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Fergo1311

Mar. 25, 2016

Under rating threshold (show) Out of memory at wave 979 pls fix asap would improve game alot

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(3)

Developer response from SpeedyBrain

We are working on it. For more information please visit: http://www.kongregate.com/forums/32139-the-perfect-tower/topics/613201-known-issues-regarding-webgl

AptivaAngel

Mar. 25, 2016

Under rating threshold (show) Could someone please explain how interest works? THanks!

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(0)

Meteora2006

Mar. 25, 2016

Under rating threshold (show) Also needs the limit of enemies to skip to the next wave to go back to 100...Id love to just cruise through the first 30-50 waves easy as pie. that with a higher speed button and you're golden with this game as far as idles are concerned

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(0)

flyingtart1

Mar. 25, 2016

Under rating threshold (show) Gets kinda easy in the end. I'm on level 700 now and there is no way I'll ever lose.

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(1)

Developer response from SpeedyBrain

You must be playing the live version. :D It's not so easy to get to level 700 in the development build. ;)

dajojonater

Mar. 25, 2016

Under rating threshold (show) Why are there Orange AND Blue cubes? Why not just award Blue cubes instead of having the unnecessary exchange?

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(2)

Developer response from SpeedyBrain

Have you tried the development version? There is a lot of different things that you can do with orange cubes inside the town :)

chivas314159

Mar. 25, 2016

Under rating threshold (show) just lost all my progress (no I didn't hard reset) :(

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(0)

matchetator

Mar. 25, 2016

Under rating threshold (show) Can you put a cap on maximum slow stacks? Having Air and Ice on high lvl can make rounds go really slow.

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(0)

Developer response from SpeedyBrain

Already fixed in the development version. Enemies have a minimum speed now.

puffdrawer

Mar. 25, 2016

Under rating threshold (show) Could you make the ctrl key not do anything? I like to switch windows while playing this game. Love it though and the constant improvements!!

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(0)

blastysw

Mar. 25, 2016

Under rating threshold (show) Conversion for blueprint points needs x1000, x10000, x100000, at the least. After making it to over wave 1000 on hard (Losing to an out of memory glitch) it's a pain tapping convert 100 literally thousands of times to cash in resources.

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(1)

Developer response from SpeedyBrain

It's already available in the development build ;)

zoneslash

Mar. 25, 2016

Under rating threshold (show) Ok, pretty good start - of course the memory issue needs handling, but besides that, here's a few suggestions: Add purchases for zooming out (to a limit ofc), and adding more lesser towers as well as protective walls / force fields which rebuild with each wave to help balance the defensive stats. Options to build slight maze structures to funnel advancing enemies would also be neat, especially coupled with hazards that slow/debilitate/dmg like spikes, flames, ice, that kinda stuffs. On that subject also, it might be a good idea to have a look at the current air attack thing that knocks enemies about since with high atkspeeds they bounce around so much they sometimes get to land a hit as they zoom across the screen, making it a risky stat to raise. Very much looking forward to seeing what the Factory and Laboratory have to offer :D Oh, and statistics, yay!

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(2)

gmtisrad

Mar. 25, 2016

Under rating threshold (show) This game is just so fun. I've made all of the progress I feel like I can at this point. I can get to 150+ on hard with ease, maybe more difficulty modes? Anyways, I love the shit out of this game, I literally could not stop playing for 2 days so far.

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(0)

BinkanSalaryman

Mar. 25, 2016

Under rating threshold (show) so I have almost reached level 200 spamming the skip button, and I can tell that the knockback is very annoying once the damage is too low

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(0)

chedarface

Mar. 25, 2016

Under rating threshold (show) can we get an x8 speed and an auto skip wave button also game super laggy now when i spam skip wave

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(3)

Kamiiyu

Mar. 25, 2016

Under rating threshold (show) bug wave 871 ::::: all settings maxed out exepts those that haven't limits "Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings."

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(2)

yoooker

Mar. 25, 2016

Under rating threshold (show) No Music ? Makes me Feel so empty while playing :/ i'd say as my feedback the game needs Music,Sound effects and achievements/secrets.. + as everyone else said,Prices balance other than that ? 5/5,The game is AMAZING.. loved it

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(2)

deleteduser

Mar. 25, 2016

Under rating threshold (show) Doesn't work without focus on the game. I like idles, but if I have to stare at the game itself I can't do any concurrent work.

