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This is so pointless sitting at the teleporter and killing enemies one by one... how could anyone enjoy this ? ovbviously you guys never played midtown madness, thats not on kongregate for some reason...
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I don't know why, but Thing Thing 4 suffers major problems at least on my PC. I have trouble with complex manoevours performable on TT3 easily, and sometimes when i fire quickly, i can't stop firing or move. This causes a lot of deaths for me, which really stinks. Good game, but it doesn't work for me.
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Well done, stylistically. It's consistent and suits itself well. The Thing Thing randomly clothed MoB was/is a great innovation (I think. I haven't seen it before in any other series). The programming seems a bit ambitious for a flash game; port it to a lower level language and it'll run way smoother (Java, C#). I realize flash makes it easier, but it's just not meant for this sort of thing (thing).
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the message that tells u the door is open really needs to stay up, cause i keep thinking its just a msg saying more ammo
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phew, just taking a break from lead piping in the gentic thingy with the 3 teleporters, its annoying, but it GOD DAMN IS GONNA BE WORTH seeing my beloved BEANS :P (Sarcasm, i hate them)
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Overall, this game is just ok. The graphics are decent and the controls work pretty well. The story line is good. The "health" indicator was very annoying at first and then only became slightly annoying once I got use to it. The elevator levels were pointless because you could just stand in the middle and lead pipe everyone that comes down at you. I don't like how you automatically start using a weapon as soon as you pick it up. I don't like how there is no indication of how many kills you need or how much time must pass before the level's door will open. Also, the message that tells you the door has opened should stay on the screen until you go through the door because it is easy to miss. The final boss seemed impossible until I read someone forum post that tells you to just stand under it, single jump, and lead pipe it until it dies. 3/5
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The game almost becomes unplayable for me cause it lags so much nothing responds and I am left sitting there swinging a lead pipe repeatedly without doing anything.
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In a perfect world, you'd be able to skip that idiotic intro sequence. In a horrible world... you'd STILL be able to skip that idiotic intro sequence.
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Awesome game, the ending totally made it worth it. Although there's a typo in the first text box after you fight Hades, it says: "You fought though Hell" instead of "You fought through Hell." you forgot the R in through. Anyway, good game-play, although it does get a little repetitive. The ending totally makes it worth beating the game.
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After that crazy level with the triple porters above you... The boss seems rather easy IMO. :P Didn't even come close to dying when fighting him.
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i thought this was a game site not a site where noobs can talk on and on about how there 1970,s comp cant play a 2008 game its sooooooo sad. The game is awesome end of story
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POS, laggs so suddenly im standing still and the mouse cursor is in monkey heaven wondering why the hell i didnt club that cub
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Why the heck does this series get so many badges? I'm against any series getting badges for multiple installments when there are so many great games on this site without any badges at all. If someone likes the earlier, badged installments then they shouldn't need badge incentive to play the sequals.
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to get ez melee kills
50 for the badge
500 for a sword
go to stinky bean area
kill a bit more ppl and the second door above will open
each bean v low life so run back and forth meleeing