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wonder if there'll be a sequel to this, Virgil Wall (the creator of the series) would never leave the story off on such a cliff hangar.
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on 2nd try, i managed to beat lvl5 in 11 min (with lots of pause, so 20 min i guess). 1st try took almost an hour. reactors everywhere (and some tech), followed by 7-8 missiles on emitter to reduce the ridiculous density (a few for the side part) and 3 anticreep 4x produce with repulsors pushing the anticreep against the creep
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Risker, the last creeper isn't invincible, you just need to blast it for a long time with maxed out everything, and eventually it all dies, i walked away for a minute and i came back, and nothing was left but the emitter
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@risker34: It's not invincible, it just has a LOT of creeper in it. It can't attack you though unless you use the beam on it (yeah don't do that), so just set up some rockets near it and dump a ton of anti-creeper on it and it'll die eventually.
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in the 5th lvl is it just me or is that last bit of creeper invincible? when i use that beam thing it just explodes alot of creeper all over the cave and blows everything up
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Here's some tips for this game...
1)Use mirco-rifts to send mortar missiles to creeper from across walls or rooms.
2)When pushing back creeper in a limited space, use repulsors on the long setting, 2 colmuns of blasters, and a wall of mortars.like this
BBMR
BBMR
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a few of these mission resemble some of the bonus missions on the actual game, still, wish we could rate higher, great game.
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Amazing addicting, 10/5..
Just one thing.. congrats for the double click thing, but we should be able to do that to Tech Domes etc aswell..
(For example, if you research all the Techs, and you want to remove the Domes.. it takes long time.)
Great Job though! Loved it
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anyone who cant seem to get through the creeper walls on level 5, start by maximizing your energy output (you will have to excavate for more room) and after that, pile as many blasters and layunchers against the creeper walls as you can. dont even bother with repulsors on the third creeper room, the creeper lord will just bite you. if your blasters ever stop firing due to any reason other than fire interval, you need to have more reactors.
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follow these steps and you can beat them all.
have enough energy, make sure your not undefended, (make a maker(group) locked in shields waiting to be connected to the enemy,) aim for the producers, dont forget to tech a lil.
having trouble with level 5? secure the two rooms by extending the repulsors to medium and blasters on the sides protected by the repulsor. win over those rooms with a launcher.
having trouble with level 8? aim for the producer ASAP! dont know how? look at the steps.
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hold shift to select multiple units and double click on a unit to select all units of that type in a small place.
rate up if this helped! :D
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dimensions not chalenging enough? turn your repulsor at the ghost and send in good kreepers youl get a surprise +++++++++ so evreone can see tehn minus for it to go away
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*looking through new games* Holy Jesus! A new creeper game! instant 5/5! (play it) ....... 20/10! 10/5! This game is an impossible amount of awsome
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finally, 35 minutes in, with the help of 17 tech domes, 73 reactors, 6 creeper makers, 3 rocket launchers, 8 lasers, 5 rift gates, and almost every upgrade, i have beat level 5
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@xzaosllama2 you need a lot of launchers, probably 20. thats how i beat it. oh, dont use repulsors, they move the creeper in a pool near your towers and (usually) destroys your towers
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Great game, but I found level 5 impossible :/ By the time I got down to the creeper at the bottom, it was at 9000k density and I couldn't put a single hole in it, even with about 20 full-bursts from fully charged Makers >.>------------------------------- Anyone help?
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it is good that they figured out how to make creeper and destroy the creeper emitters but what about the levels in the on the other creeper games we left those places to die