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(0)

Developer response from SpeedyBrain

There is an option to "run in background" in the options menu ingame! It should be turned on by default.

Darkternal

Mar. 25, 2016

Under rating threshold (show) Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings (Firefox)

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(0)

Developer response from SpeedyBrain

Sorry to hear that. :( It's a known issue. If you want to know more you can read about it here: http://www.kongregate.com/forums/32139-the-perfect-tower/topics/613201-known-issues-regarding-webgl

TheGuyInRed

Mar. 25, 2016

Under rating threshold (show) It will not load...

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(0)

Developer response from SpeedyBrain

What browser are you using?

willzy12h

Mar. 25, 2016

Under rating threshold (show) :( I got to round 909 and then it said Out of Memory, contact the developer bla bla

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(0)

Developer response from SpeedyBrain

Sorry to hear that. :( It's a known issue. If you want to know more you can read about it here: http://www.kongregate.com/forums/32139-the-perfect-tower/topics/613201-known-issues-regarding-webgl

bentyhunter

Mar. 25, 2016

Under rating threshold (show) Round 1059 on hard - Get an error message that the game's out of memory. No leaderboard highscore for me :(

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(0)

Developer response from SpeedyBrain

Sorry to hear that. It's a known issue. If you want to know more you can read about it here: http://www.kongregate.com/forums/32139-the-perfect-tower/topics/613201-known-issues-regarding-webgl

noekrb

Mar. 25, 2016

Under rating threshold (show) I only have a couple comments 1. Please add a hotkey for skipping waves or move the button so that it can be pressed more easily while I have a menu open? 2. The defense upgrades are still not worth buying. 3. The ice damage type slows stacks too many times, as in if I upgrade it a lot, even at 4x speed, the game moves incredibly slowly. I suggest you make the minimum speed like 25% original speed or something so the blocks keep coming. 4. Love the game so far and look forward to seeing it finished.

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(1)

Developer response from SpeedyBrain

Hey! There is a hotkey for skipping waves in the development build (S). Defense upgrades will be getting more powerful. Minimum Movement Speed will change with the next version of the game. Thank you. :)

11icecube11

Mar. 25, 2016

Under rating threshold (show) Yo, Maybe you should be able to by cubes (For the Factory and Blueprints) should be able to be bought for gems too? 1 Gem = 1 Cube or some sort of thing, cause the gems aren't that great to use in game (Unless your forced to cause you about to die) and all the lab upgrades don't take that long to actually get

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(0)

Developer response from SpeedyBrain

You should check out the development build ;) You can spend gems inside the factory.

Meteora2006

Mar. 25, 2016

Under rating threshold (show) Could use an 8x button to start off the first 10 or so rounds, they move so slow in some cases that 4x just doesn't do it justice haha.

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(0)

GordoooManteca

Mar. 25, 2016

Under rating threshold (show) The workshop need a "ALL" button for the conversion. Also the game need a keyboard shortcut for the "skip level button".

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(1)

Developer response from SpeedyBrain

Both of those things are already in the development build :D Keyboard shortcut: S http://fs-studios.com/games/perfecttower/ It will be on kongregate once the dev build is stable. :)

kinglight

Mar. 25, 2016

Under rating threshold (show) Should put a cap on rapidfire duration, its pointless to have offensive chance increases going towards something that becomes useless once rapidfire chance is maxed.

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oconnomo

Mar. 25, 2016

Under rating threshold (show) Another idea: add self element immunity to elemental blocks (IE air blocks can't be knocked back)

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(1)

Senatus

Mar. 25, 2016

Under rating threshold (show) Current version on fs-studios.com: I think I have some stunned/iced enemies outside my tower's range. There are 38 enemies that are not getting any closer, even after a long time. This is on wave 215.

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(0)

Developer response from SpeedyBrain

We'll look into this. Thank you for your comment. :>

vinart

Mar. 25, 2016

Under rating threshold (show) Great game, please make x8 and x16 buttons, because when the tower knocks back really good and freezes, it takes a lot of time for those critters to crawl back.

