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Comments for Creeper World 2: Academy

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0c6947df

Dec. 22, 2011

Under rating threshold (show) beter and the first greeper world 5/5

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(1)

MoMo57

Dec. 22, 2011

Under rating threshold (show) Disarming means it'll still get energy if it need some but will stop fire, deactivating means that if it doesn't have energy, it will not get any and will not fire.

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(4)

MephistoII

Dec. 22, 2011

Under rating threshold (show) Does anyone know what is the diference between disarming and deactivating unit ?

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(1)

lich98

Dec. 22, 2011

Under rating threshold (show) still needs badges

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(3)

DARKRAI11

Dec. 22, 2011

Under rating threshold (show) Same as the original payment ...

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(1)

h0racio

Dec. 22, 2011

Under rating threshold (show) Nice evolution ;) 5/5

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(1)

DerKassierer

Dec. 22, 2011

Under rating threshold (show) OK. Now it worked. But I still don't know why.

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(-1)

DerKassierer

Dec. 22, 2011

Under rating threshold (show) How do you build the nullifier in level 1? (There is no evil creeper around the emitter.)

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(-2)

ich666

Dec. 22, 2011

Under rating threshold (show) I'm not really sure how I won lv5 ... -.-

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(1)

me_amor007

Dec. 22, 2011

Under rating threshold (show) i like the other creeper games that look from above better and more fun to play

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(1)

FrEnZy_GaM3R

Dec. 22, 2011

Under rating threshold (show) Okay, an average of 4.40? This is an outstanding game. And such a good game need bagdes! So [+] for bagdes, cause this game meets the requirements! 5/5

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(3)

soosoo70

Dec. 22, 2011

Under rating threshold (show)

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(-12)

mgallardo

Dec. 22, 2011

Under rating threshold (show) This was hard, specifically on the requirement directed towards the player in terms of accessing which materials/buildings are the most important for your survival. Wish the full game was on kongregate though...And that the game had some more levels :P 5/5 + fav, though I did feel the game was short...

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(4)

blueterra

Dec. 22, 2011

Under rating threshold (show) + if you think this idea is endless

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(3)

CunningShot

Dec. 22, 2011

Under rating threshold (show) Press + For Badges !!!

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(-1)

masmarza

Dec. 22, 2011

Under rating threshold (show)

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(-5)

vinodasokan

Dec. 22, 2011

Under rating threshold (show) How to finish 5th lvl ?

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(0)

driesemol

Dec. 22, 2011

Under rating threshold (show) the first game was horizontal, the second vertical. and the third? 3D?

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(2)

cecel33211

Dec. 22, 2011

Under rating threshold (show) 5/5 i wonder if there could be a survival mode on this too...:)

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(0)

Kriyze

Dec. 22, 2011

Under rating threshold (show)

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(-11)

mxlxe

Dec. 22, 2011

Under rating threshold (show) I like the credits...

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(0)

smashead666

Dec. 22, 2011

Under rating threshold (show) I love this game, I bought it about 4 months ago, this just gives me another way to play it!

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(2)

didiompb

Dec. 22, 2011

Under rating threshold (show) start game wait 1hours for one level game introduction. leave game

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(2)

rev_felix

Dec. 22, 2011

Under rating threshold (show) I seriously just spent like, 12 hours straight or something beating the game. Can I rate it higher than a five? Something like, "OH GOD WHY?"

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(2)

henry700

Dec. 22, 2011

Under rating threshold (show)

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(-15)

peppiniell

Dec. 22, 2011

Under rating threshold (show) i don't understand level 5 :(

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(13)

deleteduser

Dec. 22, 2011

Under rating threshold (show) Secret mission - Start screen -> Credits 5/5 great game

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(3)

santifrey

Dec. 22, 2011

Under rating threshold (show) level 5 requires way too much pàtience and i dont get how gravity works ecavtly on that one

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(3)

coolgiy

Dec. 22, 2011

Under rating threshold (show) GOSH THIS IS A GOOD GAME!!!!!!! keep making game like this guys!!! 5/5

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(3)

KDXX

Dec. 22, 2011

Under rating threshold (show) 5/5 CW does it again!

