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some music would be nice, or at least some sound effects. It is difficult for me to play and game like this that looks so much fun with out sound, would be awesome with it. Great game
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The first dozen or so runs are just write offs. I used those just to do research, which improved my starting cubes. The biggest change was the exchange rate, otherwise, the game did not change much. It did not get harder, just tedious.
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This is a very fun game but i feel that you progress waaay too slowly. upgrade pricing jumps up insanely quick and you dont earn enough money to keep up with anymore than just one main trait the whole time and the rewards for bonus starting gold go up so slowly that i feel i am going no where in progression. The elemental attacks are worthless and i feel that rapid fire and multishot are the same skill if you only focus on one of them but would be amazing if you split build them, but like i said before there isnt enough income to do that and still do enough dmg to survive, you have to one shot or else you lose
im enjoying the game in a whole though.
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Really don't like that the upgrade costs have shifted away from being divisible by 5. Makes it seem more untidy. Maybe apply your scaling and then round to the nearest 5?
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wow, what a change. 0.06 was a nice move on performance, but a lot unbalanced. Now with 0.07 i feel the game is way more harder and funnier to play. Frankly...10x Bravo! you owned it. can't wait to see whats next.
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There is only one thing I want: the UI being either slightly smaller so I can access skip and speed buttons more easily, or move it left and down a little
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I think this recent update is really great. It gives the game more of a grind and reward for playing on harder difficulties. Last update I was getting to wave 900 without any problems at all. I think the main focus atm should be performance and adding new features
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What Skoorbeaboo said is right but if you are trying to make your game be played that long enough instead to reach 100 wave in just one minute, then you are doing just fine... except the change of the orange-box cost in workshop which increased from x10 to x100. And also, I think your upgrade cost / earned-boxes either is kinda bugged; a proof - http://i64.tinypic.com/33ual9g.jpg
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So once you have figured out how to make alot of gold this game is kind of broken. After maxing out all skills that is possible to max you can hardly die. I gabe up at level 600+. Now I have 250 million in starting cash wich make the game even easier.
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Its been 3 days , every browser "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
NotFoundError: The operation failed because the requested database object could not be found. For example, an object store did not exist but was being opened."
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Just wanted to say I like the new impetus upgrade, but these new cost numbers not only throw the game plan I had to try and beat wave 14 waaaay off, but makes me worried that I won't get to use stuff because I'll get swamped before I have enough cubes to get reliably past wave 5, and thus have to do even MORE waves just ot get the minimum orange cubes to get a single blueprint cube to get a single small perma-upgrade, which doesn't really even help me that much, because I'm like four or five blueprints in and I have not seen a single change in my survivability or my ability to get to wave 10, as I'm actually not even getting to wave ten in more then 1 out of ten tries right now.
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Needs some serious updates to balance the game. We really don't get enough blocks per kill with if you check the prices of the upgrades. If you want to survive, you need to one-shot pretty much everything except for bosses and have enough regen, but those upgrades cost a huge amount of blocks which you earn really slowly.
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darn i can't smap watch ads XD i used to hoard gems then dump them all in rapid fire % and watch as nothing could touche me
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Only a few suggestions. Add a feature that indicates what effect upgrading a stat will have. IE when mousing over an upgrade, indicate what the new value for that upgrade will be. This helps especially when using the 5X or 25X upgrades. While the constant restart/grind is understandable for a game such as this, even at 4X, early levels seem slow and monotonous. Perhaps add an 8X speed? Finally, once you've finished all the research, having points/resources invested in research speed is pointless. Maybe add a new research that can be done multiple times that increases a stat. It could even be a random one.
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It now seems that playing any difficulty other than hard is pointless due to the fact that you can grind the orange cubes so incredibly quick on hard. I got to wave 8 on hard and made 800 orange cubes and made it onto wave 38 on easy and got like 300 orange cubes. It's a very fun game with LOTS of potential, but needs to be more balanced as I am sure you already know :)
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also, visiting the workshop is difficult, as a) every time i hit visit town, i seem to be pressing the "new round" button, ..ditto the visit workshop button. and when i get to the workshop it looks like it's permanently scrolling left through the menu's. (reset is flickering, and no mater what i click, the highlighted option rapidly scrolls left to reset)
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Different types of currency are needed for offensive, defensive, and utility. As it stands there's no incentive to even touch defensive skills because it cuts into your dps which will allow you to live longer. I suggest separate currencies that can only be used in their respective category.
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the ballance isnt worse than it was before, just different. for the first 20 levels however it's only worth spending resources on fire rate, and damage per shot. a 1% chance to rapid fire isnt worth the same money as an extra 2-3 dps. nor is multishot. nor is it worth upgrading health, as you pretty much die as soon as anything touches you. 5/5 for idea. 3/5 for execution, and 2/5 for game feel. if it could be set to automatic, and ignored, it'd make a good idle game, but as it is now, balance is way off, because you do quite well, to a point, then die to a single creep, out of nowhere, because you bought a single bad upgrade.
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Game does not load in the Safari browser, hopefully this wasn't a previously known bug?
Anyway, I can still play it in chrome.
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man you a roaring with these updates, Great game so far and lots of potential, Just dont burn yourself out cause i dont wanna see the updates stop haha
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I'm from 9gag. If you give me some incentive (ie. free gems), I might recommend this game to my 9gag superiors to be made into a meme
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Did the attack speed go up in cost by a lot? It seems like it. And now you need 100 brown wool for one blue? I'm sorry, but I'm done with this game now. I think the original was better.
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i upgraded the attack speed just 3 times and now the cost is 2881646000000? i made sure it wasn't at X5 or X25 and that still is happening? why
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An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SecurityError: The operation is insecure.
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Good concept, but takes too long to get very many permanent upgrades that'll let you survive longer and start research.
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That absorb upgrade is pretty useless/inefficient because it's chance is so low and it get pretty expensive if you upgrade it much
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Damn dude, that's like superclose to a prototype I made once:
https://dl.dropboxusercontent.com/u/87080615/IdleTower/IdleTower.html
My code is online too in case you wanna get some ideas to steal ;)
https://github.com/Divinux/IdleTurret
(Though your version is better than mine anyways)
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It would be cool to research a general increase in damage, defense etc. Now i've researched everything it'd be cool to still be working on something
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i think this is a amezing game but i have a idea for teh game instead spending ur dimond on upgreats for onnlt that round isn't it possble to buy for like 25 dia 1 blue print cuze after u upgreaded all that thay get pritty usless and u get more then i wnat to invest in 1 run.
i want to gind more special resorces and upgread faster or would make that the game to broken?
anyway i think this fun game and would spent some time in when i watch anime at the same time i hope i will see more of this games and keep up the great work!