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This reminds me of minecraft when i built a giant mansion with aproxitly 10600 blocks and a creeper army blew 530 of them :(
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when you said creeper world i thought it was just going to be a game where you fight creepers from minecraft but its not 5/5
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After i completed the game, i went to a chat room and saw...WAVES AND WAVES OF ANTI CREEPER o_O but it was just the chat bar. CREEPER WORLD, Y U SO ADDICTING?
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It took me a while to get used to the different view, but now it's as fun as before :D .
By the way, how about an upgrade line for "heaviness" of the friendly creeper, making it flow down faster?
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*walks by inside the space ship, it aims gun at the creeper to finish it off for good, i push the red button and destroy the command ship* YAY, MORE CREEPER BATTLES =D
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(why didn't I say this earlier) dragon kid, the creeper's goal is to undo everything all life in the universe had accomplished, not something formed by a star.
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@Andy, At level 9 go under the big dirt pile and build 2 phantom coils and a few blasters, I put 2 on each side of my ship. Progress from there, reactors, domes, migrate up, etc
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My favorite thing to do in this and creeper world 2 is just to flood any part of the map that the creeper threatens in anti-creeper, then I wait till the creeper breaks free. Release the Kraken!!
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I'm on lvl 2 and I don't understand why I can't build an ore rig anywhere. It's obviously needed to do the level, so I'm stuck b/c I can't get to the creep that's underground.
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Idk about this one guys... I liked how simple everything was on the other ones. This was really overwhelming, and there was SO MUCH READING to start up. Also, why introduce the characters at all? Big fan of the series, but 2/5 for this one.
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I'd like to be able to produce anticreeper without tying it directly into ore count, it severely limits its applicatins in areas like the final level... it's of no real use there. I did the whole thing with standard weapons. That said, I kind of like the idea of the creeper controlling game... idea: stuff like encasing a creeper in walls and building up presure - if only having a few hundred k reeper density in one tile made it shoot like ajet when you open the can...
COnsider something like this for a future game...?
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Entropy is essentially disorder. Neatly constructed technology like walls and shields have low entropy because everything in a set order/pattern. Dirt on the other hand has high entropy, since everything is just in a big jumble. lrn2thermodynamics
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oh god...Are you sure this is called a "game"? I think this is called "nightmare"...I used 137 minutes on Level 5, 58 minutes on Level 6, 107 minutes on Level 7, and UNKNOWN minutes on Level 8