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way too slow add a fast forward button or send next wave button and a little more detail like how much better one of my weapons will be once i upgrade it but still good game 3/5
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wave 25 is glitched up hardcore level 1
every time something gets stuck in the wall and i cant go to the next level. 2 times in a row.
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needs a send next wave button, enemy health bar, save feature, nets or somthing to hurt flyers (other then the sentries), more weapons and an impossible badge for beating it without dying of old age. Still a great concept 4/5
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I'd like to know some numbers like the health of various monsters and the fire rates and damage per shot of the guns, and how long the acids last... Just generally more quantitative stuff than "upgrade level 6", you know? That will make the game more enjoyable for me.
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fun game needs next button. got to level 100 with 2631 kills with all wep. leveled up to max and all three levels filled with turrets and traps :) 5/5
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Horrible game, cool graphics but thats not all a game needs. The game glitches, a lot. The game also is VERY SLOW, and on top of that there is no way to record progress. Its a solid base for a game, but you made to many mistakes and there are too many things that could be improved on. 2/5
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lvl 70 was the end in casual it comes up saying you beat the hordes of shadows and asks if you want to continue or fight anouther match
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Every TD game needs speed-up/next wave button, otherwise it's just too slow. Good concept though, combining shooter with TD. Oh, and I get "Unknown error undefined" when trying to submit score.
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@timmay28
Hardcore isn;t that hard so long as you understand that an upgraded turret is better then multiple turrets. starting hardcore start off with 2 machine gun sentries near the middle of the top level and upgrade them evenly until stooping range when they cover the floor. Place an ice panel on first floor and upgrade it a bit too. Think I needed to buy a gun to finish off the very first boss creep but it was close and never needed a gun again past 100 levels. When you have the cash to max out the ice panel investing in a maxed out grenade launcher isn;t the worst idea as about level 50ish the creeps start getting thick. after maxed slow panel I plunk more down every two tiles. Later on add two more mg's to the middle emplacements on the second level as the flying enemies will be making it that far. After that just start the slow investment of cashguns
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Part 2 The real game starts at level 50 when you need to get some turrets. Even so only a few basic turrets will let you stand and do nothing until level 70 where the game "ends". I choose to keep going.