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I consider this a bug: Having all elemental chances at 100% (knockback, slow), and max attack speed (10), but without any damage potential (1e6). The game run in endless mode (stalemate) around wave 450. All enemies are knocked back without chance to get to my tower, and the tower has not the damage output to kill any blocks. Wait till a universal boss or drop quit the round?
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Had an idea that might save some players time, and allow them to share blueprint setups: importing and exporting blueprints. Exporting would copy the blueprint as a text code to the clipboard and allow the player to post it for another player to use. Importing the code would check to see if the importing player has enough blueprint points to buy all of the skills in the blueprint. If so, it automatically buys/sells upgrades to get to the levels in the blueprint. If not, the blueprint does not import.
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rated 5 star back when it first came out. now playing again after many month, still 5 star quality.
i wouldn't say that this game is perfect. i recon it could replace the cubes with monsters or anything that we can relate more to than just abstract cubes.
however, this is definitely one of the most enjoyable idle games i've played.
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could you please add a "previous higest wave" and "current wave" counter to the stats? would be nice to see how far i've gone compared to earlier runs.
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My game cannot save. I played a while back, came back, and everything was reset. Other idle games had not been. I played this morning and came back this afternoon, and it's been reset again. Last time, I finished a wave, left the page after checking for any manual save options to be sure, and I've come back to nothing. No cache or history clearance, no change to browser. I have no clue why this would happen but obviously the game is unplayable if it can't be saved. I use Firefox.
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i would really really like to see a x8 and x16... or at least a higher skip amount to run through waves faster... higher waves gets very very slooooooooooow...
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i get an error on firefox :
"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SecurityError: The operation is insecure."
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Pro tip: For all you teir 0 starters if your only problem is getting to wave 300 in hard set auto skip wave to about 25 enemies then farm in easy for special resources.
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Uh yes, can you maybe have the regular resource income be divided between net and gross income? Because net by itself is kinda useless, I feel
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my god this game is addicting... did not think i would become so captivated when i first started but the plethora of upgrade/research options i found after i lost on my first round absolutely sucked me in for the last 9 hours solid....
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Please add more memory to the web GL, game always crashes for me after around 40/50k waves and says there is insufficient memory.
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I suggest you to add some shapes or rooms to the tower the more you improve your abilities. I remember HOMM and the city upgrades :D
Very good game indeed
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what about the gfx completely remove everything and just display the huds and the numbers it could lag less in higher waves
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idea for next update: add some ind of training mode to test out tactics of thing like what you should upgrade first and you can send waves of the little cubes and choose their element and cube type(tank, regular, assassin, etc.) and the quantity, just an idea that you(the developer) could consider. :D
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Ummmm I died at the end (as in 1 ENEMY LEFT) of round 300 and it really ticked me off... I really want Tier 1! Still, the game is awesome. I have a new strategy... ;)
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I'd like some clarity on the numbers like a
1. built in damage/damage reduction calculator that you can set enemy type yourself
2.startbonus calculation
3.stat value/cost curve equation(looks more or less exponential)
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Okay, i know why i lagged like shit. I had my anti-popup/spam disabled on Kongregate, to support the site. That's why. I enabled it and no more problem.
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Why is the game freezing and why is the page is auto-refreshing so often? It didn't do that when i begun to play some month ago before restarting now.
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I had 45 waves per min in my last game. But it is 20 now.
Difficulty is same, everything is same. What can I speed the game up?
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A button that skips forward until you die would be nice. So you could earn all the resources of a run without actually doing it.
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Factory only nets 43k orange cubes per day when maxed 16/16 upgrades. This seems unbalanced considering a single boss stage is netting me 50M orange. I suggest increasing the maximum upgrade of orange/hr to x/24 so that upgrades allow 1orange/sec (17/24) 2orange/sec (18/24) 4orange/sec (19/24) 8orange/sec (20/24) 16orange/sec (21/24) 32orange/sec (22/24) 64orange/sec (23/24) and 128orange/sec (24/24). Max upgrade would net 11M/day. And as you can see, this could even be stepped up even further.
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there seems to be a bug with the offensive chance skill in utilities, maxed out I get a grand total of 0 upgrades per wave
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Feature request: A button to max the entire blueprint that is enabled only if you have enough blue resources. It saves 108 clicks. :)
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Help, i changed the hour of my pc and now the factory says: Have you changed your sistem time? and it's say 91 days... and it doesn't give me cubes anymore, i changed the time the time to the present and it doesn't change anything
PS: I dont speak very well english