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(1)

Ueker

Dec. 22, 2011

Under rating threshold (show) The whole creeper universum is so great. U should work together with big game makers to make a big game. Ur ideas r worth 40$ per game, when they leave the indi sector

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(1)

killerdby500

Dec. 22, 2011

Under rating threshold (show) @Gremlion: Always pair makers with shields and repulsors to direct your currents. Then you have a rather fantastic weapon. I could never beat Creeper World 2's Nexus without Anti-Creeper, btw.

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(2)

killerdby500

Dec. 22, 2011

Under rating threshold (show) Wait no dark beam or dark mirror?! Grr...

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(-1)

Heez

Dec. 22, 2011

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(-25)

Gremlion

Dec. 22, 2011

Under rating threshold (show)

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(-12)

deleteduser

Dec. 22, 2011

Under rating threshold (show) Another fantastic game, but its considerably easier than your other creeper - the addition of shields really almost breaks it.

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(0)

5firestorm1

Dec. 22, 2011

Under rating threshold (show) charging the maker means if u click the burst button it instantly gives u friendly creeper + for people who didnt know this

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(2)

Faerindel

Dec. 22, 2011

Under rating threshold (show) Lvl 5 was easy for me, took half an hour, but I am not of the racing kind. Lvl 7 took another half. Repulsors + mass of launchers + a pair of blasters do a great job here with the time limited part. Focus the advance on one side. Once finished below, dig up and open the chambers from above. Not hard. Lvl10 is way harder (at least for me). 256hp drone leading a tsunami of creeper, stop that. Needed a MASS of blasters Soviet Army style. Maybe using earlier those bombs and focusing on fire rate would make it easier. :P Also, 5/5.

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(-1)

mattymuck

Dec. 22, 2011

Under rating threshold (show) why couldn't it have been the same gameplay as the others :( and why am i able to make floating mounds of dirt and build things on them lol

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(2)

deleteduser

Dec. 22, 2011

Under rating threshold (show) 2 with one blow!!! err one nullifier!

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(1)

laylahame

Dec. 22, 2011

Under rating threshold (show) seriously, outdone yourself again. Didn't know improvement was possible, but there goes another awesome creeper world series game. Keep it up !! :D

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(0)

asdf12321

Dec. 22, 2011

Under rating threshold (show) To all those QQing about makers being useless: You haven't played the full game. Don't even bother talking.

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(1)

Gadrin

Dec. 22, 2011

Under rating threshold (show) Yeah i was waiting so long for it

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(0)

Gremlion

Dec. 22, 2011

Under rating threshold (show) Tip: makers useless. Monstrous energy consumption, low output and bad targeting. They can drown emitter only in Tutorial mission. In the other missions preplaced Creeper can be 1000 times tougher than your maker can produce. Forget about maker's existence. Launchers for deep blue, Blasters for remainders.

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(1)

thunderrpg02

Dec. 22, 2011

Under rating threshold (show) How about for the next game you make homing makers? That way the friendly creepers would only go in straight lines.

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(0)

punk59430

Dec. 22, 2011

Under rating threshold (show) Creeper world games:My favorite games on kongregate :D!!

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(0)

kingtimc

Dec. 22, 2011

Under rating threshold (show) I had a supply of 34.2 energy and yet I got into a deficit from blowing the massive amount of creeper (around 900K) with all my launchers. Also my 4 makers took out all my ores to make friendly creepers at maximum production. Then I realized I had to pop in the nullifier to blow the emitter because the level stayed despite my barrage of missiles. I spent 5 minutes wondering why it wouldn't die until I realized. thacannon didn't add that in but still, the advice helped a lot. XD

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(0)

mothwentbad

Dec. 22, 2011

Under rating threshold (show) A year or so back, I spent a good chunk of time over at the CW1 forums. The developer incorporated several suggestions into the sequel, which are nice to see.

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(0)

Gremlion

Dec. 22, 2011

Under rating threshold (show) Level 5 need ~6 blasters with maxed attack speed. Chop through frame near emitter and deactivate it. Finished in 16 minutes.

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(1)

dj2002

Dec. 22, 2011

Under rating threshold (show) victory music stolen from battle of lemolad

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(4)

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