Under rating threshold (hideshow)
I wish you could assign priorities to buildings, because it's annoying to build a bunch of buildings, like 11 reactors, and wait 5 min for 1 of them to start working, whereas if you could assign that one top priority, it would get finished first, instead of all the orbs be distributed to everything.
Under rating threshold (hideshow)
I will repeat my hardcore levels now: creeper colour: red. lv1:relay+mortar. lv2:relay+mortar+siphon. lv3:relay+ore mine+sprayer+mortar+siphon. lv4:1ore mine+1sprayer+2relay. lv5: relay+mortar+guppy+mine+sprayer+beam. lv6:mortar+relay. lv7: forge+guppy+mine+bomber+mortar+collector. lv8:no reactor,siphon,cannon nor forge. also no AC. lv9: no syphon, only 1 command centre. lv10: no air, 1 command centre only. lv11: no guppy. lv12: 1 command centre, no ore mine, no forge. extra: lv1: no structures. lv8: no air units, no AC and no ore. 1 command centre. extreme challenge: win an level without using the weapon tab. (except for the nullifier). if you want more, you need to make them yourself or buy the full version.
Under rating threshold (hideshow)
I designed a hardcore mode for the demo: set creeper to red, AC may have any colour (not red). my 'hardcore' makes the game harder by reducing your towers. the spawner destroy tower is always allowed. if restricted towers/structures are in the field, remove them before starting. LV 1: only use relays and mortars. LV 2: relays, mortars and siphon. LV 3: relay+ore mine+sprayer+mortar+siphon. LV 4: 1 ore mine+1 sprayer+2 relay. LV 5: relay+mortar+guppy+mine+sprayer+beam. LV6: mortar+relay. LV7: forge+collector+mine+guppy+mortar+bomber. LV 8: no mine, no siphon, no reactor, no cannon and no forge. (not done yet). LV9: no syphon, only 1 command centre. (also no cannon if you want). every challenge is done by me (except lv 8) lv means lv that this challenge is for. + if you like the extra challenges, - if you want to keep secret (for people that are not nice)
Under rating threshold (hideshow)
you cant sadly... this is just a demo of the real game. it is currently on sale for 50 persent on steem. the full game is called creeper world 3:arc eternal.
Under rating threshold (hideshow)
I learnt you can change the color of creeper and I set it to yellow... what have I done, the world is pissing itself D:
Under rating threshold (hideshow)
How the heck can a strategy game have no AI whatsoever and still be one of the most awesome games ever? I just love everything with Creeper World in the title ^^
Under rating threshold (hideshow)
I just had the same problem as Olug. The Full screen/window solution worked but I suggest looking into fixing it. I love Creeper World 2, hope I like this one too.
Under rating threshold (hideshow)
the last level where you have roughly 100 strafers, 20 pulse cannons and about 10 mortars all struggling to control the last emmiter thing
Under rating threshold (hideshow)
I give a challenge to the people whom play this, The idea is that you let the AC kill the C, so here are the rules, NO cannons,mortars, or sprayers SHOOTING at the creeper, so you can turn the ON option to a check. that way the sprayer acts like a freandly emmiter. Planes are allowed. this is so that the player mostly has to wait rather than constantly move cannons and mortars ever, so, slowley, forward...
Under rating threshold (hideshow)
The "Submit score to knucklecracker.com" button doesn't work.
There doesn't seem to be a Bug Report button.
If you press Esc to exit full screen mode at the score screen, you won't get a normal window. Instead, you see a window-size portion of the full screen score screen. Then you're just stuck and have to reload the page.
Under rating threshold (hideshow)
That moment at the end of the level when, for whatever reason, you have a good 50 strafers swarming over the last remaining emitter and you can no longer see.
Under rating threshold (hideshow)
Does anyone else always feel the need to DOMINATE the creep before moving on to the next level? This game is gonna take me forever...
Under rating threshold (hideshow)
Hypnotic111, in the Experiment mission you're supposed to send out a guppy to free the pods, then you can take your time.
Under rating threshold (hideshow)
overall the experimental mission is just plainly too difficult having to defend so many pods in such short time. i so much prefer creeper world 2 due to its, far more swifter and digging and building worked well. this ones too hard for me.
Under rating threshold (hideshow)
This is just... Not as many people know this as they do ducklife, but this has always been a childhood favourite of mine (even though I still am in my childhood) But I played this when i was 7 or 8 and it's always been a good game. No complaints from me.
Under rating threshold (hideshow)
what an amazing game. just played through the whole thing (but i somehow didnt get the achievements and didnt save but whatever)
Under rating threshold (hideshow)
THanks OLUG for showing the fullscreen workaround. I've finished the first level by destroying all the emitters using nullifiers, but now what ? In earlier CW your base took off when you lit up the three totems. I've told it to "return to orbit" but it just counts down 15 seconds and then lets me re-land. Have I missed something ?
Under rating threshold (hideshow)
Not sure what happened to this game compared to 3 years ago, but it's now unplayable with the screen reduction and uncalibrated clicking points.