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TheOneWhoTrots- Once you get to tier 2 I believe it is you can turn those resources into purple ones for upgrades. Its not like they don't do anything.
And then at tier 5 they are used for fighting the boss.
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Here's a suggestion, how about a mechanic that allows you to turn red, green, blue, and purple resources back into orange resources instead of just sitting there not doing anything.
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When I forget and accidentally leave the game running over night, I get a message from Kongregate saying I'm out of memory. That seems to indicate that you have a memory leak somewhere.
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@Fosite: You probably clicked the toggle button for purchases with gems / resources. It is located next to the Safe button, and if it is green you buy with gems.
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Cubes: "Why do we try to climb this tower? Because it is there! We do this not because it is easy, but because it is hard!"
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Checking "Run in the background" appears to work sometimes, but not all the time. In Chome 51.0.2704.103, being on a different tab will pause the game. Evidence is that I was on Insane 16670 getting about 2 or 3 new levels a second, switched tabs, waited 15 seconds, switched back and was on 16672 and resumed the 2 or 3 levels a second pace. Seems to work if I break the game off in its own window. (waited till I just hit Insane 18000 in its own window, brought a new window to the fore for 15 seconds, then popped back and was on 18045)
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Looks like I ran into a bug: Whenever I increase Fortify Amount, the Hit Points of the tower are directly increased. Did this occur to anyone else?
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something is wrong with the game i sit at x4 speed all day everyday and people are clearing waves faster than me, when i look at round time it was 8 hours 11 minutes but then the real time that has passed says 11 hours like wtf kinda shit is that?
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I don't see how this gets the "idle" tag, and idle game should be able to be left unattended and keep working, but you have to pay attention to and manage this if you want to progress. If it's referring to the factory then I guess it makes more sense, but that's not the main part of the game.
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an option to adjust the distance in which it is performed the air chance. in long rows air chance slow the time to kill a wave, because it throw its to 27-30m to 20m max distance of shoot. i mean: trigger the effect "air chance" if enemies are betwen 0-10m and a bar to move it
from 0-1 to 0-20 (0-20 default)
sorry if i write something wrong, English is not my native language
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Hello, i lost my save. If any one have similar to mine, I will be very obliged.
Tier 4, bp tier 3.
Archivements all without challagne insane.
Resources/research factor x 10-10.5
research speed ~ 165%
damage/hitpoint reseach ~ 500 (i remember next reseach takes ~11h)
Thank you in advance!
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I keep running into the problem of "not enough memory" where it tells me that "if you are the game designer" to try allocating more memory in the WebGL or something like that.
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could you add a x8 and x16? and maybe even x32?
it gets really boring waiting for my OP blueprint to decimate everything for 300 rounds
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Excellent game! I've been playing it for the past ~3 months and have seen many wonderful changes. However, I just encountered a bit of a problem... upon generating approximately 5e5 gems, I lost the 1e7 gems I already had. It won't take me long to recover those, but I wanted to put it here, as I'm not sure if this is a bug or a result of a new feature implementation.
Either way, thanks for the excellent game and your involvement in the community!
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I feel like after getting about 500 waves of your soldiers absolutely annihilated you'd cut your losses and retreat, but nope, not these cubes.
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i have an ideas to add at offensive something that have a chence to summon an "baby" 50% "that can by a chance too" of you stats and help you ? i dont know if you can understend my english ;(
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I'm not sure if this is intentional or a bug, but I've noticed that the gamble type upgrades seem to fairly regularly improve upgrades I don't have researched, and I've even getting stats boosted to the upgrades locked for Tier 1. I can't tell if those improved and locked upgrades are actually doing anything, but I can watch their boost numbers go up.
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Wellp only 399 days for my next Damage research! Awesome update btw, though I think it needs some balancing (yeah I know its alpha) defeating Cubos just isnt rewarding enough.
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please optimize your game. after wave 1200 it gets very unresponsive. almost 3 seconds to register a click. it's a rather simple game, so what the fock?
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it appears that after you pass a certain point of purple cubes and diamonds the temple conversion doesnt actually deduct from your total resources
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I think it would be a good idea to be able to convert different blocks into other colors. For an example Red to Blue, Red to Green, Blue to Green, Blue to Red etc
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stuck ad downloading data (while it's at 100%) because of an error
An error occured running the Untiy content on this page. See your browser's JavaScript console for more info. The error was: Uncaught SyntaxError: Unexpected token
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Is there any way to address the progressive memory leak in the game? I can run it a few times up to level 18000, but then it locks up at about 700.