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(1)

oconnomo

Mar. 25, 2016

Under rating threshold (show) Also: I'd revert the change where you only unlock enemies of the element type you've researched. As it is it is almost better to not research some of the element types because you can just put more points into white defense.

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oconnomo

Mar. 25, 2016

Under rating threshold (show) Recommendation: change it so that you can't upgrade a blueprint for items you haven't researched yet. As it is you just max the best upgrades first and are done.

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Ethismos

Mar. 25, 2016

Under rating threshold (show) At the development build every time i reset at workshop i lose half my blue boxes! While we re at it, can you add a limit at rapidfire duration?

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mataperras

Mar. 25, 2016

Under rating threshold (show) very nice game!, minnor bug: i have all techs but before some changelog in my stats i see 0/41 tech (but i have all when i play)

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(0)

kaiser_soze

Mar. 25, 2016

Under rating threshold (show) OOPS! OUT OF MEMORY ERROR. I crashed it at level 965 on Hard. Heh heh heh.

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(1)

foxracingkid155

Mar. 25, 2016

Under rating threshold (show) I am using safari

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(0)

Developer response from SpeedyBrain

Seems like there is a problem with saving in safari. We're searching for a solution. Thank you for reporting :)

foxracingkid155

Mar. 25, 2016

Under rating threshold (show) In the last update you guys said you can use the same code to get pretty far in the game.. i exported a code and later on tried it and it didn't save anything, would be nice if you guys could just make a built in save feature instead of us having to remember to get a code.. Other than that this game is pretty awesome.

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(2)

Developer response from SpeedyBrain

Hey sorry to hear that you experienced some problems. What browser are you using?

fibbooo1

Mar. 25, 2016

Under rating threshold (show) I must say, I am very impressed with the updates

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(1)

Developer response from SpeedyBrain

Thank you! :D

sirspikey

Mar. 25, 2016

Under rating threshold (show) Shouldn't Lifesteal and nature chance actually do the same. The first 'steals' life, remove from the target and add to self, the second 'absorbs' which means exactly the same? Not to be anal about it, just trying to figure out how it works :P

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sirDylan

Mar. 25, 2016

Under rating threshold (show) a buton that you start automaticly a new round when you are defeated (making it more idle)

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Soren59

Mar. 25, 2016

Under rating threshold (show) Eventually run out of memory at wave 1000-ish. Any way to make the higher waves use less memory?

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(1)

Developer response from SpeedyBrain

We are working on a solution for this. Please be patient. :)

Kambodja

Mar. 25, 2016

Under rating threshold (show) Hi there! Wonderful games. Some bugs I found: Defensive Chance can't upgrade anything on the second page. During heavy fire Nature Chance drops your hp sometimesif you're on full health. Can't tell if it's a UI bug but it sticks around for a few seconds if it happens on the last hit. Eventhough the tooltip for resource bonus says it doesn't affect interest it still does. With another number format than normal if you target a mob the damage still shows with normal numbers, also orange box points are also printed with normal numbers. When buying with gems the cost increases above max upgrade possible (you don't get the upgrade that is higher than max, just the cost for it). Looking forward to further updates! Do you have a patreon or something to donate to?

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Developer response from SpeedyBrain

Thank you for your detailed bug reports. :D Some of those things should already be fixed in the development version. At the moment there is no way to donate.

kainepoxon01

Mar. 25, 2016

Under rating threshold (show) when is factory and all that coming in

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(0)

Developer response from SpeedyBrain

The factory is already in the development version on http://fs-studios.com/games/perfecttower/ and will be added to kongregate once it's stable. :)

sirspikey

Mar. 25, 2016

Under rating threshold (show) Does Lifesteal and/or Nature Chance remove hp from the blocks or do they just add to the tower?

