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WTF!!!!!! it loads backwards
It starts off at the menu, then a loading bar goes in the wrong direction, then there's just black
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really repetitave. be in room. kill lots of men. pick up guns. go to new room. kill lots more men. pick up even more guns. repeate 28 times.
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Is it even possible to pass the room after the zombies? I didn't die a single time throughout the game until that point, and it's driving me insane.
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A painfully mediocre shooter in a sea of mediocre shooters. Loading bugs, perfect-aim enemies, repetitive "locked-in-a-room-until-you-kill-X-enemies-then-do-it-again" combat. Honestly, I can understand if this were the first game, but the fourth? There really is no need for mercy at this point. How did this warrent a card challenge?
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MAJOR BUG in this game. I died while running to a new level. Simultaneously. Now when I press space bar, I can disgard an entire screenload of weapons. I can't die, but neither can I kill. Weapon and Ammo count are: undefined. If I start a brand new game, I suffer the same thing. If I use the pipe in this mode, it makes the 'empty clip/magazine click noise'. If I use a gun in this mode, it makes the same noise.
Hahahaha this is a bad bug.
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omg this game get actually fun when you beat it...you get level select and the armory is aweosme(choose any weapon..)
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Might be a fun game if the controls were more responsive, ammunition-management wasn't horrible, and the combat less repetitive. Might.
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This game is a painfully larger step backwards from the 3rd installment. The plot is inane, the gameplay is rudamentary and repetitive, and the overall experience is Meh at best. The graphics are good, but good graphics alone do not a good game make.
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On the final elevator, all of a sudden, I had every weapon with full ammo, but could not shoot any of them. I had to fight the final boss using my lead pipe. Why! Is this supposed to happen?
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So... freaking... repetitive.
Kill an arbitrarily large number of enemies who teleport into your room, and a door opens! Repeat until you stab yourself in the eyes.