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Amazing concept; as said multiple times, some sort of customisation would be good. I can see an amazing multiplayer feature of this working.
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I really like this game, the graphics are simplistic and the controls are easy to use. I (Personally) think that with every rank, you should unlock new components that you can customize you plane with. They could increase speed or defense and could even add new abilities to your plane.
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Great game 5/5 would be cool if u could upgrade some of the stats... like 1 upgrade point per x stars or something... anyway, love it:)
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Glaed - I don't know if there was a fix applied between your comment and my playing of the game... but I had that exact situation come up... and my fighters auto-shielded themselves as they passed through the gas... dunno if that works 100% of the time...
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How can I tell when my planes will decide to fire and when not? Why is their turning so terrible? Why does each mission feel the same? Why are there no upgrades paths or use for stars? Why does the gameplay feel stale after just a few levels, despite being pretty interesting? Needs badges and a good amount of work and overhauling but has a lot of potential. 3/5
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To: Mikeyankee2
All you need to do is zoom out. Either use your mouse's scroll wheel, or click the minus symbol on the top of the screen during a mission.
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4/5 Really good game. At the moment the last levels are a bit to hard. Needs Ability to buy an additional plane or something like that with 2-3 weapon slots and other upgrades to support the regular planes.
A Multiplayer game would be very good.
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Loved this game for a while now, glad to see it come to Kong. And, frankly, I'm glad there's not grinding, no leveling up, no customization. The levels are balanced this way, you can't grind through them instead of thinking through, and you know it's all about tactics, not time investment or whether you should have outfitted your planes with X upgrade for Y level.
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Very nice one, but still loads of potential.
Some of the major points are: Indicate firing range and angle of the selected plane - Implement a multiplayer function - Implement the option of building your own plane out of chassis, guns, extras, etc., each part with its own bonus or malus.. So much potential.. Still, it's already a 3.5/5, i'd say. :)
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sutoraika- the maps pretty big, u can zoom out an scrool around it not jsut the area u start in, pretty hard to accidently fly off the map
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Pretty sweet. My only complaint is losing my 4 star rating when fighting against bombers because you lose control of your planes when all enemy planes are shot down; so that perfect no damage game becomes a 3 or 2 because a plane that has plenty of time to turn away from the toxins just flys straight through them.
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One thing I don't like is if your planned path goes off map you can't drag it on map and you just lose that plane... :/
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This is a really nice game, but i have one problem with it. The little arrow that you use to control your plane can go off the map...after that you can't control your plane to bring it back on the map. That's a major problem