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Nearing the end of a mission, I look at the way I have networked my collectors across the map, and how I have inched my way from one edge to the other, covering everything in my wake, destroying the creeper in my way, and I realise, the creeper and I, we aren't so different
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@Walrusgs If you click on a guppie, you can choose what you want it to transport. Making more than one guppie will allow you to transport both energy and ore
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If you put ore in the command center it turns to ac then you can fly up to orbit and then you wait then the ac comes down to destroy creeper
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@predatores: That's a setting you can change. Open the Menu, key tab, scroll down, somewhere you should find a checkbox "Context Sensitive Build Keys", well check it if you always want to select from current category. Or you could use F1-F8 for weapons (which always work) or set custom keys. _ _ _ _ @Nursing_Halo: Have you collected all the message artifacts? They need to be connected to a Command Note (via a collector, not directly).
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I've two instances of missions not finishing after I completed the mission. I' really tired of this please fix this bug asap
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I just encountered something I think is a bug: everytime I press "1" on my keyboard, collector is selected, even if I have tab with e.g. weapons opened.
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what's the thing in the listen level? I think that it's interfering with the completing of the level,but I'm not sure. can someone tell me what it is?
and also tell me how to complete the level?
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I like the game, but it is very buggy. many time I finish a mission and accept my victory only to have it not register. so I end up stuck on a level that I have completed.
the other issue is that sometimes I click on victory and it locks up IE. I have to close IE and come back. it does remember the victory when this happens.
Yes my system is clean!
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How to: Anticreeper Rain. Fill up a command with ac, then orbit it, it will drop low concentration AC all over the map
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I really love this game, but this 3rd Abraxis instalment badly needs a guide on the towers (a pop-up menu would help)
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@necroman1 Well there are plenty of videos out there, but a good strategy that worked for me is: Build one base to syphon the resources on the top left, then the other one at the top right. Use the extra energy to quickly build your collectors network and ore mines, then build enough sprayers to cover at least the front side of the three top "Islands". With that done, build 2 Guppys, one in front of each base, and when they are done, just start rescuing the "harder" survivors and building beams for the spores attack. From then on, it's just a matter of keep pushing as always, hope it helped :p
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Experiment is deadly hard. Frist sep is collecting all survival pods. Map is a similar to the mission in crovus. But i love this game.
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@VdSV9: This might sound a little complex, but what I found out on L3 is that you get Nullifiers. Took a bit to figure out that they need to be used near the creeper spawns, in order to completely shut them down. You'll need nullifiers later on every mission after that.
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Well I gota say I especially love the new hotkey bindings, the zooming aspect and well the entire game in general - 5/5 a fantastic balance of adding some new and keeping some old elements as a sequel should be.