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Developer response from SpeedyBrain

Lifesteal adds to the tower and Nature removes hp from the block.

lolkillerk

Mar. 25, 2016

Under rating threshold (show) Py1a5Vs6mjrCrvdobyBT1sukFm4RXvUK9hvgNDjfWQDBs3PDJAXXaOlwukoX1lWA3AtPUc1DYFc2pdbdHWKTjeay/05RVuNfDOT24JOK3wggf6AJj0tpeW6cYPeO7KYjCF4SRJ0LguL9o0QScmdq+oSO7vPcIqc9D5G5A7/VbnSbWgVq+efrROnLvDczNzeEquXZ5w2NLCTVpK6/hvDmgzcB36865AINLpWDKe4x9fm7wpd/3E02y3isett9SFfWhpjKOBK0fx7KVnOEmgGWHu807X6VWepP6oCIcAsN3LepMsLRD+kYWe/CF+KcpQ55WxZ7I37AseNbJjynaonZXHY1K0unDBbobfyEzibJtqicSfkUfyMJgT7VUM/ErDxTdu3n4eiBbLFxqUMaPt0akIFXIkx6NFk/6rPF41jsbGh1TcUwccZhDnn276XPNf0r0mGZrZ56hmeO3pKpOUuXXpAXaG4ye04mIHg0i/usCzr+q5Wch1dGypmSr6E7cR6Shjs2XN4OWdv/ASvSaQr2rEgJh/IWFdmPmUtL157TCURTTOPhZ3efQ+wQWTqG3Pp+v87teAlW41wjjqezwqU0aEV49p5M/2ftr/BuYvKHAzZCTCw2t7MhK5IV5yxiFBp3NDWpkInTDHbc02ty1c88u7AwstfLsg0aDA12+sM4dZfn4s02yBZva9P/Nchnpn6JJcNlYl1wZVmx5Tmc7es8A03idSvkNeKuQcaidN7lkfUPn2q+YEPWSgLM2yGTOpsytPln3I/A02EanDpESXfomfVtZOfD5Ds1lbuaTSYl2+zuvVNRGykrTsnfVTQiPI0G

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bluesummer

Mar. 25, 2016

Under rating threshold (show) Bug: Import/Export doesn't cover research (have researched everything on kong, imported on game site, 0 researches done)

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(0)

Developer response from SpeedyBrain

We'll look into it. Sadly I can not reproduce it right now. Could you send me the save code per direct message?

jeekev

Mar. 25, 2016

Under rating threshold (show) the "autoskip if under 50" button is a little extreme, would be nice if there were also a "autoskip if under 30" or 20 or something

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(0)

Developer response from SpeedyBrain

Thank you for your comment. We'll think about it. :)

kissthisangel

Mar. 25, 2016

Under rating threshold (show) I really like this game but I feel it could do with some achievements / trophies in game, they don't have to add anything just be pretty, maybe they could award a few blue blocks depending on the difficulty, EG level 100 beaten, 1 blue level 500 beaten 5 blue. I also maxed out all the research options fairly quickly, I think it would be good if you could re-run the different research items for a 0.01% bonus, still costing 1 gem but getting longer research times. It would give another way to add a permanent boost. great game.

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Developer response from SpeedyBrain

Thank you! Great idea! I think we'll add achievements at some point. :D

TimothyU

Mar. 25, 2016

Under rating threshold (show) Not bad, but while it was fun to be on the invincible side of a exponential growth curve for a while, whatever you did to make the resource percent not give its bonus to interest, didn't work. I was at the end getting 11% income a wave. IOW going up way faster than the monsters.

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Name2nv

Mar. 25, 2016

Under rating threshold (show) sooo im to a point where push back and slow keep me from ever getting hit but dmg is to low to kill anything for an hour lol

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(0)

sarnor

Mar. 25, 2016

Under rating threshold (show) i reached x220.9 research speed with no research to discover... some upgrade are just useless at a certain time... rapid fire duration: i have it at 30 sec and increasing, with 100% of chance, it became redundant because the tower it's in permanent rapid fire multishot and bounce: you can have 50% chance in early game, it could be funny for late game if the chance improve at 100% reflect, absorb, defence: in late game they are useless just because the tower kill way faster than the spawn, in early game they gave low bonuses that you can never think of any use. regeneration: it's too much expensive for the heal rate in early game and useless for late game in late game i have a "bug" the tower life drop at minimum and regenerate constantly without being touched.

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(1)

Developer response from SpeedyBrain

Regarding the Tower life glitch: Did you upgrade lifesteal or nature by any chance? Feel free to write me a direct message :)

bagdja

Mar. 25, 2016

Under rating threshold (show) would be great if resources been in normal number format and attack damage and hp in scientific format...

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(0)

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