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I'm not sure what governs the creeper having its "shape." The line creepers are especially confusing. If a creeper is only going in "lines," how will it respond to different things around it?
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I had previously commented stating that I didn't understand the purpose of the Maker, and that the idea was novel, but it needed tweaking... Well, since then, I have purchased CW2, and tinkered with Makers more in some of those levels, and just wanted to revise my previous comment. They could still use tweaking (as Ore is unavailable in some levels, should be able to use an artificial ore from Energy for a higher cost or something lol), but they are ALOT better than I originally stated. Shields + 1-2 for Vacuum to keep them directed/recycled, and you can make a "safe" haven for your Blasters/Launchers to attack from, or use them as a barrier to block the Creeper, among other uses. So I'm sorry for my unthoughtful remark before.
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@GazeAngel: I tried to deal with the lower part of level 5 via overwhelming force (full row of launchers, plus full row of blasters), but realized that the intended solution was probably the repulsors introduced on that level. Not sure if that's the case, because I finally punched through by brute force just before I could try it.
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And I thought the other Creeper worlds were hard....Well. Off to waste time! Maybe do some other stuff while trying to conquer EVERY mission before completing.
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I started playing and with the pretty big tutorial, it just didn't seem fun to remember all this stuff. I want to play games, and I don't want to read a tutorial for ages untill I understand a game.
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I can't believe people are taking 20+ minutes to beat any of these levels and are proud. My longest best time on this map selection is under 7 minutes, and level 6 is only 4:40. This game needs a high score feature. My total score on the 10 is 107443, and credits is 11,617 pts 2:03 Message me if you have done better.
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helpful tip: the drones are able to use the rift gates as well as your weapons and supplies, make sure you keep them well away from the drone spawning area
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Hard badge : 21,726 awarded - Complete all 10 missions
Medium badge: 13,450 awarded - Complete the 4th mission
Lolwut?
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worked my way through 8 levels, saving after each one, now they're all gone and I'm back to Level 1. Argh. Great game, though.
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we need another Creeper 2. I played this one as my first Creeper game and loved it, and I tried playing the older ones but they just do not do the job. I NEED ANOTHER ONE.
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For anyone confused about the Maker's functions, "Produce" makes anti-creeper at the chosen rate (1x, 2x, 4x). "Charge" produces anti-creeper, but keeps it inside the maker. The bar fills up to show how much anti-creeper is inside. Click the burst buttons to release this creeper all at one time, or 10% at a time. "Vacuum" sucks up anti-creeper at whatever rate, and converts it back into ore so you can use it somewhere else. However, it only converts anti-creeper into ore if you have enough ore storage to hold it. If not, it won't absorb your creeper. Hope that clears some things up.
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i honestly prefer how u play the 2nd series of this game rather than the first i hope the next game has similar gameplay
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Level 9: Just fly your mothership up north to place nullifiers next to drone gateways and emitters. Your ship will take little damage, which will be automatically repaired.
This way you only face riskless creeper pools.
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For anyone confused about the Maker's functions, "Produce" makes anti-creeper at the chosen rate (1x, 2x, 4x). "Charge" produces anti-creeper, but keeps it inside the maker. The bar fills up to show how much anti-creeper is inside. Click the burst buttons to release this creeper all at one time, or 10% at a time. "Vacuum" sucks up anti-creeper at whatever rate, and converts it back into ore so you can use it somewhere else. However, it only converts anti-creeper into ore if you have enough ore storage to hold it. If not, it won't absorb your creeper. Hope that clears some things up.
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loved the game. when I beat all levels awhile ago. i cannot understand how it is that still today games wipe away saves/progress when they get badges. really surprising for an established game series like this one.
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i didn't really like this game at first, it was a little confusing and there seemed to be too much clutter. but after playing it for atleast 10 hours and getting the badges i realized that this game was actually pretty cool...i stand corrected and give this game a 5/5