army, to fasten the speed, I choose a weapon and go on a horse, or do double attacks on dual weapons or use the Staff [Naginata]. This is an unconfirmed theory: whenever I play Feudalism, I never sell any item or hire Mercenaries, and I use the items from the fallen warriors, and pile up my inventory slots. And when I do, I notice significant numbers of Rares [Blue-background Items] drop by Rogues, and Foes than when I do sell things after I get ‘em from enemies. Forgot to add: to buy healing potions for playing without selling any items, do missions and clear up Rogues. XD
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Wirehead: I have a feeling the author took an idea of playing Heroes of Might and Magic series, just without the 'Magic'.
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Hypererious: Right click under Settings (on a Flash Screen), swap the tabs around until you see chat.kongregate.com and set the storage space to over 10 MB to Unlimited, restart the computer, and feel free to save any!
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You can equip a shield with a ranged weapon! Equip a one-handed weapon first, the equip the shield. Then you can replace the one-handed weapon with a two-handed ranged one, and still keep the shield!
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I like how the game incorporates troops and weaponry from different civilizations. I've found the easiest way to win is to master patriotism and art of war, which boosts troop hp and damage.
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yay I beat the game! I really thought I would get like a super weapon after I win,but I didn't get one...
tough luck?
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The game is great and fantastic, im so addicted. but could u have made the Russian guy any slower? i mean its like 1 hit per minute, that the main reason i like to go far east and use fast shuriken.
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The best way to improve would be to have your hero with his level and stat etc you built up in single player fight other players
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game was great, especially easy with a solo Far East Hero with maxed out DEX and STR with black samurai set. works wonders until you fight other high elite soldiers
needs a sequel
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This game is great here are a couple ideas for a add on / sequel, A sell all button, more cities and/or more countries, New weapons and horses etc, Extra points for stats every tenth level up, Be abel to level up past level 50 maybe to 100. and maybe another stat like special skill or something
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Now I'm pretty pissed off...
1. Got all the cities.
2. Didn't get badge so saved on all 4 slots to refresh.
3. Opened window and NO saved progress on any of the slots.
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To ensure myself having fun without getting bored so early on, I always keep to my mind not to raise a single Bonus Point into Intelligence, Patriotism, and Art of War attributions and go into an one-man army, to fasten the speed, I choose a weapon and go on a horse, or do double attacks on dual weapons or use the Staff [Naginata]. This is an unconfirmed theory: whenever I play Feudalism, I never sell any item or hire Mercenaries, and I use the items from the fallen warriors, and pile up my inventory slots. And when I do, I notice significant numbers of Rares [Blue-background Items] drop by Rogues, and Foes than when I do sell things after I get 'em from enemies.
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I vote for Black Samurai's, yeah, they have lowest Health for the highest ranks in nations but take a closer look at their Dodge Percentages, and the Damage, and the Attack Speed.
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Hi, I really like the game. I would say the next evolutionary step forward would be to add provinces and a turn-based strategy concept with maybe something like a first simple AI.
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Keep pressing forward in a battle, when you right click, and soon you will flash through all of the cities... it's os trippy...
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Long and not that fun. Would be better if the enemy could do anything offensive and selling inventory is very tedious.