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The changes are nearly all for the better. It's amazing, however I don't think you did THAT good a job on the levels themselves. While the original creeper setup was getting old, I didn't feel the same sense of urgency except for in mission 9 because there's an annoyingly constant stream of drones/phantoms. Mission10 was just long and a boring dig straight up, it would have been better if there'd been a clearly marked path you had to work against and hope you had made enough reactors along the passage to deal with the creeper. Also please don't do nigh-indestructible drones, it's just dumb for a single drone to distract all the lasers to allow you to be overrun. Would have liked them to stream in like 9 but just carry more creeper upon death instead (so destroying them would merely add to your problem, ala npc creeper makers)
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The reason more people have the hard badge than the medium is that they added the medium one weeks after the original hard badge for the Best of 2011 Quest.
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Finally beat mission 3 (and 4 shortly after) after figuring out blasters, makers, etc can be moved to different locations. Makes a big difference to be able to move a functioning unit rather than waiting for new one to charge up.
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Isn't there anything that can break through rocks? If you goof up on mission 5 & let the one area get taken over, there's no point wasting any more time on it, because there's no way to get back inside the right most chamber.
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If the Creeper is "designed" to destroy technology and things with low entropy, why don't we make walls out of dirt and rocks instead of super advanced energon shields?
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I also had problem that I've completed the game and no hard badge for weeks. But I've replayed last mission and I got it without a problem now. And since last mission is ridicilously easy, it's not a problem :P
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i can't sure why my Score of Level5-10 doesn't show up on the High Score Board and i can't award the Hard Badge but i got the Medium Badge.(PS: i finished Level10 a lots time this few weeks already..any help?
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Oooh, I see. I guess all the games for the best of 2011 medal were decided on and they thought this was GOTY material. I was wondering when the next Best Of medal would show up. Wonder what other games made the list. it's really weird to see a hard badge on top of a medium...that's a first. Weird but, ok.
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I just got the hard badge and two minutes later they added a medium badge for the new quest. Weird timing, but free 15 points I guess.
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very cool! another great addition to the series. I can't wait to see how it evolves next. I like how you have updated it and gave it more of a game feel. 5/5
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For mission engineer, for first 2 emitters, max range of repulsors, build each launcher per emitter, build blaster or maker per emitter then finish both emitter.
For the last emitter, destroy all ceiling in that room and replace them with launchers.
build and use 8 makers at 4x and wait for a while. then finsih the last.
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Had an idea, complicated perhaps but if you could somehow set the unit to only fire on a certain radius within maximum range for perimeter defences? So as you can have multiple blasters at different ranges from a pass to all fire if it reaches a certain tile, kind of thing?
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Make a Evermore and userspace of creeper 2. And p.s. make the Liberation ship have some defense cuz i lost a few levels because it could not defend it's self.