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Something the tutorial should mention is that you can group select units to move, and you can build multiple units by holding and dragging. Great Game.
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I hate that it ends just when I was just starting to have fun with Terps. Why didn't we have Terps right from level 1?
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yay next version should make you be able to play as creeper but to do that there must be clever computer such as where and when to build collectors turret or something to crush you more creeper creatures should be added such as drone carrier or deity(hit you with blade and run
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for the people who dont understand collectors and relays:relays connected to other relays or a command node makes packets go faster collects dont give the smae ability but the generate energy try to spread it out as possible
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I just love these Creeper World games! ^^
Please never stop making them!
I'm looking forward to Creeper World 4,5, 6, etc. etc. ^^
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There was a bug with the last level. I killed everything but mission did not end. I saved the game and loaded it and then it said that i finished it and it had dialog from the beginning of mission that i did not get.
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not trying to advertise or anything but you definitely should buy CW:AE 3 especially if it is on sale the storyline is awesome :D
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A glitch you shouldn't do:When playing the game.You should NEVER type anything in the search or else you'll get a black screen.
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Every time I try to play this I get redirected to some add. Does this happen to anyone else? If so, could you help me out?
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i spent way too long on the last mission. i'm 13 hours in and not done yet. i have an obsession to raise all the ground to 10 with the terraformer. i queue up a bunch of terraforming, and then alt tab out until it's done. though, 8 of those 13 hours was because i fell asleep for the night.
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Has anyone else noticed that we are the same as the creeper? Every level we plop ourselves down on a new planet and began covering the map in our green area. We spawn all of our efforts form one point while rushing to flood out and destroy the breeding ground of our enemy. We are the same.
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A completely original defense game. Nice. I especially like the ability to move turrets and send an AC-full command center into orbit and make it rain. Plus, the "grid" style of play and way you build turrets and sch is something I haven't seen done before, so great job.
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I want to play as creeper too like build emitters build creeper hive to gain supply and special creeper like creeper shooter
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One of the best games ever! I usually dont have interest in video games but this stands out so much... I just can't stop playing. Great combination of strategy and action with great graphics.
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anyone else build a reactor just so you wouldn't go red when you build two more reactors? its does seam to bee quite a common occurrence during my games.
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darzog, I used some of your tips for suspend but I think I can suggest a few things to cut down on time. aggressively build reactors first, a beam and two pulse will hold the creeper temporarily. add mortars and another beam as the creeper gets thick, but use up those energy stockpiles quickly for reactors. when you get forge, go for energy efficiency. build a few pulse and clear out the backs of the islands, filling them with reactors. take the final island, build more reactors and stage an assault force. Meanwhile, the mortars and snipers should have worn the creeper down a bit. use strafers and no less than 4 bombers to create an opening, dump at bunch of pulse cannons and guppies at that site, null one and use relays to connect, letting you null everything else with ease. 18:20 was my time, but someone with more skill than me could probably cut that down by attacking earlier.
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blarney, no quick fix for Suspend. Drop CCs in upper right and two left islands. Build a couple collectors to cover the islands in green. Build two mortars and two beams per island. Upper right has the best area, so build the forge there. Start filling out each island with reactors and build a third mortar on each until you get a stable economy. You can link the islands on the left using relays, then capture the lower right island with a few mortars and cannons. Build 3-4 cannons to protect a relay bridge across the lower gap to link all islands. Use snipers to kill the bugs, strafers and bombers to start your attack on the creeper base, and slowly advance using mortars and cannons. Once you kill one item, use a nullifier on that spot so you get a larger radius on your nullifer to kill several more at once. And that last letter in my name is a G, not a Q. Good luck. I prefer to be stable instead of rush, so my best time is only 26:25.
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Honestly, this will hold a special place in my heart because after playing this I immediately bought the full version on Steam. I love this game so much.
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jonathon88888 your first objective is to build a energy economy almost enough to sustain your defenses then you build a defenses capable of holding them up then you upgrade your energy economy and defense them push them back
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So I used the method suggested by darzoq011 for the "experiment" level, shaved tons of time of my game, much higher score. Thanks a ton! Always something to learn. Now if someone has a tip for a fast complete of "suspend" I would love to hear it.
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An easier option for the "experiment" level is to start building your base at the top of the screen with your command centers sheltered behind the islands, and build a guppy right away. One guppy can rescue everything without having to sacrifice any structures or start building again.
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level 7 "experiment". Drop your first command between the lower-left pod and middle-left pod, build collectors to connect. drop your 2nd command between the middle bottom pod and bottom right pod, build collectors to connect. your 2nd command will take some damage before those 2 pods are rescued but don't worry about it. once your first command rescues its 2 pods, move it up to the plateau upper left and start building base. when 2nd command rescues it's first 2 pods start moving it up and rescuing pods as you go. all pods will be rescued before the 1st spore attack.