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This game is awesome. I love being able to do something about the enemies myself if the turrets are being dumb or useless, and I love the originality of this game. Graphics are also great, especially the muzzle flashes. The flying things are annoying though. Could do with a next wave button, and maybe a net gun or net or wall that can slow down flying units. Regardless, this game is awesome. 5/5
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needs send wave button as others have noted and also i have a question
How do you get the guns? just wondering 5/5 for the awsome idea but 3/5 for what it has become.so its a 4/5
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The wave counter has just stopped. I'm defeated level 64, got 97 lives left (hardcore mode) and nothing is happening. It hasn't frozen as I can walk around, I was just buying more sentries and the wave counter stopped.
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game is good, but has a couple major flaws. one, as chorused before, it needs a 'send wave' button. for another, if you up the range enough on sentries, the turrets begin shooting at enemies on the next level. the problem with that is, the floor is in the way of the bullets, and in the mean time, there are enemies on the present floor that need a bullet or three in them. furthermore, the upgrade screen needs some serious love: give us turret stats, a description, and have a separate box to actually do the upgrades with. another problem i had was that the viewport was just plain too small. it needs to at least extend to the full length of the row you're on, if not the entire map.
long story short, this game really gives the feel of a beta version, more than a finished product. 5/5 for idea, 3/5 for execution.
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Definitely needs 'Send Wave' button. Spent a lot of time (real time) sitting around waiting. Perhaps also some clue as to what kinds of enemies are approaching? (See DTD) Would help you plan where to spend money. 4/5
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lvl 80 its the same tihng and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over
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Good idea. Execution, not so much. The waves are too slow, with the waits between them especially bad. Needs a button for skipping to the next wave and/or speed controls. Also needs information listed for the guns; stats, etc. and an explanation of what a "cash gun" is; until I got one I was expecting a ridiculously powerful gun that cost money every time it shot, as opposed to something almost the same as a machine gun that *generates* money. Wish there was a way to know if it's weaker or stronger than a machine gun... It's also annoying how the upgrade panels center the screen on what you're upgrading. Sometimes I want to be able to upgrade something in one place while keeping an eye on the action elsewhere. The upgrade panel should follow you.
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I love the graphics, but it has to be a bit faster, and the levels are too long, but this might be coherent to the game being too slow.
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concept of this game is sooo sick though, i hope you keep working on it cause this is an awesome defense game/concept
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Needs a way to send multiple waves, and perhaps a way to hurt the character - such as when you walk over an enemy, it can pause and hit you. Also needs more weapons, and more money awarded for kills/cheaper weapons/towers, as i got bored as early as level 9 waiting for turrets to kill the enemies and give me whatever little money was awarded.
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Dont play it on the easier option. Theres no challenge. Really. Mindless killing. Try the harder one from the get go. Nice idea and presentation.
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with maxed grenade launchers the granedes don't even come close to the monster because of the gravity, really annoying
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I just left the game on when I went to take a shower at wave 20ish. I got back at level 40, and I have no missing lives. Game sucks.
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First off, this game is insanely slow. A definite Send Next Wave button plus a Speed Up button should be added before this gets badges. Other than that, great game!
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Boring, boring game. 4 turrets, 3 floor panels, 3 character guns. Slow, slow, slow waves. No speedup option. And theres A LOT of them. Nowhere does it list damage/rate of fire on ANYTHING.
Everybody going squee, your character can shot!! 100/5 is an idiot and needs to play a better game. The sad thing is, somehow, these people will probably get badges for this miserable game.
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BUG!! sometimes an enemy will get outside of the arena and get stuck. you cant kill it and you cant go to the next level till its dead so you have to restart :(
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Got bored and shut it down after level 22 without ever getting near loosing a life, make the game quicker so it won't get stale as fast.
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Boring game. Seriously, I lost at level 120 in level one, casual, and what did I do? Wait for money all the time. At the bosses I had to use my own weapon, but outside that I had nothing to do except for upgrading a gun every now and then.
Though, the design was pretty good, so that's why I give it a 2/5 instead of a 1/5.
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this game progresses quite slow, as mentioned before. I am getting bored at lvl 18 and im only upgrading 1 turret (quite effective). none the less 5/5
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Again ... Cool, but it froze up on Level 15 (Hardcore) and it really needs a "next wave" and or 2x speed button ... how many hour does it take to get to 70? Beyond that, awesome game, great artwork.