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@ Ryuu - For override I built collecters to join the three orbitals which're tucked away in nooks at the top, middle and bottom of the map, then immediately built mortars for each of the pits. Build few collecters as this progresses, clear the pits and then place cannons/sheilds at each of the gaps in the walls. Should be able to work it out from there, but my method was to flank the creeper from the bottom of the map with sheilds, sprayers and all the rest.
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Still having trouble with Override despite following the advice posted earlier. I think it is partly due to how fast the Creeper spreads and overbuild issues...
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5 starsfor CW3! 2 stars for unity. It really is not stable, even though I use a fairly common system (Chrome +W7). Still got a lot of problems with it. So 3 stars in total.
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Sigh. While I love the creeper world series, having these unity games being the badge of the day is really annoying due to compatability. I can play and 'complete' the missions here, but the game won't let me return to the main menu so it won't submit a score ever so I can't get the badge.
...but that's no fault to the developer, and I love these games.
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This hsd the greatest soundtrack ever. I open this game and play it in the background to other songs and it makes them all awesome. Thank you.
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There's a bug with the creep what you sow badge. I've long since surpassed the 30k total points mark, but it hasn't given it to me yet.
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I've played every CW and I run into only one consistant issue. That is, the same general strategy beats every leave. There isn't enoungh enemy variation to force me to try something else, new ideas were added, but you also added hard counters to them, making them trivial. Still, I enjoyed the game all the way through and have no other complaints.
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In case anyone was wondering, Space does have a height. If you have more than 500 height in AC, it will leak out into space since space's height is 500.
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Having been around since the beginning of PC games, the Creeper World series are in my top 10 of all time. Original and with gameplay out the wazoo. If you like this, I cannot recommend buying the game highly enough, there's so much awesome content it's ridiculous. Much as I want a sequel to WhiteboardWar:Chopraider, I absolutely *love* Creeper World 3 and have been playing it for months. Best yet. 5/5 as soon as I saw it here.
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great game but the last stage..was just LONG for no apparent reason (basically once you get the first "areas" complete it becomes a marathon where you don't really risk losing unless you make a major mistake...and I did it without the new toy..or air support (literally just to try it
and I do kind of wish for a better ending but other than that I enjoyed it (and this comes from a new player I didn't play the first ones)
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i definitly prefer the overhead view of the original creeper world games but i like that you took some of the elements introduced in the side view games as well as some new ideas and incorperated them into the top veiw version
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Wow, it took me till the 12th level to realize how badass a mortar is in place of where a creeper spawn node was. It fires massive range with massive speed and multiple mortars out at once.
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this game is amazing, i got home, checked to see if there were new games, first one i saw was cw3 and here i am 4 or 5 hours later posting this commend after completing 4 levels(don't laugh, it took me a while to get my ac up with an almost unlimited amount of ore)
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not thrilled about shields, but this game does make you think. It's nice the game is paused to start with so you can plan your methods. I miss the graph of energy usage though. 4/5
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I've always appreciated the creeper games because they're strategy games, but strategy games that are actually accessible to a person who's more casual about strategy games and isn't all "Omg, a strategy game?! Wait, let me put on my strategy gaming pants, get out my strategy gaming laptop, grab my strategy gaming red bull/hot pockets and of course, most importantly, my strategy gaming piss bucket. Now to repeatedly slap my keyboard like an angry chimpanzee, but somehow make things happen anyways!". So uh...so accessible to casual folk as opposed to those who are really into strategy games, I guess I'm trying to say.
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So, will there eventually be a versus mode where the goal is to use your color-coded creeper to take control of your enemies' energy network and take down their creeper emitters?
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So, stop resupply to your forge toward the end of Farewell or it will get pissy and remove all your extra energy and AC storage, leaving your weapons thirsty for packets.
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OK what am i missing, mission 10 seems way harder than 11 and 12. No matter what I do I die to the pools that form in the back
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It's absolutely worth it to buy the full version of this game. Among other things, the level editor and browser are very sophisticated and allow players to basically code the levels in great detail, meaning that there are a variety of very unique levels in the browser that totally change the gameplay of the game. There's also a procedural level generator with lots of user-adjustable parameters so the game ends up having more than enough content to make it worth it.
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After I killed the lone emitter in the first level, I just tried to lock down each one with a cannon like in the original. Needless to say, I facepalmed when I remembered the nullifiers.
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this is a pain I do last level and guess what save it 2 times but for some reason second time puts me back to where I first save! and I cant win level 3 it claim victory does not work!