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I love how the relays make packets faster. In Creeper World 1 I hardly ever used them; they just didn't give me energy and cost thrice as much
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So, I was hovering around Kong, seeing if any games where worthy to be played. That was when I was thinking about going out and do something productive, then, it appeared, Creeper World 3. First, I wished goodbye to life, then I got some food and sat in my comfy chair. Please! Send a squad to fetch my body in 1 week.
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I love the amount of confused people in the comment section; the short answer to all of them is: buy the game, support the dev, this is just 12 (13?) extra missions not found in the full game
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Most convenient way for Experiment is to use the 2nd command centre to capture all the pods. Just have it charge to 25 energy and then move it over a pod and it will send packets down. Set it down in the creep have it charge and repeat. It can take quite a beating on the creep so don't worry too much.
Then just win the game with 1st command centre at the top of the map.
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Experiment - grab all the pods you can before the creeper spreads. then its super easy to get the rest of them by sending guppy on suicide missions, it will feed the pod easily. later on just slowly work your way downwards. send 5 strafers for each creeper cannon or how is it called. soon you will be able to build a nullifier on the high peak. feed it with guppy to remove the airborne threat.
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For experiment I just dropped my command unit in the top center and built a bunch of collectors. Once I had some power flowing I built 4 guppies and sent them to the survival pods. After the pods were all secured I just switched to a normal approach of leapfrogging with cannons & mortars until I was close enough to emitters to build nullifiers. Easy map.
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@preske: for experiment just build guppys pretty fast and bring packages to the green pods starting with the most southern ones.
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A lot of people seem to be worrying about expirement, so I'll try and tell you how I did it. First put a command unit in the bottom right corner to get the two survival pods there. Your command will probably take damage. After you can get it, retreat backwards and start building from there. It shouldn't be too hard to get all of the survival pods and survive after that.
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I love the new concept as we're actually fighting back now and destroying the creeper portals/creators, instead of just getting some point, a portal opening up, and running away from the creeper. Love it.
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For those having a problem with experiment: The guppies will supply packets directly to the survival pods. They can even get a good amount of them to the pods if they land directly in the creeper. You can save them early on, and then push forward to take out the spores and generators.
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Protip for the experiment mission : use guppies to secure survival pods.
And game itself is of course great, just like the rest of CW series. 5/5.
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I love Creeper World, bought Creeper World 3 as soon as I heard about it, but the main missions in that are too hard for me :( Love this.
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Could someone please tell me how the heck I should complete the "Experiment"? My bases either get destroyed or I love the survival pods
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dudes, dudes this is unacceptable, unity player does not download, please resolve, as I need to play creeper world. God I hate downloads....
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if you get white screen and you are using firefox, just click on "Allow unity plugin" on top of the page if the message appears. Looks like firefox think unity aint a 'stable' plugin.
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I think I'll go to bed, but first I'll check kongregate. *Finds CW3* I CAN'T MOVE MY HANDS AWAY FROM THE KEYBOARD. PLEASE SEND HELP.