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Beat the game 2 and no badge. replayed level one and the credit game. refreshed a bunch
Oh well just another screw up.
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Just beat the game but no badge :[ ? if you're having the same problem, rate it up so it'll be noticed and fixed please and thank youz :3
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Did all missions, didn't get the badge. Re-did mission 1, still didn't get badge. Would rather not redo mission 10 again, as it took almost forty minutes.
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In level 8, rather than digging straight down to the closest emitter, I recommend just attacking it from below. The creep there will flow down, but since it makes a "whip-like" motion that forces most of the creep upward, the risk involved is much less if you attack it from below - not to mention that it won't flow into the chamber with your liberation ship immediately if you make a mistake.
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for the blue lines in level 6 or 7 i don't remember, it took me an hour to figure it out… hold breath… dong dong dong… blast it out with blasters and bomb it with missiles. i think i used 8 blasters and 8 missiles and spent 5 minutes to clean it out… by the time i figured it out, the creep density was about 9999k
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I cant figure out how to get past the one in the bottom... the one that moves back and forth. I've tried using the repulsors the rifts, everything. I cant get past the blue lines to do anything!
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to all people thinking it would be smarter to use dirt as a shield, think about it, not only would the creeper try to destroy it, but it would likely be a weak dirt, like how creepers can normally break dirt.
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@ developer response from WHITEBOARDWAR to dragonkid11 (best comment): then why don't we just use the dirt more rather than destroying it to make room for equipment? Then again, I suppose we use speical "ore" dirt to make anti-creeper, but thats about it. :P
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So I don't know if it's just me or anyone else, but my saves all disappear every time I come back. This game is awesome except the saving. And I doubt it's my settings, every other game on this site saves correctly. Please fix the save feature, I'm tired of playing the first few levels constantly, and can't sit through the whole game in one go.
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The Creeper is 'designed' to destroy technology and things with low entropy. so try using rocks to block the creeper huhsuhash
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lawl... thanks to portals, i can make.....(wait for it) AIR FACTORIES!!!! MUHAHAHAHA MORE SPACE FOR OTHER CRAP I DONT NEED! :3
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i do think the original style was better, but this is a good game if you dont compare it to the others in the series and just treat it as its own game.
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I was upset at first by the new look and style of gameplay, but was quickly won over. Great job on adapting and expanding the series. 5/5
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lol... lvl5: after missile launcher rape powered-by-every-inch-of-land, i finally killed the bottom one.....
but i cant get the the isolated one on the right... bleh........
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WHAT IS UP WITH THE VERY BOTTOM OF LVL 5!? The Very bottom with the Creep in solid Lines that NEVER SEEM TO FADE AWAY!!
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Not bad. The levels just start to creep along though. Usually it took once false start on the later levels to figure out the strategy, then it was just a matter of time. Lots, of time. So I found the game simple, and not very exciting by the end.
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to make your ore cap go higher make a box with shields then put maker on produce (in side the box) when you want ore put it on vacuum
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to defeat the "ping pong level" (level 5), set up a full line of mortars above the creeper. move the line down, and build a second line. it'll kill the creeper in a minute or two.
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I have played a couple of levels and i must say i have changed my mind. I still think the first creeper games are fantastic but this is cool in another way. I think i was just dissapointed that the gameplay seemed a lot different. So i have changed my vote to 5/5.
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Helpful hint for any level: If you have a Creeper Maker, it disperses all of its creeper (if it is on "charge" mode) when it dies. If you charge it up for a while, but don't want to use it away from the enemy (That wastes a lot -- it seems to go everywhere BUT in the direction you want it to), you can send the Maker into the area where the enemy Creeper is, even better near an emitter, and then when it dies it will swarm the entire area with 7.5m+ (Assuming you saved it to full) of creeper. Works even better with 60m storage; you can basically wipe out the enemy from the inside by doing this and it saves a LOT of time.
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Level 10 Tip: Build reactors on bottom, 2 blasters and negate the gateway...these are wimpy so do so quickly.---The only threat is the stuff on the right, which will eventually go to the surface, tho that takes a while. So dig straight to the top, making right and left tunnels every 2 squares and build TONS of reactors (and some ore) on each one. Increase ore storage as you tech so it gets stored up a lot. You should hit top before the creep does, so build TONS of blasters and some launchers at the top and you will start fighting your way down. Drones are TOUGH so build massive firepower. Move the Bombs as deep as you can then blow them up before they die which saves tons of time. Make shield to contain your creep and build makers up top. The makers alone can beat the leftside creep.
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Level 9 Tip: On the tiny island to the bottom left, build 5 reactors, 1 beacon. Move the ship northeast as you do so (top right). Move the ship all the way to the top right and build a negator onto the gate. This kills the phantoms before they can even spawn! ----Then, move ship so you can build more negators to take out the 3 or 4 creep spawners on the top island. ---- From here its pretty straight forward...dig to the drones but they are TOUGH, so build lots of cannons and flood it with creep (using shields to keep it contained). All you have to do is capture the capsule, so just click it and win!
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wow... how to take out those blue creeper lines... its invinci to anything i throw at it...........
grr blagh...
awesome game btw, new take on it.....