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This game is great but the endings are very nice and make you happy to read them and the words that are choosen atfer the ending has showed what happened just make it that much nicer to read it is surpirsing that people think this would be a normal shooting game but the truly best thing from this game is the ending i can not say which one is the best but they all bring happiness and joy just reading what you chose but even if its a game you truly feel the best i love this game and enjoy the endings very much i really hope for a sequel
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The Secret button to Extreme Mode is at the Right Panel, just above the glass, a few Inches right of the Blue Button, and Right beside Deadeye's Icon that you use to talk to her in Cafe. + So people can see this
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Ok,Deuce gets 3 girls who are seemingly inlove with him,this is the miracle of ignorance. ^_^ The sad thing is ignorance prevents him from asking them out or deciding to date them,but it's what keeps them inlove with him.The lesson is:Pretent to be ignorant of love for a year and see the results,if successful ask them out one by one if one of them tays with you;you win.
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This is great. 5* & favourites. Excellent use of the space combat to substitute for boring old turn-based stuff in an RPG with neat writing (I don't often laugh out loud at flash games). Hooray!
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This game is altogether a well-made work of 3D art. This game had a big canvas. The brush was the RPG style. The paint was the shooter. The shading and details were put in as the anime and humor. This is the Mona Lisa!
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this is really a good game. The dialogues really drew me into the game, nice hook in the beginning too ^^ I actually took time to answer all the questions lol
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wow... i had spent 8 hours straight on this game, it is a great game and i love the endings... i had tried them all and each and every one of them made me cry, you made a great game and should definitely make a sequel, along with adding so many wise words/sayings in the endings.
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This game is...extremely touching. The characters, the plots, the dialogue, are all so rich. This is truly a masterpiece.
I noted that you often had a problem with female protagonists and this is why you chose this ending for Ginny, but most often, it's only the main character (who's always reckless) that drives us crazy. (Deuce, listen to Mare...) I am almost certain Ginny was a well received character among the majority of the gamers who played this. I might just be biased though, she's my favourite character.
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most amateur RPGs (and even most of the one's you have to pay for on mobile platforms) have bland, cookie cutter characters, derivative stories, and painful dialogue. Starwish suffers from none of these flaws. You managed to write vibrant dialogue for interesting characters caught in an engaging story. The fact that you also managed to create a fun space shooter is the icing on the cake. Bravo.
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Deadeye's backstory is sad. After you beat the Federation Skybase and talk to her in the cafe, she says "I guess that's how everyone sees me after all." That's why I chose her in the end.
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One of the greatest games I've ever played. The storyline alone will change my perspective on life. Thank you for creating such a magnificent game.
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This game is truly something... If it was created for a game console I would be the first to buy it. You HAVE to take this wonderful creation to a game company and share this with the world. It touches peoples hearts, involves action, and gives a slice of life too. This game is amazing and I will continue tipping kreds for this creation over time. If you cannot go to a company with this, then please continue on to make a sequel, it would do many people good including myself. Thanks again for creating such a wonderful game!
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10/5 too bad i cant give you a better rating than 5/5...
The song called "Sky Fish" is my favorite song in that game.
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Oh, one last thing. You can activate Extreme mode by clicking on the glowing rectangular panel to the right in the cafe. A blue box should surround it when scrolled over; You'll see the words "Extreme mode on!" in red when it's activated, click on the panel again to deactivate.
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The only thing I don't like about Starwish, is when you get stuck in a wall that is easily escaped from. All that happens is that you fly everywhere and die as soon as your shields go down.
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I love this game. It reminds me of Sigma Star Saga, but probably because that's the only other sidescrolling shoot 'em up I can think of with a storyline.
This game is just gorgeous, the sprites are small but serve their purpose, the backgrounds seem handdrawn or made, and the music is just... serene, never becoming annoying or getting too much in the forefront.
The characters are, probably, archetypes but don't feel cliché'd, and the story flows naturally.
Nothing but praise, good sir.
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Oh my gosh.. I just spent that past 5 hours playing this straight to the end. The story was captivating, just shows how good dialogue is so important. Thank you for creating this masterpiece.
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I love how they just disregard the battle strategy in the face of danger. Plan: "Ok, you attack the top, you attack the bottom..." What really happens: "Captain, fight it yourself."