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Ukkichan, same thing happened to me, but them I clicked options, map key, and when I came back to main menu the play button was working...
go figure...
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Each map needs arrows on the doors or something to show the enterance and exit. Also the casual mode should have a description saying how easy it is so all these ppl will stop saying it. I guess calling it "casual" isn't enough info for them.
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A fun feature would aswell be a "Damage Level" about every 51 level it send a "immortal" monster wich measures the total damage of your defense, it doesnt take any of the lives when passing through just an extra feature that might make the game more fun, and please, fix API so we can measure our score
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I found bosses to be redicolously easy on this game, sad though, id like to see some more weapons, continuing fire after reload when holding mouse button, the ability to skip to next wave, more upgrades on turrets and/or more turrets to build, the spikes/acid are a good idea but they suck lateron ingame thereby useless, balancing out the turrets, showing the upgrades on each turret also its increase in damage etc for better information, and ofcourse to show how much life the creatures got left before they die.
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The game its a nice idea. I liked the colours and the gameplay. But everything what can be done wrong seems to be scrwed up :( its a boring game! I playerd the first level for over one hour. Its pretty easy, my towers kill everything. I reached wave 65, and theres seems no end? For what? totally senseless and theres no fun after all.
Only 2/5.
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Another thing; ifyou hold down the mouse buttom while reloading the machine gun, it doesn't continue to fire after reloading, you have to release the mouse button and press it again to start firing. It's a small thing but it annoyed me
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I had 2 machine guns at the start of the map, upgraded them to lvl 5, and had to quit to get ready for work. 20+ minutes later I passed the computer and I was on lvl 40 with full lives. Good game, great concept, but plays out way too slow and is overall too easy.
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You got to upgrade YOUR gun a lot if you find bosses hard- you can't rely on turrets. Great game, but the upgradeand buildling tool is a little clumsy, especially when upgrading floor or choosing which of your 3 acid guns to updrade. 4/5
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Hm.. Level 100 passed, maxed all weapons, maxed all turrets, sold all turrets and switched all to upper first row Cash turrets maxed for extra income, second and third row with maxed machine guns, and all floors are covered with maxed "slow"
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So I just beat level 100. All I had to do was buy turret guns and then just let it go while I write my paper. Good concept but a REALLY slow game. Maybe some stats of the guns and what the upgrades increase damage wise and such. Improve it and i'll keep playing it
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Not a bad game...but the slowness of pace is definitely a problem, especially earlier on. Obviously it helps to have time to set up what you want, but in the beginning you really don't have the money to set anything up, and later on you should already know what you want where, so having the game move faster wouldn't really be a problem....
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I had 2 machine guns at the start of the map, upgraded them to lvl 5, and had to quit to get ready for work. 20+ minutes later I passed the computer and I was on lvl 40 with full lives. Good game, great concept, but plays out way too slow and is overall too easy.
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Once you get Cash Guns, games broken. Total money Earned $1.8 Mil Lvl 40. :/ Then the creeps glitched out of the map. Oh well. 3/5
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would be better to see actual numbers for damage done and the remaining health of creeps. would also help if u could click on up-coming waves to send them sooner. great idea and looks cool...potential
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I found a bug...
In the 8th map, on lvl 15, the first flyers go throught the map and end up on the outside, so I can't kill them and i'm stuck there... Otherwise, not a bad game
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The game needs to be balanced. It's completely unplayable in its current format because it's too easy and too slow. It's not fun. Sorry.